Posts for Patashu

Patashu
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Joined: 10/2/2005
Posts: 4022
duggie wrote:
I think the warp to the final screen is an easter egg, not a bug. You're not supposed to be able to get into the room though.
The warp to the final screen is intentional (it's a teaser), getting in the wall is the bug.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
How about WinChronomage?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
Use an onscreen keyboard program?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Dropbox seems to be the de facto 'best' choice for putting up files.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
Why is that the final fantasy games continue to use such primitive RNGs? As recent as FF8 it was just a sequence of 256 bytes. ?_?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Obviously the climbing aid weapon is a Float. :D (Or lngjmp.)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Real Mode Man with Direct Reality Manipulation (warning: prone to general space time faults) Exception Man with Stack Unwinder Linked List Man with Doubly Linked List Whip Array Man with Random Accessor Logic Man with Logical Error Boolean Man with Boolean Expression Evaluator Just In Time Man with Literal Black Magic Rootkit Man with Cloaking Device Botnet Man with Botnet DDOS Attack Hash Man with Message Digester Compression Man with Gravity Crush Function Man with Call Function Ethernet Man with Broadcast Storm Garbage Man with Garbage Collection Imperative Man with Commanding Voice Cryptography Man with AES256 Encrypted Shield Modulo Man with Wrap Around (the screen) Arithmetic Lisp Man with Quick Bracket Hardware Man with Hardware Acceleration Fork Man with Fork Process Bomb Man with Fork Bomb Kill Man with kill -9 Zombie Man with Process Zombifier Grep Man with Finder Missiles Cron Man with Cron Jobs
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Object Oriented Man with Encapsulation Wrapper, because every MM needs a shield
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
I found it entertaining since I NEVER got The End to appear when I played. :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Since when did 'not enough frames were saved' become a reason to reject?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Too bad about all the lag in mission 4.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
Wow, you tore the game apart! I especially love the way Tony Hawk could climb up walls and land on the tops of them. Yes!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
McBAIN wrote:
Anyway, i noticed you use the "skip character" button a lot in battle, is this to prevent the enemy from attacking?
RNG manipulation. It has to check if you get limit break access this time or not, so one RNG advancement
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Warp wrote:
I don't know exactly why, but I somehow don't like the idea of a TAS of this game that abuses bugs (at least memory corruption bugs), as those bugs may well be fixed in a future release. I like ais523's principle of not abusing the bug in the future run.
Nethack hasn't been updated for years and years and years. It's safe to say any bugs in it are going to stay with it, except in fan made patches/mods. Besides, an update is going to do more than just fix glitches - you'll have to remake the run regardless.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
If you got four NESes and four NESbots, could this be played back on real hardware? :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
If he prolonged SMB1, the run would finish later since he'd have to structure more of his input around doing more SMB1 too. So it's not happening.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
It's interesting how some runs get VERY far before desyncing (like Mega Man 6 and Punch Out) while others desync immediately. Obviously something very very subtle is off.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
Nahoc wrote:
New 0 star run by Mickey and snark: http://www.youtube.com/watch?v=GRN3yRkl2OY Two frames saved over the published run!
PUBLISH NOW
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
I'm not fond of that screenshot, since it's not good at showing off the game.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
HappyLee wrote:
Well done! Wonderful job! I thought the record of 11:00.65 on nicovideo was fast enough, but this proved me wrong. I love it, voting YES! Edit: Still, I'm waiting for a downloadable encode. Or, if anyone would like to teach me to use lua to show key-input, I'd like to make an encode myself.
Yeah, I think a controller in the center is a must for this kind of movie.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Warp wrote:
I suppose the game has been programmed so that even though everything is randomly generated, it's not possible to get the Amulet of Yendor on the first level?
It's highly random, but not to that extent.
The amulet is possessed by the high priest of Moloch at the bottom of Gehennom. To reach it, however, the player needs several other items, known as the invocation artifacts. They are the Book of the Dead, Candelabrum of Invocation and the Bell of Opening.
It makes me wonder - can any roguelikes be won on the first turn? How about in the first 100 turns? (Let's say not counting mystery dungeon-alikes.)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4022
Nice In super mario bros 2, how come you don't take the shortcut to the left at 6:17, like in the current TAS? I was impressed by how close together three of the games finished. You clearly put some thought into that aspect. :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
mklip2001 wrote:
This also gave me a nifty April Fool's idea too late: just have a movie enable Sound Test and play around with some jams. (I know that, for instance, you can do this with Kirby's Dream Land.)
Can you do it anyway? :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
What is going on. why does everything die when I blink EDIT: Oh, 30Hz shooting. lawl
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4022
Unfortunately pretty much every rhythm game you can play on an emulated console can't be done better in a TAS than someone irl somewhere can. Even in ITG pretty much everything is 100% now and even Vertex^2 Expert has been 99%'d.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu