Posts for Rridgway

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Joined: 2/13/2007
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Why did you then?
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Renting this space for rent. Trying to fix image on this site. Please cut slack. As of April 6th, 2012: After a long absence, here we go again?
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In my wario land 3 run (in progress), I press 2 buttons 2 frames before the input is accepted, so i do the action immeadiatly. It does not apply anywhere, its just in general.
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Chamale wrote:
Of course, there are probably 60 pokemon along the route. Let me explain. Say you have 59 pokemon caught, and you're on a route with some pokemon you haven't caught. If you have an evolution stone, and a pokemon it evolves, it would still be quicker to simply catch the pokemon rather than evolving it. However, if catching every single pokemon along the way still isn't enough, rare candies will be necessary. Probably for pokemon like Wurmple, because they can be caught early near evolution.
I just think Chamale meant Weedle.
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I tried last night, it didn't work.
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Riiiiiiiiiiiiight!
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Well, duh!
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Post subject: Wario Blast: Featuring Bomberman!
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I've noticed that the Wario series is not very popular so I am trying to boost its popularity. A good place to begin (after the Wario Land 3 run i'm doing) is Wario Blast. Anyone actually heard of this game?
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Maybe after my Wario Land 3 run is complete.
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The name is Spiderman. Sorry, there is some confusion of which game is which.
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How about some more Wario games like Wario Blast?
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You could do a 2 button sequence before the input is allowed and do it immediatly after first input.
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Is this the one about the carrots?
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This movie looks like it has some potential. Could be interesting.
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I heard that if you use a rare candy on the pokemon, it goes to level 100. (Could be rumor)
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Implementing the link would be interesting. I'd like to see it used.
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You need it to finish some levels.
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Qlex wrote:
Well, I'd better let josh speak for him(her)self about the transformations, as I've never seen them, but there is a glitch that might work on WL3, as it worked when I played WL2 in real-time. In the beggining, a chargejump takes you 2 tiles up, then it's 3 if you get the powerup. Actually, I think you could reach a platform that's 1 tile higher, with some conditions. Let me explain. If you can reach the platform by jumping through it (so no rocks or anything), and if there is an enemy on it (strong enough for the chargejumping Wario to bump against it), then, considering that a chargejump against that enemy might send you 1 tile more in the skies, you could reach some platforms you're not supposed to reach. It worked using WL2 in real-time, it might work with WL3, somehow with tool-assistance. Unfortunately, I didn't see how it could get treasures or unlock levels prematurely, but I think it could be the case in the beggining of the game (with Wario so weak he bumps against everything, when he's supposed to take the high jump to reach platforms 3 tiles away). Hope you understood.
Dude, that is not a glitch. I have done it in real time and in someplaces its nessasary to get up to high platforms.
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So, it would possibly work. I will test this soon.
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It is okay
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It is the intro sequence for the game because there is a confusion on which spiderman games are which.
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Post subject: Spiderman Speedrun
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No one has done a run of this so i am beginning to theorize a run for this game. Also, so no one confuses the game with another one, it has the tubes filled wuth green sludge at the begining.
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I am now going to try and TAS this game as my first TAS. Wish me luck.
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Sorry, I've been banned from the computer lately. Don't worry Qlex, It'll be up soon. When I upload this, notice I improved the opening sequence (from joshes run) by 25 frames.
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Its just theoretical, but there is a small amount of time after you go on the square to when the ! symbol appears.
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