Posts for Sami

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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
I start a new run with nitsuja's TAS plugin. It's harder play but it looks smoother :) and hopefully that jump is easier.
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
New plan: :D 100 Jiggies 900 Notes 24 Honeycombs 3 Cheato Books I agree with you guys, Getting all of Mumbo Tokens wouldn't make the run any more interesting. Btw Cool avatar Burning Death. CC - Vile ;)
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Ok :) New plan: 100 Jiggies 900 Notes 24 Honeycombs 3 Cheato Books All Mumbo Tokens
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Ok Ok! I collect all mumbo tokens too :p and I think ice key and eggs have to collect too because it's not 100% if they are missed.
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Damn :( Is the new jump diffrent as first one?
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Looks really good! Keep it up :)
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Any luck with the jump bkDJ?
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
bkDJ wrote:
Sami wrote:
I don't think that's is faster because in termite you don't have to watch victory dance :p
Are we collecting 100% mumbo tokens in the game? Because if not, then this saves us 5 tokens later in the game, and we don't have to watch the two transformation animations, and we only have to go into the termite mound once which saves 2 area loadings. and also a mumbo text skip.
Nope. We collect only these mumbo tokens what we need to.
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
I don't think that's is faster because in termite you don't have to watch victory dance :p
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
bkDJ wrote:
JSmith wrote:
2000 re-records... in the first minute of controlling Banjo. That must be some kind of record considering there's no luck manipulation involved.
Well a little bit since I needed to make sure colli will be in the right place when I get up. If I can just manage the jump, colli will be on the far end of the garden, near the gate. But with a different camera angle than last time, I don't know. Oh, and one advantage to ducking and backflipping is that you can change your direction. rolling and backlipping does not allow you to change direction while on the ground. And Sami, I HIGHLY suggest trying nitsuja's input plugin. it allows crazy precision, as some of the closest calls I've had allowed a 1% error (difficult even with a gamepad). with 8 directions, that's 12.5% error sometimes :/ I'll keep trying though.
I tested that and I get even worse results :P
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
All orginal series games are really good :)
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
bkDJ wrote:
Oh, and I HATE this retarded colliwobble jump. so close, yet so far away.
Yeah! Over 2000 re-records used :D It's so close.....
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Yeah and it faster climbing in a termite. But if you get termite nest jiggy as Banjo, you don't have go there twice...hmmm....
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Thanks bkDJ. Once I succeed that jump but that damn colliwobble are a wrong place >:(
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Yeah I have serious problems with that jump...I try watch bkDJ movie but it wont help :( but i keep trying :D
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
i used over 1000 re-records only that jump :P It's really hard one!
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Im still working that jump.... Im going mad!!! :D
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
I can manipulate collywobble better as bkDJ but now that jump don't work :( Only one time I get that working.
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Cool!!! ;)
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Nice Test run :) Now I continue my TAS
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Awesome awesome awesome!!! ;) I checked my latest complete SM and my time when I get final honeycomb is 1.45. If I use that cauliflower shortcut I get under 1.40 ;) I continue using that roll+jump+fly because its looks better :) and its same speed as your movement
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
bkDJ wrote:
Alright then, 100% includes more than just what subscreens show. but then the washing machine is not needed for 100% because the game does not save that you've done it after a reset. Just like it doesn't save what extra life statues you've picked up or feathers. So I guess 100% means all mumbo tokens and all moves and all cauldrons activated? Anyway GUESS WHAT http://tas.monotoli.org/mov/bk/OMGFINALLY-bkDJ.mkv (less than 1 MB) the backflip alone probably took 150 rerecords :(
Awesome!!!! Is that your movement faster as my roll+kump+fly movement ?
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
A couple of people are asking me for a video of 1:40. I don't have it. It was done about a year ago. I'll tell you what I remember, though. The player is Nic O'Connor. He was from Twin Galaxies, but he's also posted to N64HS forums ("NicJonGamer"). We haven't talked on AIM much, and I don't think I've seen him around recently. He sent me his vid privately, so it might not be hosted anywhere. His contact email was skaterflip2006@aol a few years ago. If it's not the same now, you may ask the webmaster of N64HS (Nick Harvey) for whatever address Nic emails him from. I just checked N64HS, and Nic has sent in a 1:38 in April. But here is what I can tell you about getting a 1:40 - run past Bottles (L+R+B on the text you can skip, and just hold down A through the text you can't skip). If you pause as you walk across Bottles's mound, the time should be 17/18, but no worse. Go up along the right-hand wall, and do a backflip to land on the upper tier (small gap near the fence). This jump is hard/lucky to do consistently. If you make it, hop over the tiny fence and kill the cauliflower. This is the second piece of annoyance/luck in the level... the collywobble can be in many places in the garden; if you're lucky, he should be quite close to you. Unfortunately I don't remember now if the strategy was to turn around and go left (stumps and tree honeycombs) or go right (water and rocks honeycombs). But you guys who have the level fresher in your mind can figure it out. Off memory, the route was collywobble, rocks, water, tree, stumps, waterfall. But I may be mixing something up, since I've tried various things there and never really played one route for too many repetitive attempts that it would be imprinted in my mind. In any case, the 6th honeycomb was the one behind the waterfall. Pause after you collect it and observe the time. Should be 1'42 or less. Some other small tips: - when you bust the boulders with kazooie's beak, you will either do a short slide, or a long slide. Definitely do the long slide, since it covers more ground. IIRC, the difference is what buttons you're holding down when do the beak charge. - when you cross the little bridge and actually step onto the spiral mountain, go left instead of right, and backflip onto the next tier. Hehe we was right ;)
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Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Current Projects: ???
Experienced Forum User, Published Author, Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
In morning, I start planning new route. Those under 2.00 minute times, I think those are impossible....fake or something...
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