Nice improvement! Yes vote from me. :)
If I am allowed to think out loud a little, I do however suspect that rest of the TAS could use some improvement as well. But it's very hard for me to tell how much time could potentially be saved, and admittedly I don't have many suggestions except the good old "optimize movements". My gut feeling tells me that maybe 1 to 10 seconds could be squeezed out, probably somewhere around 5 (but hopefully more!). Aglar managed to squeeze out 10 frames from level 1 some time ago:
http://tasvideos.org/forum/viewtopic.php?p=213048#213048
But as I responded then, this game is not edit friendly, so any improvements found are hard to edit in, basically forcing you to redo the TAS from that point. This also means that small improvements might get lost in future RNG and lag.
Anyway, that's just a suspicion from my part, and I truly don't blame you for not doing it from scratch
I also read the SDA post about the wall zip with delight, and thought that it should have a huge impact on the TAS. But looking through the TAS now again, just like you concluded, it might not be so easy to implement since it only moves you to the left...
But again, nice job indeed! You should totally do Mickey Mousecapade next:
http://tasvideos.org/842M.html