Posts for Patashu

Patashu
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Posts: 4025
Actually, for vault only any% and 100% type categories allowed. To have a category like 'pacifist' or 'no damage' or '...' it has to be entertaining enough to be in moons.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
A work of art - a case study in terribly programmed mechanics, massive sequence breaks and hilarious boss kills. Yes vote. The TAS description is good, but doesn't actually include the route/a chronological sequence of events. So I took some notes while watching.
So, this is a fighting game, and also a dungeon crawler. Tobal 1 was internationalized but 2 was only released in Japan. You can pick a bunch of characters, but we only pick the one that goes fast. Now for the most important part of the run - shopping. This game has roguelike-style potions, and luck manipulation was used. We want hyper potions but they're expensive, so we buy two cheaper potions and mix them by throwing them at each other. Now you can cancel a rising kick with a dash and do a moonjump that says 'screw you' to collision detection. We're not meant to be in this dungeon yet, but here we are. Actually, we don't want to do this dungeon, so let's moonjump to a different one. If you moonjump to a lower elevation, you're falling so fast you clip through floors. We're in a hurry. Now for a boss fight. Mark drops a capture stone which we use to capture Mark 2. (Did I mention this game is also pokemon?) By the way. we skipped the first six dungeons of the game. Now that we've done the second last dungeon of the game, we can access the last dungeon of the game. And beat up a frog. Clip to the bottom floor of the final dungeon... Now for a final boss fight.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
(FWIW, on hyper princess pitch it's really hard to get points because there are zero powerups/bonuses to collect)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Leave it leave it leave it leave it to THC98
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
GeminiSaint wrote:
What's that shield thing that seems to absorb enemy shots? It was mostly used on the final boss, but I didn't see it explained anywhere in the submission comments.
The piledriver is also called the 'counter'. It puts you in a state of invulnerability (blue flash = blocked shot) and if an enemy comes in reach during this you initiate the 'piledriver'. Probably the TAS description could make it a bit clearer that these two things are the same move.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
jlun2 wrote:
I just realized one of the branch says "Best ending". Is that the fastest ending? Also, how does the endings for this game get triggered?
To get the best ending: In stage 3, counter the rainbow laser the boss shoots at least once. Now you can go to 'stage X'. At the end of stage X, you learn the galactic princess buster. Now after stage 4, you get an extended ending where you use the galactic princess buster on mecha santa. That's it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Patashu wrote:
Warepire wrote:
Radiant wrote:
(edit) and can someone please convince Nitsuja to submit that run that Patashu linked? It really belongs on this site.
Can someone please FIND nitsuja?
^
^ ^ ^
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Nach wrote:
It actually says in game that RJD can play it this way?
Check out the rad intro cutscene for RJD difficulty in Hero Core: Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
I'd be interested in a maximum score TAS on any songs you can beat the real time WR on.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
HO HO HOly cow this TAS is sick
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
I can't wait for this to finish :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Watched this after being referred from AGDQ2014 Tasbot block 2. It would be interesting to go for an 'entertainment' obsoletion of this run.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
I'm a Chrome user and it happens to me for a lot of runs. Would be good if it can be fixed.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Quietust wrote:
Total Deaths: 12 Hardest Room (with 37 deaths): The Tower ...I'm confused...
It's a bug in the game. I think the variable 'where did you die the most' isn't cleared out unless you exit the game, is the reason.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Can you give an example of a GH3 song that is known to not be score-maxed in real time? I would have thought it would be 'trivial' (e.g. at worst a few frame perfect tricks per song) from my understanding. EDIT: Hmm, that's right, you need to hit every hold at the first (frame? tick?) too. That could get tedious.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
When's Frogger: He's Back TAS?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
As far as high scoring and comboing goes, there isn't anything you can do in a TAS that hasn't already been done RTA.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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thatguy wrote:
I think, apart from the repetitiveness which other people have mentioned, the problem from an entertainment perspective is demonstrated by the title of the Youtube encode: "Tekken 2 in 2:20.63 (35.98 in-game)". So three-quarters of the running-time of this TAS is not watching frame-perfect fights, it's watching loading screens. Ironically, the faster a TAS of this kind becomes, the greater the proportion of it in which nothing happens at all. I agree with hegyak: it's a Vault movie, but it's a good Vault movie.
Doesn't in-game time pause whenever someone dies? But the fight is still ongoing. So your claim that 'three quarters of the TAS is loading screens' is wrong.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
It was entertaining in how profoundly bizzare it was. King of Fighters Yoshimitsu, kills himself to save time!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
I think it was inherited from the previous TAS where using fire boomerangs was a speed/entertainment tradeoff, it no longer is.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Sanity check: Are both of you using the same version of Dolphin?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
feos wrote:
Patashu wrote:
I just noticed the branch was changed from any% to newgame+. Was this done by Mothrayas?
It was me, why?
Ok, just curious. I think naming things that are 'has a clear file on cart/on memory card or has ever cleared the game before' newgame+ in addition to things that are 'beat the game, selected that save file explicitly and started a new game again' newgame+ is novel/in particular, not what the RTA community does with such games (SotN, DKR and DK64 are the three examples I can think of). It's worth discussing in a thread of its own. Congrats, Forgonemoose!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Zmaster91 (single-player speedrunner of this game) does a lot of routing, speedrunning and glitch-finding in this game. http://www.youtube.com/user/Zmaster91SR?feature=g-subs-u Wrong warps?? Link to video Link to video And this boss skip just looks plain cool. Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
I just noticed the branch was changed from any% to newgame+. Was this done by Mothrayas?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
Someone posted this glitch on reddit.com/r/speedrun. One of the ghosts didn't spawn for them, nor did the timer, so they could run through red - barrels at their leisure. Might save some time for a TAS. http://www.twitch.tv/rambolicious/c/3620939
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu