Wow, people are saying good things about this? Maybe I'll actually watch this one. Instead of the SNES run, whose description text was essentially, "Don't watch this run. This game is crappy. This run is boring. God, why are you even reading this."
Update: It's pretty interesting to watch this run; it seems you're learning more about how TASes go as you move through the game. Unfortunately this means the early parts are a bit dirty. Lag reduction could be a lot better, powerup acquisition could be streamlined a little, and it seems something should be done about your precision--at least once I saw you "just miss" a ledge and have to jump back up to it from the ground, which was some twenty frames of no progress.
That said, I'm glad to see this get posted, and I think you have some good things to offer here--just be sure to watch quite a few of the other videos and learn some tricks. And hang out in the IRC channel, and take advantage of those who are gurus and know the mystical arts of the subpixel, among other things.
Voting meh. Run's a bit under par, but it's a game that looks like it needed it, and it's not a terrible run by any stretch--just could use some improvement. That's what the site's about, right?