Posts for Spider-Waffle

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Joined: 5/11/2004
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Arc, please say your planing to do a door glitch run eventually. :)
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I thought this was the case, I was thinking you could use an item with 1 bar left and have it run out right away, but even that doesn't seem like it would be fast enough, unless you can have a fraction of a bar left.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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The lag I noticed was mostly from the frogs at the start of bubble man's level, there was some in the middle of metal man's level while riding the horizontal platform (item2?) With the platform I idea for Dr. Wily, I was thinking you could use one to jump up to him and change back to bubble.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I read that there's going to be a new rockman 2 run. I have limited knowledge of this series, but I've watched the rockman 2 video a few times and there's a couple things I think that could be improved. 1. I see that your doing airman when you have platforms, I thought that part were get on the clouds guys would be worth having platforms for more than some other levels. 2. There was at least one part where the game lagged a bit, killing the enemies might have made this part by faster. 3. When Heatman is fought for the 2nd time, I believe he was killed as fast as possible, but I don't think his room was exited from as fast as possible. Since Heatman travels faster than rockman it would seem it would be faster to kill heatman while he is on the left side of the room. 4. When fighting Dr. Wily in his final form I think with using platforms you might be able to kill him faster.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
Joined: 5/11/2004
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If you, or someone else wants to get around to it, if you could direct me to the forum rules I could help figure out the potentials and details more precisely for you. Edited by Bisqwit: As stated by people after this post.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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Do you think you'll do a door glitch run sometime?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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When's the new version expected? I'm eager to see :)
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I don't think I'll ever work a timeattack for nes, if I did something like this I would want to get be high quality and I've never done anything like before, it's something I'd really have to get into, I'd rather leave it to the pros. I am working a HL speed run with some other guys and taking classes so I'm too busy right now anyway. I used the door trick to get down and get the high jump boots. I'm almost posistive you could instead use it to go up to the 5 MPs. You could start from the door that leads to the ice beam by getting a boost up from the wall climber. I should have metioned this in my other post, but I didn't think about it so carefully. If doing the no bomb strat, to get the ice beam you'd need to do the door trick to get down, then to get up you'd want the green flying thing to be at the top of the row when get there and it can boost you out of there. Then when you get to the place to do the trick to Tourian, I'm pretty sure you need to make a 4 unit high jump out of the lava, which I believe is 1 unit higher than is possible without high jump. I've got some ideas to get around this. You had ought to be able to get 2 flying guys in there at once if you froze 1, and had the other one come on the screen at the right time. Another way, involving just 1, would be to roll off the frozen flying guy while he's heading up, jump out, freeze him, and get on top again.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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I manged to use the door trick serveral times to get into Kraid's hideout yearly, get missles in there and get to Kraid. Was this what you did Arc that turned out to be slower? I think way I did it could be faster than what you did in v5.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I noticed you can get boosted up slightly by enimies and it works when your in a ball too. using this, I managed to get into that secret passage to the MP in the first door on the left in Kraid's hideout but you need bomb or something while in there to get make it all the way. I've got a much better idea for this though, I just tested this on a rinka. You can freeze them, get into a ball on top, and when they unfreeze you'll be boosted up. I was thinking you could use this on the trick to Tourian without having to get bombs. The enemy boost is at least 1 unit high becuase it got me into the secret passage. So as long as you could freeze the flying thing 1 unit down from the ledge and get onto top, you should be able to get in without bombs.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I was thinking you might be able to get around them with some really nice usage of bombs and missiles. Also, they go off you if you go through a door way, maybe you can bomb open the last door while one or two of the last ones are on you. I think this might be something to consider more. For my time guess: I'm assuming your using the same route last time I would have thought 10-15 seconds could be cut and 40 were; this time I think about 5 seconds could be cut, so I'll go with 16 seconds cut.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Arc, I’m wondering if you considered using the door glitch with a different routing scheme. There are a few other options that might be faster with the aid of a door glitch: Riddley and not Kraid, at least 15 missiles and neither mini-boss, at least 85 missiles and no ice beam, both Riddley and Kraid and no ice beam and/or bombs.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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That door to the right is red, I don't see any MPs in Kraid's hideout you could get without bombs, icebeam, or missiles, unless that secret passage in the first door on the left doesn't require bombs. I was thinking you could skip the icebeam and bomb boost out of the lava to get to Tourian. I'm almost positive you can get that high with bomb boosts. You couldn't get more missiles off metroids without icebeam though. To complete Tourian you need at least 81 missiles by my count and Arc's route gets 80 ;\ but you could get the close MP kraid's hideout Bladegash metioned.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I like your v5 run a lot Arc, I never would have thought you could save 40 seconds off the route in v4. I came home this week and fired up the nes and used a password I found. I could never get the rinkas to drop anything, so if you go down to 4 missiles in tourian and can’t kill the MB or kill a metroid you have to leave Tourian, and if you used the trick to get there you kind of lose ;\ unless you can bomb boost out. There was one good thing I found though; the MB did remember her damage. So I only see one possible non-Kraid route that could work. You’d need 15 missiles so you’d have 5 lift over after destroying the 10 missile door to kill a metroid. Arc already showed the only way to get the 25 MP cluster wouldn’t work, so the plausible route I see left is: get the first MP, then go down in Norfair and get the MP to the left, then get bombs and go up and get the MP in the top row of Brinstar (I assume you can’t get this coming from the left without bombs or else Arc would have done that) (*EDIT* this would take a ridiculous bomb boost without icebeam I do believe), go back to the right, down the to the row you came in with, get the ice beam, and go to Tourian. You’d need to go back and refill off the closest metroid after killing each blockage thing, then you could fire 9 missiles at the MB each time (the glass gar replaces itself) that makes (*EDIT* you could use all 15 on the last trip) 8 trips back to kill the metroid ;\
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Not if a non-Kraid route works and is faster.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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Is anyone apposed to a completed as fast as possible run? This does not mean that other runs can't also be made.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Basically your either trying to complete the game as fast possible or your not, I think a run where this is the case should be made reguardless of anything else.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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entertainment is one thing, time attack is another, I think a true time should be made reguardless how people like the method; that's not to say Arc's Kraid route shouldn't also been made for viewing if it turns out to be slightly slower.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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well in that case, I'm pretty sure the only non-kraid route that could be faster is one using 10 or 15 missles and either getting missles off the rinkas, or having the MB remember her damage. Did anyone try killing the rinkas when you have no missles? If they can't give you missles when your out then when your out of missles in Tourian you would have leave it to get more, this seems like something game creators might have thought of and tried to avoid. Also did anyone try killing the rinkas with missles to get missles, what you kill enemies with can effect what they drop in various games.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Well if you can get that high jump then come back up, you could get those 3 MPs, then go back to the lift, keep going left, get the MP over there, then go back to lift, get the top MP in brinstar, get the bombs, then get the icebeam. This non-Kraid route seems faster than the first one you tried.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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Could you get the high jump that's just down that column that leads to leads to the 5 MP cluster? Then could you get back up and get the 3 MPs or maybe 5?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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The route I was planing would resume from the original route after getting the first missle pack (MP). Then go down into Norfair, get the 5 MPs and the icebeam. Then go back to the first MP spot and resume on original route to get bombs. Or, if going for 40 missles, after getting the 5 MPs and the icebeam go left past the lift and get another MP, then on the way to the bombs either go up to the top of the gold column then go right and get another MP along the way, or go the normal way into the bombs, and then go to the top row and get the MP going left. I don't know how all these secret passages work, but I think you may need to have bombs in order to get some of the missle packs in that 5 cluster and the icebeam there as well. If not I'm suprised you didn't do this route. If so I think you can still get 3 of the those MPs in the one row and maybe the icebeam, or maybe the icebeam requires bombs and the 3 MP row requires icebeam and/or bombs. If you could get those 3 MPs you could get the other 2 MPs described above to get 30 total missles. Also, maybe the mother brain remembers it's damage when you leave and go back, then could do it with only 10 missles. Or, if the rinkas could give you missles the mother brain wouldn't have to remember it's damage. I just found out that there's a bunch of special glitch rooms in this game that you can enter using this halfway stuck in door go through wall technique, I'm guessing none of this is usefull for a time attack? Here's a link for info about this: http://www.cheat-database.info/display/walkthrough.phtml?id=1724
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Joined: 5/11/2004
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I didn't see any topic for this, so I made a new one. I was wonder if you guys, Jeff C. in particular, knew that you can enter final stage with the walls that take 8 or 7 missles, kill how ever ever many you want, leave, come back, and the ones you killed will be gone. at least I think this works for metroid and super metroid. I was thinking maybe instead of killing kraid you could get 30 or 40 missles, there's 25 in one bunch in the section before riddley's hideout that are pretty close. I looked at a map, and found using one of these 30 or 40 missle routes instead of the kraid route would be like 5-10 screens faster. Thing is, you'd have to restock up on missles 2 or 3 times, depending if went for the 30 or 40 route. Also, can't those orange rings give you missles? Was this idea considered? Also with the Kraid route, there is one part after returning from killing Kraid, near the top, after going left through the door into the final shaft with the elevator, you normally would drop down and come up around on the left side, freezing 4 platform enemies. I was thinking maybe instead you could use like a 2 or 3 bomb sequence boost and jump up from where you come out of the door.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
Joined: 5/11/2004
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I was wondering why Fried's way of killing Ganon wasn't used in the 26:56 run, it's four less sword hits, I don't know how this works but it's quite a bit faster.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."