Posts for Patashu

Patashu
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Very fast paced and crazy TAS :D It would be interesting to have camhack that showed the whole map at once, but that's probably not easy to do.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
TASes shouldn't rely upon emulation inaccuracies to produce strategies that are physically impossible to reproduce on console.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Is this the command & conquer where you could run a line of sandbags all the way to your enemy's base and build inside of their base, and they wouldn't think of destroying the sandbags?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
I approve of making Todd's Adventures in Slime World TASes shorter. (Not sure about the 'each scenario deserves its own TAS' part, mind you. That would mean more TASes of this game would exist! :O )
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
CEN64 is open source ( https://github.com/tj90241/cen64 ) so whenever it is at a good state of completion it can be integrated into Bizhawk and given TAS tools that way. (Of course, when that will be I have no idea, but I'm pretty excited for it!)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
No tingle tuner isn't the reason why no one's working on the TWW TAS. No one's working on it because it will be incredibly long and simultaneously incredibly difficult to optimized (even without superswims moving is complicated)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Abahbob wrote:
That's actually quite an interesting idea. We would need a partner to make the group though.
Is Pheenoh partner?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
niamek wrote:
Glitch abuse? which one? I didn't see a single glitch in the run.
Is using the phaser to align you with the nearest tile to move faster a glitch, or just clever?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
AnS: Would you still argue the same way if both the register state in adelikat's movie and the register state that was previously used in Cheetahmen II TASes were physically equally likely to be taken upon power on of the cart? e.g. if a TAS that starts from stage 1 is powered on and the cart decides to start from stage 5 instead, now that TAS is broken, so shouldn't that TAS need the same trick of restarting until it is a correct register state?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
niamek wrote:
don't see farther than the screen and that is obvious when you moved the "playscreen".
Overcoming this would be extremely difficult and require specific coding for each individual game.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
AnS: I am sure this is some kind of logical fallacy. 'Movie X can be simulated by starting from a savestate, starting from a savestate for no good reason is banned, therefore movie X should be banned.' It's like saying 'The state of peace in our nation can be simulated by a police state, police states are bad, therefore this peace is bad.'. Is there a name for this fallacy?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
I can't ask about a glitch I don't know exists yet ;) which is why a consolidated resource would be useful.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Is there a full list of all known glitches in sonic heroes along with whether they're TAS only or not? Sonic Heroes tricks is something I don't understand well and I'd love to familiarize myself.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Can Bizhawk be made smart enough to know whether to use it or not? e.g. check number of cores on user's CPU, if it's greater than 3 turn ring buffer I/O on else turn it off, and if the user has changed it personally respect their choice.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Have you tried: Open Broadcasting Software xsplit Camtasia Camstudio Fraps If you still can't get anything to work, what OS, video card and video driver + version are you using?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
MagikPro wrote:
So, X&Y are out, can anyone test if the RNG is the same?
It's possible to RNG manipulate a legendary encounter in X&Y similar to B2/W2. Not sure beyond that.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
What about slowing it down to 60/70 = 85.714% speed?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
http://www.twitch.tv/cosmowright/b/433989563 It looks like cosmo found x, y and z addresses and some other stuff, maybe you could use that to help you find speed (keep in mind it might be x vel + y vel + z vel, or it might be y vel + horizontal vel + angle it's in, or maybe something else I haven't thought of)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
If it's basically impossible for you to TAS (with current emulator capabilities) if the camera is screwed up, then TAS it in the way that maintains your sanity and note it in potential improvements for the next run. It'll be a sick TAS anyway due to tower of sorcery/clock room OoB/etc so I wouldn't fret over it ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
ars4326 wrote:
All in all, I really would like to offer a full published run to the community in English, since that's the majority language.
I'm not actually sure if that's true - TASes on nicovideo get ridiculous viewer counts compared to on youtube (as in 10x and up). (Unless you meant community in a different sense?)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Congratulations on finishing!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
Spikestuff wrote:
in-case of any random... problems with that video link: Downloaded the original and uploaded for YouTube.
How is it that you've uploaded a 6 minute video of a 10 minute TAS?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
Would a speedrun or score run be more likely to be accepted to tasvideos? (There is precedent for score runs, see N64 Wetrix)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Ant Bully (zipping glitch found by abahbob)
Patashu
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Joined: 10/2/2005
Posts: 4022
Link to video Really speaks for itself ;) An unassuming 'Minish Cap-like' contains a dastardly game destroying glitch within. It may be possible to do this glitch around lillipads in water too. It was seen on stream once by I think hiipfire but he coudn't figure out how to reproduce it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
I'm for it, it's not like SotN is full of hard to kill monsters and this will break the combat in the game or anything like that :p
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu