Posts for Patashu

Patashu
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Joined: 10/2/2005
Posts: 4025
zeromus wrote:
Yeah that gets me every time. It shouldnt autosave if you havent saved it before
Or autosave with a generic file name. I'd hate to lose something if I forgot to save it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
I prefer this site to Rainymood, it has a lot more functionality and customization: https://mynoise.net/ https://mynoise.net/NoiseMachines/thunderNoiseGenerator.php
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Previous run will have to be added to http://tasvideos.org/Movies/ObsoletelyFabulous.html if this is accepted. Subframe resets are too strong! Yes vote although I think entertainment value is lower now
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Similar to the other posters, I love this goal and have consumed a lot of videos of individual level TASes of the goal before, but think: 1) That speed should be a secondary goal 2) There should be a 'supercut' encode that fast forwards/fades through all times where a timer is being waited out, or something similarly repetitive.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Wow, I forgot my avatar was on Photobucket, lol. I'll fix it in a bit.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Yes vote, well made and loved the first elevator playaround. It's too bad about the invincibility glitch, but I guess you can't NOT use it in an any% TAS.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Holy cow, this category is so fast now. :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Cute lil run, yes vote!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
The link to KFCMARIO's run is wrong. Should point to http://tasvideos.org/2296M.html
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
If 1000fps can be reproduced using only powerful enough hardware and intended in-game functionality, then it should be OK.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
When a real human wants to speedrun Towerfall at 1000fps, what do they have to change? An in-game setting? An ini file or command line argument? Use of an external tool?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Well, if the TAS is optimized, and viewer reception of the category is high enough for Moons, and the category makes sense (beats the game, requirements well-defined) then it can be accepted to TASVideos. What's '124'? Is that catching all pokemon possible glitchless without using a link cable? Is it different enough from the glitchless co-op diploma run to warrant being published alongside of it?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Some ideas: Ultima 3/4/5 Boulder Dash 1/2 The Last Ninja 1/2 Turrican 1/2 Space Taxi Zak McKracken and the Alien Mindbenders/Maniac Mansion
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
dhxo wrote:
If I understand correctly, a game crash happens when you do something the game can't cope with, so this should then theoretically be possible in this game too(?). I thougt that getting above the water surface in water levels, it could be pssible to achieve a crash, but how getting there should work is unclear to me. Anyone has an idea? Or is it not possible with known techniques?
If you go back a few pages a crash bug was being discussed: http://tasvideos.org/forum/viewtopic.php?p=430648#430648 Note that not every 'impossible' action crashes a video game. Some will be ignored, some will corrupt memory, etc.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Generally things should only be left unimproved in a submitted TAS if it's difficult to actually make the improvements: -An optimization that was missed or discovered after you TASed that section, and would require more than a day's work to redo everything up to that point -A theoretical optimization that you have tried to achieve but cannot (RNG not lining up, not quite enough pixels/frames available, a new discovery must be made for it to be possible, etc) If the submission form doesn't make it clear what level of optimization is expected from submissions, perhaps a staff member should reword it so it's clearer what first time TASers should do?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Oshisaure wrote:
Thanks for the feedback, that was quick. I'll be honest, I knew about Baxter's run, so part of me expected that. Maybe I'll give it another try with something else.
If you specifically want to obsolete Baxter's run, I think your best shot would be to make pixel art. Maybe NES/GB era Mario or Link?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Love me some 20XX roguelike TASes. Yes vote
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
"One thing I noticed in playing various ports of the C64 version is that the hard caves are *much* harder than anything in the NES version! There are many more bugs and tighter time limits. I think the original version would make for a nice TAS, if only it could be emulated. " Bizhawk has C64 TASing now. Time to TAS this version?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Nice improvement lol, yes vote
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Excellently done!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Hahaha. This is such a good find.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Helious/Helious II
Patashu
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Joined: 10/2/2005
Posts: 4025
Link to video This is an 'ice physics' game with almost no friction, where your life, your size and your fuel (your ability to change your momentum) are linked. In the second installment, Helious II (which use to cost money but is now free to download), the difficulty level is extremely high. The ability for TAS-like movement to vastly exceed that of a human's is notable in this kind of game, and it would be a visual spectacle with how many things are trying to destroy you as you fly around the level.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Karate Champ, aka Punch In The Face simulator. (One time you used a round kick. I went nuts!) It's clear this game has been completely humiliated. Yes vote.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Welcome back, it's good to have you again :D I am looking forward to all new WIPs.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu