Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Keep in mind the downloadables will definitely have the credit music.
It's a total of 5 minutes of awkwardness if I keep it on the YouTube.
If I can think of an alternate with the dead audio I'll do it but right now it's 2:2.
If we have more of a talk about this copyright crap and stuff.
I'll kill the audio but right now I'll sit here waiting.
Yes, I'm sitting with a version which has credits and no audio and no credits... So I'm literally waiting on more comments.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Well... the glitch DOES work on Test Your Skill for the NTSC version...
I am going to be stuck at Test Your Skill for some time until I figure out the fastest solution for TAS time.
Anyways the Frame I have to beat is 3179 (where everything freezes)
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Yea and I'm sitting with the biggest question mark above my head.
Keep the Credits and Kill the audio or Remove the Credits for the YouTube.
But feos is talking about, Judging your TAS.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Link to video
For the curious. (Spoilers for the end)
Luigi wins on Points. Luigi: 99820, Mario: 98550
I have a question for all...
At the Final Phase I save 5 frames for a better TAS time.
Should I return the 5 frames to get a better ingame time or keep it as it is?
Because 3 of the 4 Test Your Skills I get: 13.6 (6.4)
But the Last one I get: 8.3 (11.7)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
jlun2 wrote:
Did you ever managed to figure that out? Is it possibly sub-pixel related?
Nope. Dunno.
Luckily it's a thing which would probably matter for the Test Your Skill Phases only, so if it can be done during that then the the Test Your Skills is broken (That's if it saves FRAMES not ingame).
I've paused my work on the NTSC version for a bit until I finish the PAL.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Completed the PAL version
FINAL INPUT 27485.
PAL Time: 09:09.62
NTSC Timing: 07:37.33
ScienenceFX: 09:02.76 = 27142 - Note: Game A and 1 PlayerLAST TIME I CAN USE SCIENENCE'S TIME!
For future reference when I get to the next Phase, I was there at frame 24305
Final Kills (1 Frame is Optimal - Frame 0 is when it flips)
Phase 01: 2 Frame Wait
Phase 02: 2 Frame WaitPhase 03: 1 Frame Wait
Phase 04: 13.6 (6.4)
Phase 05: 1 Frame Wait
Phase 06: 1 Frame Wait
Phase 07: 1 Frame Wait
Phase 08: 1 Frame Wait
Phase 09: 13.6 (6.4)
Phase 10: 1 Frame WaitPhase 11: 2 Frame Wait
Phase 12: 2 Frame WaitPhase 13: 1 Frame Wait
Phase 14: 1 Frame WaitPhase 15: 2 Frame Wait
Phase 16: 13.6 (6.4)
--Final Phases: Hardest--
Phase 17: 1 Frame Wait - 3 Enemies at once
Phase 18: 1 Frame Wait
Phase 19: 1 Frame WaitPhase 20: 2 Frame WaitPhase 21: 1 Frame Wait - I did a dumb, I had Mario here then forgot how I did the count and switched to Luigi... now it's Luigi.
Phase 22: 1 Frame Wait
Phase 23: 8.3 (11.7)
DONE : 09:09.62Red: Mario, Green: LuigiWell then... Mario is a jerk.Edit: Apparently Mario being slower doesn't matter. It equals up due to the final person doing the jump is the one which changes the result.
I don't know how to explain it. But the Frame Wait doesn't matter. Basically I have to kill an enemy 1 or 2 frames after it flips or else later than that means it's slow. So no time loss.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
jlun2 wrote:
Why are people still using that to TAS?
Why not.
It's a "Deprecated emulator" which means it's "not recommended" but it doesn't mean that it isn't allowed. If the emulator is allowed then there is no issue there.
Let me run down the emulators that are deprecated but still can be accepted.
SNES9x 1.51, VBA (GB/C), Mupen64, PCSX-rr, Yabause and Dega.
Even though MAJORITY (almost all) is now under Bizhawk doesn't show that they cannot be used/avoided.
Well unless you're a crazy psychopath that likes a lot of desync. Be my guest and use that emulator (referring to Mupen). It's not my problem that you're using a emulator that isn't recommended. What? You lost 90% of your progress because you didn't create backups. Well that's too bad.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
So to my knowledge the previous fastest one was a 5:01.25 correct?
Oh it is too... because Snark and ToT are two insane people.
Well... gg Snark and ToT for destroying your previous time.
Edit: The nico version has the additional words: 発売18年目
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Kurabupengin wrote:
Looks that the ship can shoot at 3 directions at the same time.
Incorrect.
By holding a direction then shooting you can shoot one way.
By switching another way very quickly you can shoot two ways.
You ALWAYS shoot forward.
Holding backwards and shooting you can obviously shoot backwards.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Okay.
Differences between PAL and NTSC version of this game.
PAL scrolls through the "zones" FASTER
PAL Must hit the button to shoot. NTSC has auto shooting, when the button is hit no more shots.
NTSC has faster load times but is bested by PAL version due to the "zones" themselves.
It's a game you have to accept that uses the PAL version.
Edit:
That being written the 50 vs 60hz thing for TASVideos is a thing.
Using your frame time of 19583
PAL : 06:32.75
NTSC: 05:26.71
This is why I'm hesitant to vote, due to the fact that PAL is faster in frame time but not time itself.
Edit 2: Final words from me. NO VOTE.
BWAH!?
Your first Button push to start the game is at 222 to get out of demo then later at 276 to start the game.
I'll tell you what frame you need to hit the button. Frame ONE.
So there are improvements.
I would look into the stages too. Because it looks like you need a set scores you need to reach to enter the next level.
Edit 3: If no one believes me about how un-optimal it is here's the first zone:
Link to video
Note: Both use PAL, both are going on PAL timing the NTSC timing is to show what the time would be under the other region if it plays out the same but as I wrote at the start PAL goes through the Zone parts quicker so NTSC is more of a sub time than a time to take seriously when written out in frame and not time.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Well the game isn't lag frame heavy so this control locking issue you're having makes no sense.
"Your goal is to reach the City of Mystery at the end of the tunnel and destroy Gond. In the tunnel zones, you maneuver around sharp rocks and barriers while battling weird flying objects. The more enemy objects you destroy, the more points you earn. If you make it to the City of Mystery and shoot Gond, you earn bonus points. But watch out! Gond could shoot you instead. If you survive the City of Mystery, you continue the game in Tunnel 2."
The Zones:
Mountain Zone
Pod Power
Rainbow Zone
Stick Zone
Rainbow Zone 2
Stripped Zone
Rainbow Zone 3
Bleak Zone
CITY OF MYSTERY
TUNNEL 2 AND BEYOND
"If you survive the City of Mystery, you are transported into Tunnel 2, where the pace is faster. The zones here are the same as in Tunnel 1, but they are not in the same order. Obstacles are the same except that in the Bleak Zone, Romedas shoot missiles. Tunnel 2 leads to another City of Mystery, which leads to another tunnel like Tunnel 1. You alternate between Tunnels 1 and 2 until you lose your last life and the game ends."
source: https://atariage.com/manual_html_page.html?SoftwareLabelID=575
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
On Network Ten Australia they played Mrs. Doubtfire from 7:35 to 10:07 (AEST).
This pushed back Under the Dome and they removed Save with Jamie and NCIS.
The Project dedicated their time talking about Robin Williams. Asking others what their best memory/movie/other of Robin was they brought it up to other people during different segments, like talking to the latest Doctor from Doctor Who. and asking Peter Capaldi at the end of his segment what his favourite thing was.
Genie, you're free.
Edit: Also during The Project they mentioned a few times within the show if you are thinking about committing suicide or graving depression to call Lifeline. Lifeline is suicide prevention number (for the uninformed).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
No, towards jlun2.
Dokokashira door is a glitch which is only exclusive to the Japanese version of Red and Green.
Remember this, I only wrote Red and Green.
Japan's Pokemon Blue is our Blue and Red.
I don't remember the story behind Yellow but it came out after Blue and that was also a game which fixed a few glitches from the other versions.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
The run looks fairly optimal.
Also letting everyone knows it does sync on FCEUX too, latest version infact (2.2.2).
Anyways, creating a temp encode for this.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
PS1 version you must listen to everything Gex says and cannot be turned off.
N64 version you can shut Gex up.
~3 Minutes of time saved by doing it.
...and some other stuff and N64 is much faster by a greater time (for an RTA).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
"This video previously contained a copyrighted audio track. Due to a claim by a copyright holder, the audio track has been muted."
"Audio muted due to claim"
The only Kingdom Hearts version which isn't audio blocked is the PSP version titled Birth by Sleep which is a remix by PLANiTb.
Also the PS2 Version of Re: Chain of Memories.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Oh joy...
Oh joy copyrights.
Oh bloody hell this will be a nightmare then.
I was entertained a lot happened over a long period of time and hooray for skipping scenes or else my entertainment would've dropped completely.
Yes Vote.
Well this would be a very fun and long one to encode.
I kinda want to call out that I can do this as final encode because of what needs to be done for the YouTube encode which involves quite the number of switching screens.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.
Editor, Experienced Forum User, Published Author, Publisher, Expert player
(2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Okay... now lets have a look at the input shall w-.
What in the world?
Okay I'll explain it. In FCEUX there is a TAS Editor located under Tools.
It shows your inputs in a keyboard roll.
These red boxes are known as Lag Frames. These are frames where you cannot put any input.
To see if you're in lag frames while TASing go to Config > Display > Lag Counter
What surprises me is you actually got the input to start the game (784) correct.
Your movement in this game starts at frame 944 (Judging if you hit start at 784).
It's also missing the common trick which is used in Mario Bros. to get to top speed.
R L
R L A
Rx19
No Input
R B
L
R A
Rx7
13 No Input
B R
...
Something like that.
Here's a comparison between my input and yours for 1-1:
Link to video
I think my ingame time is equal to HappyLee's Mario Bros. Probably slower by a few frames or same. shrugs
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account.Something better for yourself and also others.