Posts for Spider-Waffle

Banned User
Joined: 5/11/2004
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There is an acute angle between the wall left of the door and the railing. Maybe some new jump slashing technique you could glitch inside.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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When seeing things like this: http://www.youtube.com/watch?v=fa9EVAHHACg&#t=2m8s I can't help but think there should be a away to get inside the walls of of the ganon tower escape.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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I don't suppose there's anything new which could speed up the Lon Lon bottle?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I've found new big shortcut for this game, and some other new gitches, if I have time I'll upload some videos, otherwise it'll have to wait until Dec. 21st when I return from a trip. Also there's a new TMNT level editor in the works, I'll link here if anyone is interested, we need help with it: http://www.romhacking.net/forum/index.php/topic,13582.0.html
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I always wanted to see a Donkey Kong for arcade high score run. It's probably the most well-known and prestigious high score world record competition. I don't think there are any public videos of the top 10 high scores either, with the current world record having no video as it was verified by being done in public at a sanctioned arcade.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
Joined: 5/11/2004
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How do wall jumps and through wall glitches work exactly? I was thinking something similar might be possible on TMNT, since all walls are divided into blocks exactly like SMB and with other glitches with limited use you can get inside walls and jump, but can't move through them.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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No, but I think the only difference between aqua escape ruto and bridge escape is going to be the first time in HF which should be pretty similar and the difference could probably be estimated alright, so then just script up the talking and bam, should know how long ruto will take within a couple seconds.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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It occurred to me that if the ruto bottle has already been timed with NA version, then the difference with the J version would mostly be the text which can be TASed with a script easy peasy.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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starcraft for N64, there's already a big thread on this.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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I thought I read there was a TAS of going down ZR with sword already, but I couldn't find it, maybe there isn't. What were speeds of SS and side hoping? You can get a pretty good estimate with these and a timing of the section one of these two ways. The aqua slide after KV takes about 8s and I think SS is about twice as fast as side hops, So there's about 8s saved with that one. *EDIT* There's only 3 places where cuccos are hit and two of them are right after they were thrown. So one would be picking it up and throwing it instead of hitting it, the other 2 would be walking forward a little more before throwing. So that'd be about 3s difference if a thrown cucco would work same as a hit one. So if I'm right, it seems the 3 slides in zora's river would have to save about 14s for the sword way to be faster, 25-(8+3)=14. In this RTS, he goes down ZR with no boosts in 35s, make that a TAS and it'd be about 30s, so the TAS of ZR would need to be about 16s for sword to be faster. Does this sound about right?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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Like I said 50 times before: You don't have the stick anymore when you leave Kakariko. Besides you need sword and stick to skip the owl. You need to pull them out in short intervalls. What the TAS will do is start an aqua slide right when you get out of zora river and with that slide to Kakariko. The ISS will skip the owl. But after that the stick is kaputt, gone, not there anymore!
Oh I think I get what you're saying now, the owl skip would be after ZR not after KV? I was thinking the owl came up after KV always and not which ever place you enter HF first from. Sorry for asking so many times, I guess we both weren't getting what each-other was saying. So I think this means there's already TAS videos of what sword route would be, and the stick is only different from 3 ZR slides, cucco collecting, and after KV slide. So I'm going to try to estimate what those 4 slides save then.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Acheron86 wrote:
Far be it from me to impede the progress of any TAS, but it just seems rude to continually argue with people who have the skills to TAS. If they don't think it can be done, your options should be to do it yourself or let it go, not to badger them into doing what you want them to do. I hate to even post anything but you're just blatantly ignoring their repeated requests to drop it. At some point good manners should take precedent, even over possible improvements.
I'm not sure what your referring to specifically, but it sounds like the stick route is still being considered which I can't see why it shouldn't be. I'm hoping to figure what the ideal routes would be and there differences and time the differences using what we already know and figure out the minimum amount of extra work needed to figure out the what we don't know. I still never understood why you can't owl skip and aqua slide with broken stick, the only answer I've heard is that broken stick goes away after a load zone, but there is no load zone between these two uses so I'm confused and want to know what else is up here, I'm not asking for any TA work to be done, badger or being rude. I'm asking questions to people which have said it's good to ask questions.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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Like I said already, we would only have one stick and that one stick would be used for the owl skip. After that it's gone, you can not bring it back and you can't take a broken stick through a loading zone.
I got that, but what I don't get it why can't you use broken stick in the k field level to both skip owl and aqua slide since there's no loading zone you would need to go through. You wouldn't have to TAS the whole child section, just stick route up to the vines, ZR stick route (no slides), cucco collecting stick route (throwing instead of slashing). Sword route up to the vines has already been TASed, Sword route ZR has already been done, sword route cucco collecting has already been done. And they don't have to perfect either unless they turn out to be less a second apart.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Ya I'm not sure either, how much does it save to kv on [J]? Aren't there TA videos of this already?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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You don't have sword and stick, so you can't walk through the owls loading zone. So that means walking around, then doing the aqua slide.
So couldn't this be the same with stick or sword? Or if there is more than one use on this level to skip owl and aqua slide, could you do the half-broken glitch here and still do the same as with the sword? If so the only difference between the stick and sword cucco bottle routes would be the 3 slides in zoras river, and having to throw cuccos instead of slashing them. Since the stick saves around 24-27s I don't see how you can clearly see the the 3 slides and throwing cuccos instead of slashing them would take over 27s.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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one from Kak to market.
Do you mean from kak village to the bridge? surely there's already a video of this one right?
wait what. Are you skipping dekushield?
As far as I know, ya, it can't be used for SS on this knew route and isn't needed to escape forest.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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Are there any videos of those slides which could be used to estimate how much they save? And don't you get at least 16r in the river like that video I posted?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Specifically, what slides would you be missing with the stick? It doesn't have any money issues with the cucco bottle right? And even if it does it only takes an extra 1s to get the rubes above the gate. And do you think the stick route would benefit more for a RTS instead of TAS? The DoT skip is harder but doing all those slide in a time effective way and the longer forest route is also harder gets slower with a RTS.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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Oh, I was timing from getting control outside the house, because what happens inside the house is the same for both routes so it could only make your timing more inaccurate by including it in case there is a difference in the house. Is it possible to hit the cuccos without breaking the stick?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Slowking wrote:
From what I can get from bloobs TAS, a run getting the stick would take about 1:15 to get to the vines...
I don't know how you're getting that, there's a RTS back a page on this thread that does it in 0:47 http://www.youtube.com/watch?v=xdp9vPa91j0&feature=channel_video_title
Slowking wrote:
Going down river to the cucco gives you 12r. Even if you take the 5r right before the vines that still leaves you 3 r shy.
In that video I posted above he gets 18r in the river. If ruto bottle way also using tons of slides it might not be feasible with stick, but can't you do as many slides as you want for one level with stick using half-broken stick? You also might have to time which level you want to use the stick for boosting on too.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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Well everyone is wrong some of the time, the main thing is that it isn't obvious which way is faster without more testing and timing. And quite honestly, if ruto bottle turns out to to be faster or only 0-3s slower then I doubt fast slides alone could make up 32s. What was the time difference between cucco and ruto bottles on the NA version?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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I timed that deku stick way is 32s faster to zora's river than sword way. It is not plausible that sword won't make up those 32s? It really doesn't seem clearly slower to me as you put it.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
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Slowking wrote:
Going to the shop and buying the stick costs about as much time as getting the sword.
Spider-Waffle wrote:
What is the exact time difference between sword and deku stick up to escape?
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
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could you use a shroom near a [?] and get another shroom? I know there's [?]s not too far from the island. Even if you need to be in be 2nd I think it'd still be faster if it worked, like the banshee boardwalk SC.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."
Banned User
Joined: 5/11/2004
Posts: 1049
What is the exact time difference between sword and deku stick up to escape? The sword only saves time in zoras river, hf, and hitting cuccos? But the deku stick can do some of that. I think it should be timed out to just make sure you know which way is faster.
"Great spirits have always found violent opposition from mediocrities. The latter cannot understand it when a man does not thoughtlessly submit to hereditary prejudices but honestly and courageously uses his intelligence."