Posts for Spikestuff

Spikestuff
They/Them
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^btw that's Crash41596
WebNations/Sabih wrote:
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Spikestuff
They/Them
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henke37 wrote:
Actually, we have a ruling that it is ok to stop the movie at the point where continuous blank input reaches the goal.
well for that tas it's plain stupid. No offence. if it's a real death tas I would keep the recording till the death.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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DOES ANYONE USE EDIT ANYMORE? Answer I have no idea Hey look I used edit Voting NO reasons - Late April fools (If it was April 1st I would've voted yes) - Heck you can make that faster not saying how because I don't want to see another one - Stopped recording before death doesn't count - 35 rerecords common if you're going to fake make it higher God! - ""eggache" movie" nope when your timer stops your run stops. the death doesn't count.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Greatest Hits and The Original are 2 different versions I know cause I tried to watch the original playback of the speedrun the first time with the original pre GH copy and it failed... also damn i would've mentioned it before when he first uploaded it
WebNations/Sabih wrote:
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Spikestuff
They/Them
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All I know is that I want to watch the Greek, Swedish and Italian versions, reasons separately but I think people can guess why I wrote Swedish and Italian there, Greek is actually my background I'm half English(Australian) half Greek. also that Derpy thing I thought it was because the episode got leaked... OFF TO BOOMERANG CHANNEL TO WATCH THE END OF SEASON 2... again XD Oh and Russian
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Only bring up something that you have started not just bring it out of the blue. And I think it's better on the N64 as things will load faster. This is the n64 forum on this game
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Jakka wrote:
In level 1-1 you stand next to that big edge and wait quite a while for that creep to come down. Maybe this video offers a better solution? youtube vid Vision 1-1 is a bit faster there despite being not TAS (if you count out the cut scenes). Also it almost looks like if you use the attack move while juming you lose less time than doing it while walking (if I'm not totally wrong). Notice how this guy always jumps while attacking. You might want to check on that.
I picked up cause I did this in frames the order of speed - Running - Damage Abuse - Running with Item - Jumping & Jumping Shooting - Shooting I'll look over it with vegas and start it from both of us going over it I was seriously going to write Joka and not Jakka I was like Damn it Jok- oh wait.. nice pickup though. The jump shoots are exact same time as jumping Edit: Wow ok so it is slower abit but only by afew frames I got to the wall first but he/she was actually up in the air so that one is a faster option good pickup Joka.. Seriously? Jakka
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Link to video Updates between the changes on the WIP#1 and #2 of Vision 1-2 - Boss Defeated faster - Better timed jumps basically that's it XD Vision 2-1 I redid this (even though you know now) parts like 15/16 times had an error at one point with my controller (Grrr...) apparently it did something stupid when it came out a bit and then I put it back in but I had to pull it out -_- waste of real time XD Vision 2-2 Just started a bit need to figure out a mini strat situation at the part I am at now CATCH!.... you dropped it :/ Emulator: PSXjin v2.0.2 svn0 (or how it likes to call itself v0.2.0) Bios: SCPH1001.bin Controllers: Both in (don't know if that matters just putting that in anyway)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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VGR i seriously facepalmed because you didn't look oh on side topic this is classified as cheating: NTSC game chuck in the PAL version Orient Express can be done on time trial in 12 seconds From Rixer with love Link to video
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Brian_pso wrote:
I wanna see this game TASed SO BAD! I just love it.
I do too it's just because of those damn graphics... also of topic kinda Link to video I wrote kinda cause it's Crash 3 related but it's also tassing example, like the FF one only with Crash Bandicoot XD
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Nice Run, Yes vote... HOLY MOLLY HE IS ALIVE QUICK EVERYONE ACT LIKE A TREE.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Link to video Video is uploading this is the 1st vision all done (2 levels LOL wat?) It's rendering telling you guys/girls now 'cause I'm going to sleep I feel tired. If I wake up then d3rp
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Warepire wrote:
In the first 10 seconds I already thought of this: If the game supports playing without a memory card inserted, check if not having a memory card is faster. Not all the drop-downs seemed optimal, what happens if you slow down? Do you land closer to the ledge you dropped down from? Try also to jump down? Or does that work but it slower overall?
Accounted Cancel instead of accepting (Don't know how to have a removed memorycard for PSXjin) when I walked off and jumped off it was basically same spot same frame but the jump was a few frames infront of walking down (talking about the intro jump down) oh wait I was hallucinating again :/ WOW I just did something stupid time is 69.469 (odd) but before entering the level I was slow it was because I was hitting start and X and not only start
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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NTSC version Link to video Alright I have just started it doing it as an any% using damage abuse when needed. I thought the Wii version will take forever to do so why not just do the original version (and sometimes faster rendered version in some games). I started this game on 7th April 2012 finished it the day after I was like :O best ending EVAR I was shocked. So I basically have very fine memory on everything on this game especially jumping is slower than walking :/ which made me upset abit.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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damn that troll who voted no! HOLY SHIT I KNOW THIS GAME IT IS HELL! This is the reason I'm hitting YES Also what would make it interesting if it was a 100% all levels type run
WebNations/Sabih wrote:
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Spikestuff
They/Them
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hegyak wrote:
Spikestuff, that was impressive as hell. I hope the graphics can be fixed eventually.
We (me and my partner) hope so too as we keep going with the glitchy graphics and we will be taking our time on the glitched out levels like Under Pressure. Edit: It hit Page 2 WOO
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Dec. 5th because December is when everything goes on discount here in Australia :D
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Sir VG wrote:
It's not exactly that long. I can beat the Wiimake in about an hour. I would like to see the Wii version over the PSX, but I'll take whichever I can get.
For cut-scenes I saw that PSX is indeed faster than the Wii version by afew frames but why can't we have both Klonoa they both have control differences. bump. Reason why is because I decided to pickup this game after a long long time I'm hooked on it again :D and I might tas it MIGHT
WebNations/Sabih wrote:
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Spikestuff
They/Them
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ALAKTORN wrote:
does anyone know about version differences in this game? I've heard people saying in JP version some techniques are faster while in others they aren't, that mixing PAL CD with NTSC PlayStation (or viceversa) makes Crash run faster, that PAL is faster on some levels and slower on others, that diagonal jumping/zigzag works with some controllers and not with others…
In order of speed: PAL NTSC JAP Different Techniques on both the NTSC (JAP and U) and PAL NTSC: Neutral Slide Jump is the Key PAL: Slidespin zigzag oh also BUMP! Link to video
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Warp wrote:
http://www.strangekidsclub.com/2012/03/01/check-out-the-sexy-new-superheroine-cast-of-my-little-pony/ (No nudity, but probably NSFW either.)
no it's fine oh on a different topic Music wise ThatMusicBrony don't know if it was mention before does torrents on Pony songs and usually rar best to have torrents to download it for v2.13 quick torrent grab
WebNations/Sabih wrote:
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Spikestuff
They/Them
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arukAdo wrote:
Pretty much, the core of our emu is crap beyond sanity levels. Our magicians made already a huge work to get psxjin in its current state, but it also depressed them since its bad code, the result is that they wont patch core stuffs but just cosmetics issues, if it was to really work on a psx emulator again, they would make a new one from scratch basicly. (read, psxhawk)
hm... cannot find that... I think what would make it easier if part of the code came from the PSXfin emulator as there is 0 bugs 0 lags and works on any PC unsure of macbook :/ damn those codes
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Warepire wrote:
Sadly the only guy who can fix stuff in the graphics of PSXjin is not interested in continuing working on it. (If I understood earlier posts in this thread correctly).
Crap... so there is no other tas emulator for psx that's good enough and not broken until someone else picks it up if that's what you're saying
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Crap... me and my friend Rixer has started tassing Crash 3 tassing and we stumbled upon this... we were fine with everything until the graphics bug on this level... also that crash would disappears majority of the time of the water levels. Hope the next update fixes that issue ;D Edit: The reason Why we aren't using PCSX-rr is because we both have different glitches for some reason.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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NitroGenesis wrote:
What's your ordeal? Did he ever say he never played the games?
That's the point
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Change title to Glitch/Cheat ?!? anyways B**** game as child voting NO wait what wait wait YES
Kon wrote:
Also good to know Treyarch was producing crap games long before Call of Duty.
Get the hell out... Don't really care about COD tbh but before COD I do so play the games before shitting on them
WebNations/Sabih wrote:
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