'Like the japanese version, you can cancel animations for subweapons. The only way this is done in the run is by activating a subweapon the frame before a character lands from a jump.'
This run IS on the japanese version though, so I think this line needs to be rewritten.
Or you can borrow some rules from the Pokemon Red/Blue 'Catch 'em All' category, which prevents directly setting the bits related to having caught a pokemon and ACE but otherwise allows all glitches. Up to you which you want to do.
The poll is about whether you think the TAS is entertaining or not, and you should vote even if you're not sure the TAS will be acceptable for technical reasons.
The only sticking point of the Wind Waker TAS is the use of a patch which makes it possible to see when doing door storage. This seems to cause desyncs at about 50k frames without it (the only major place where door storage is used).
Just to make sure, not the kind of desync that can be fixed by adding or removing frames?
i wasn't sold on it until halfway,there are some very creative stages made in that hack,but the 11 exit run wouldn't be the best showcase.Also,if it does get accepted,it should obsolete the demo world TASes imo.
I'm not sure how hot I am on this, because the extremely high optimization level of the demo world TASes is really cool.
Was it ever settled if a Vault run for this game should aim for "early last input" (leaving the game to complete itself a magnitude of frames later, as Arnold0 did in his submission), or "fastest real time to ending screen"?
As far as I can tell, the tasvideos documentation does not make a statement on whether 'end input as soon as possible' or 'bring about the ending state as soon as possible' is preferred, so do whichever you think makes a more interesting TAS.
EDIT: But Spikestuff notes that a 'shortest input' TAS was going to be accepted to tasvideos, but it was cancelled due to known inputs. So that is a safe bet if you want to get a TAS on the site.
So figure out how you want to prioritize your time, and (sadly) throw away everything else, or save it to some long term storage (like a text or word document). It's easier said than done of course.
Well, it only takes a couple of clicks for me to save all tabs using the "bookmark all tabs", so it's almost easier done than said.
TIL about Bookmark all tabs!
But I meant the 'prioritizing your time' part is the easier said than done part, to be clear.
You just open links in new tabs and keep them open to read them later. It's like having bookmarks, except
- you don't have to save the links as bookmarks
- the pages don't interfere with your actual (long-term) bookmarks
- you don't have to remove the pages from your bookmarks when you're done with them
My tabs seem to be at least 90% from youtube. I'm subscribed to several channels, and since I only watch 1-2 hours per day, new interesting videos come out faster than I can watch them. Eventually I end up with 500 tabs, which starts slowing down Firefox, so I end up having to bookmark all those tabs (lol), and I never have time to watch all those videos or websites, but I save them anyway. Maybe if Ray Kurzweil is right, in a few decades we can extend our lifespan to a 1000 years and speed up our brains, so that we can absorb information faster, lol.
I have this problem as well. I am a habitual tab hoarder (have hit 200+, and it's usually chrome crashing that forces me to trim back a bit).
The problem is that there will never be enough hours in the day to do everything that is possibly interesting. Even if you never slept or did anything else, going through all interesting youtube videos is impossible.
So figure out how you want to prioritize your time, and (sadly) throw away everything else, or save it to some long term storage (like a text or word document). It's easier said than done of course.
Are you always just recording in real time? Tastudio is not for that, it's for optimizing your input, which means you edit every tiny bit of it until it's perfect. And for that, everybody uses input drawing: http://rgho.st/8Ygrmdpvp
If you're just recording in real time, you don't need tastudio. Record a regular movie and use savestates at necessary points to go back.
link_7777, what commit did you add recording to (the current form of) tastudio at?
I'm not sure if the argument holds. TASStudio seems to me like using a DAW in music. When you're composing a song, you can record parts of it live, or you can arrange notes one by one by hand, or you can record THEN clean it up, you can do lots of different combinations of workflows depending on what you want. It seems foolish for TASStudio to not have a similar level of flexibility:
1) recording live input and adding it to the TAS, at the end, in the middle, or even in addition to what's already going on rather than overriding it
2) and of course, editing on a frame per frame basis any input already created thus far
3) any combination of 1 and 2 whenever you want
Note that you can take damage and live on this difficulty (maybe only for the other character? not too familiar with this game)
'Taking damage
What? My max hp is 1 for the entire run. Well, turns out that doesn't matter. By holding A while in the air, right after taking damage, i can instantly recover any damage taken, so long as my weapon does not break.'