Posts for Spikestuff

Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Yeah totally cause we'd totally submit a corrupted file that is in infinite in time.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
<Zeupar> lol, dis guise <Zeupar> Refusing to catch up with the times
Plush wrote:
Read sp's post again
sonicpacker wrote:
- Deadline for submitting .m64 files has not been reached
It has been passed by 7 months now and you boys know very well about this. Also wrong area. Also, also. Star Road when? Also, also, also. You go against with what you just wrote.
Plush wrote:
Idk publish it if you want, I don't care
Edit: sm64expert is what put me off there, so I stroked out the derp.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
thatguy wrote:
Does any movie have a lower rerecord rate than this one? It has fewer than four rerecords per minute.
http://tasvideos.org/MovieStatistics/SmallestRerecordRatio.html This TAS is ~0.0570.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Downtime that's not filled with screwing around. Meh Vote. Comparison to the Sierra Version which is more of an interesting and upbeat version. Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Incomplete. C64 version becomes progressively harder compared to its counterparts.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Incomplete. Look for the game loop, don't just prematurely end it at the end of the conveyor level.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
To be fair (within TAStudio): Config > Autosave > Set Autosave Interval > 0
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Please don't turn out like Clock Tower.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
You mother-- claiming it again.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
creaothceann wrote:
https://adblockplus.org - ad blocker
I'll raise your company that sells ads (and does other shady shit) with an open source community that doesn't. uBlock Origin: https://github.com/gorhill/uBlock/ (Firefox, Chrome) A much better ad blocker.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
June 2017: Link to video
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
nymx wrote:
If this is not the case, then TASVideos should not have published a Practice Mode round by Saturn as a "Beaten Game".
There's a massive difference between TASVideos in 2005/6 and TASVideos in 2017.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Jhynjhiruu wrote:
There are two categories for this game - Any/100% means beating the game, Softlock% means softlock. Softlock% is by far the least interesting of the two, and this run was literally submitted to prove a point.
Actually to correct you. It's "Beat the Game" or "Softlock%" cause giving it a category such as "any/100%" makes no sense when you're beating a game with no other value it could give you.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Coming in second, and only doing a single cup. This is a bit of a bum rush of a TAS especially when we have: [1126] SNES Super Mario Kart by cstrakm in 21:27.02 [3243] N64 Mario Kart 64 by Weatherton in 20:33.32 [2392] N64 Micro Machines 64 Turbo "all courses" by Weatherton in 23:51.37 [3386] PSX TOCA Touring Car Championship "max points" by Noxxa in 10:37:18.72 That drained out everything that could be done. I'm going to vote Meh on the terms of entertainment.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
jlun2 wrote:
Can someone please encode this?
Not going to bother: Blank frames at end. (Which is my "favourite") Suboptimal input.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Lu9 wrote:
There is not much that can be saved TASing this game as it is mostly running around skipping dialog.
Well besides the: Dialouge: Which is shoddy. Movement: Which is tardy. You know, the only two things that this game has.
Lu9 wrote:
Used rewind (hence why the re-record count is unknown) and frame advance.
And that's the reason it's shoddy & tardy. You're taking everything for granted and not taking what the judges have written on your previous rejected TASes.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Shotgun the publication. I gave up when I did a while back, so I'm glad someone else spent more than 5 hours dealing with this. Will vote later but it'll most likely be a No in terms of entertainment.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
>Didn't use heart mode. What is this? Dora the Explorer?
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: The Virtual Boy update no one wanted.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
To Incorporate BizHawk's VBoy.
Language: avisynth

Import("pack\Pantarheon3D.avsi") sauce = AVISource("movie.avi") L = sauce.Crop(0, 0, 384, 224).Levels(0, 1, 255, 0, 157) R = sauce.Crop(384, 0, 384, 224).Levels(0, 1, 255, 0, 157) yt3d(L, R).AudioDub(L)
Same stuff we've been using, just that since we're already in greyscale just go straight to doing the level to not be shit. The other code that needs to be added is this (due to YouTube's update):
ffmpeg -i input_file.mkv -c copy -metadata:s:v:0 stereo_mode=1 output_file.mkv
This forces YouTube to recognize it as a 3D video. --- This also means, that the stuff changes for VBjin. (can we nuke it now?) Just change the colouring to greyscale from what we're already meant to do and do this to the script.
Language: avisynth

Import("pack\Pantarheon3D.avsi") sauce = AVISource("movie.avi") L = sauce.Crop(0, 0, 384, 224).Levels(0, 1, 255, 0, 157) R = sauce.Crop(400, 0, 384, 224).Levels(0, 1, 255, 0, 157) yt3d(L, R).AudioDub(L)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
MESHUGGAH wrote:
User movie #40032726324279446
I was able to match this on my own. I am a bit confused by 5 cause I did that method first and it was slower but whatever. If MESHUGGAH can spell my username right and if he's fine with it, replace with this and add his name if he wants to be co-auth. (Also rip .69 for 5569S) Edit: MESHUGGAH just said use the file and don't add him as co-auth. (Attempting to translate what was just given to him)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
phoenix1291 wrote:
And at the bottom of the page:
libretro.com wrote:
Still coming up! Still yet to be released shortly (in the next few days) are: Redream (new Sega Dreamcast emulator) OpenLara (open-source Tomb Raider game engine clone, work-in-progress) Dolphin (Gamecube/Wii emulator, with Gamecube-only controls at first)
Old information is old. Redream x Libretro OpenLara x Libretro Dolphin x Libretro Stay on topic to Citra emulation thank you very much.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
boct1584 wrote:
Next question: Why does this run still only have a 240p unlisted encode on Nahoc's channel?
Simple answer: Mupen. (Someone might look into updating it soon™)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
Spikestuff wrote:
So. Power Pellets are officially useless from 17 onwards.
starts 18 after making that post Oh, I was 100% wrong about that. - 3 and a bit months later - Now I know I stated that I won't be showing anymore progress in loop phases but I don't listen to my own word. Mazes 18 to 21 Also, I'm getting to the point maybe where the system starts having problems keeping up as I'm having to actually play against creating lag somehow in a Pac-Man game. Weeee~ lag management. Yeah. Next 3 or 4 phases. Shich should be of no surprise since I did say I'm in the loops now:
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: [VB] Mario Clash
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
19 Virtual Boy games. This is one of 'em. Welcome to hell. Population: Those who are going to TAS this... like me. Encode: https://youtu.be/XBl_QC_gViI Basically the video is a proof of concept, demoing and actually doing the first 3 levels. (Also, I got to learn how to deal with 3D Videos again with YouTube updating their damn shit, but thankfully they provided a script.) The entire goal of what a TAS of Mario Clash is to go from 1 to 99 without death. The game loops at the end of the 99th level which means there's lots of fun to be had. There is a difference between original 1 and loop 1 but I think it starts from later in the level order if I recall correctly. The alternate goal is to be faster than the longplay (obviously) which was done in VBjin. After waiting a good 2 years for a Virtual Boy x BizHawk the project starts. I am actually open to making this a group project too just prepare yourself for enjoying good ol' VirtualBoy hell fun. Userfile: User movie #39999729399760846 Userfile: User movie #40000364146133044 Encode: https://youtu.be/XBl_QC_gViI Thanks MESHUGGAHTAS for calling out the derp. Link to video Userfile: User movie #40337703068035469
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Overdrive 2 - Genesis does what Nintendon't
Spikestuff
They/Them
Editor, Experienced Forum User, Published Author, Publisher, Expert player (2336)
Joined: 10/12/2011
Posts: 6349
Location: The land down under.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.