Posts for Spikestuff

Spikestuff
They/Them
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Joined: 10/12/2011
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Already tried switching from QuickNES to NesHawk. Desyncs. Maybe updating the Mappers for QuickNES might help. But as it is. No conversion is possible as it will lead to desyncs.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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And even though I was so close, I hit a large nail. Apparently, due to an oversight by me. I was using and made sure I was using NesHawk while TASing it, on Hawk 1.11.4. In reality I was TASing with QuickNES. What's the big deal you may ask. Well the big deal is this is how Ms. Pac-Man shows up in QuickNES: And obviously how it shows up for NesHawk is look over all the previous progress that was made. This forces the project to restart and use 1.12.0 of Hawk now and not being able to continue with whatever the mess of 1.11.4 that was.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Joined: 10/12/2011
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StarvinStruthers wrote:
but when tastudio is involved i get a big red X over the piano roll no idea how to steer around this.. oh well
(Late Response) Basically. Load your bk2 into TAStudio. If you get the big red X close out of TAStudio. Relaunch TAStudio with no bk2/tasproj file attached. Within TAStudio load the tasproj up.
StarvinStruthers wrote:
also 5. oh FRIG bizhawk 1.12 is out i should get that
Yes.
StarvinStruthers wrote:
do i need to run the prereq everytime i update bizhawk?
No.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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Location: The land down under.
Alyosha wrote:
It was using the A2600 palette instead of the A7800 palette. So I think at some point the 3 A7800 runs will need new encodes.
I hope the 3 you mean is everything but Ninja Golf, as that Crashes on me for some reason when loading back the movie file in 1.12.0. I have the 3 of the 4 dumped.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Here's a clone version of the zip file: mega link If needed to save time in finding the files.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Crap, I forgot to bring this up: http://www.speedrun.com/tr1/individual_levels It's important to note, cause an RTA run of Caves is 1:18 (which was done 3 months after the TAS was made). So the RTA run is a bit more cleaner... don't know how exactly, but it saves were implemented into that as it goes for IGT timing. The only difference between PC vs PS1 (besides audio and load times and texture differences) is pretty much nothing. They're like for like in both input, gameplay and framerate. Just stay away from the joke known as the Saturn version.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Well, I'm glad someone went through and updated the any% encodes of Super Metroid. Without them... something, something. Love the work. Voting Yes. Claiming for the Pub.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: How do I do this again?
Spikestuff
They/Them
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Joined: 10/12/2011
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Lua update for Crash Huge Adventure: Crash HA lua - 2.11b (3.64 kb) - BizHawk Issues:
    None
Maintenance: Based off this version of the Hawk scripted modified by Dica: http://tasvideos.org/userfiles/info/21888782487052199 Text used to appear as Black, instead of the given colour due to newer versions of Hawk. This is now corrected for future versions of Hawk.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Okay. I read this 10 times over. I still have no idea what the hell this glitch is. Like I get the fact of using a save profile but where's the footage? What the hell does it look like? Just words in a game that majority of us mainly watch and not play doesn't help anyone with what you've just asked.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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It's slower than the one that has been performed on PC: Link to video Sad to say.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Let's see. If the only thing that changes in a higher difficulty is the amount of damage an enemy takes, lower it. (I couldn't find any documentation about this, so I don't know.) Default. Default.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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Joined: 10/12/2011
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I left fsvgm777 as an author of this movie since he put a lot more work into this run than I did (and I used his original movie file for edits as well)
Looks like you forgot a name up there in the name placement then? #5401: ruadath's NES The Quest of Ki in 02:27.86 Edit: There we go.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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fsvgm777 wrote:
nearly three-year old submission to post this?
Which was also an April Fools TAS... just submitted an hour earlier than it should've been.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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What the hell happened to the face graphic at the end there? I'm voting Meh, primarily for the reason I'm mainly interesting in seeing an "S Ending" TAS completed and submitted.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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I love everything about you this. Yes. Yes. (Claiming when Accepted)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Ha, well the TAStest won't be completed anytime soon. Just noticed I lost my New Groove work as well so that's dandy... Difference is that I was using Hawk 1.11.6. Not really major loss as it was a TAStest and I didn't really care for it (and all I ever grinded was Village and the first 2 chapters of Jungle)... so I already did most of it ¯\_(ツ)_/¯.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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Good News to all the users that hate me. I lost all my work to Crash Bash. I had it backed up with all my other main projects within the same area and Bash went missing. The only benefit I see from this is that I don't have to use BizHawk 1.11.1 anymore. (Yes, I'm serious it started on that version of Hawk.) See you'll in a year with improved input and on a different version of Hawk.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Post subject: Re: No AO games, labeling needed for questionable content
Spikestuff
They/Them
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dwangoAC wrote:
under certain case-by-case situations it may make sense to add labeling to the encoding and disclaimer screen shown in encodes.
Ew. Actually random example. I made my logo different to all my others when I did [2956] DS Dementium: The Ward by jlun2 in 36:56.56. Both having the eyes closed and a dark tone of red.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Warp wrote:
Would Grand Theft Auto: San Andreas be disqualified because it has an ESBR rating of Adults Only?
Yes, that's why the PS2/PC/Xbox box covers state "M". Yes, I know what the ESRB is stating AO (Due to Hot Coffee), but I also can see what the Americans got in the very end. Australians Banned it at first due to the little Hot Coffee incident (which can only be accessible by changing code to bring it back in), which was later taken out. To Summarize: A Mod to the game code to bring back a game feature gave it the AO rating (after further investigation). This cannot be accessed in any normal way, only with the use of Mods you can use some "video game hacking tools" and have some Hot Coffee. It was later changed to M when 1.01 came out and removed any chance to Mod Hot Coffee back in (allegedly).
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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jlun because you seem you didn't read your messages.
CNK was for GBA. Not for Console. But it's the same % on both versions.
You put the Call of Duty games in GameCube not Wii as I stated. GameCube has Finest Hour and Big Red One.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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jlun2 wrote:
GBA Crash Bandicoot 2: N-Tranced
You dropped this... "101%" Crash Nitro Kart - 101% (You need to Unlock Fake Crash to earn the 101%)
jlun2 wrote:
PSX Crash Bandicoot 2: Cortex Strikes Back (100-200%) Crash Bash (200%)
False. Crash 2 is 100% there's no such thing as 200% unless with the use of a certain glitch. And if you did count it then the same applies to Crash 3. Crash Bash is also 201% for 2 players (in a Good vs Evil configuration) using the US version.
jlun2 wrote:
Not TASable (yet): PS2 Crash Tag Team Racing
I guess you forgot this game also came out on GameCube.
jlun2 wrote:
PS3/PS4/XBox 360 Call of Duty 4: Modern Warfare Call of Duty: Black Ops Call of Duty: Modern Warfare 3 Call of Duty: World at War
Those that remain in the quote are on Wii. And might as well mention the 5th game which is: Call of Duty 3.
jlun2 wrote:
Not TASable (yet): PS2
You should probably rephrase that when PCSX2-rr exists. Edit:
jlun2 wrote:
PSX Crash Bandicoot 2: Cortex Strikes Back (100%, 200% with glitch)
You're either going to acknowledge the statement about the falseness or drop 200% entirely. (Also 200% isn't the highest). Edit 2: Be sure to check your messages.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Spikestuff
They/Them
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(Either I didn't read this topic correctly or using part of your comment. Which is most likely true but in any case):
hegyak wrote:
BizHawk handles Filters for RetroArch but not many work.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Meanwhile on the same page Pretty much your answer is there as to why it doesn't work.
WebNations/Sabih wrote:
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Spikestuff
They/Them
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Since the game doesn't take a long time to do (especially since half of it is mashing). I decided to do a TAS it through myself: Link to video Time Comparison for those that don't want to watch the video:
100m Dash: 6.37sec | 6.29sec
Long Jump: 12.12m | 12.37m
Shot Put: 29.84m | 29.88m
100m Free Style: 34.53sec | 34.53sec
110m Hurdle: 6.89sec | 6.89sec
High Jump: 2.87m | 2.87m
Hammer: 107.81m | 107.81m
Triple Jump: 22.71m | 22.73m
Javelin: 121.56m | 121.56m
Pole Vault: 9.17m | 9.17m
Discus: 92.24m | 92.25m
(Left is Napoleon. Right is me.) In terms of time; faster is better. In terms of distance; further/higher is better. Your run is fairly solid for most of the throwing categories. And each choice you did for Fouls were greatly planned... Except for the High Jump's, where you actually decided to do the jump and get fouled, instead of failing to jump altogether. Just you have issues which makes your scores worse than it should be. A point out: I left my memory card in that encode, cause I forgot to check if the game tells you off for not having one in... It doesn't. Now my Country is American. And I also did a better Long Jump that what I have on video/in the comparison: So even mine might have improvements at points.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
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Spikestuff
They/Them
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I decided to go ahead an begin cleaning up your input... then this hit. Your Time on 100m Track & Field: 6.37 My Time: Also, a thing to point out is that 45° is better than 47° in throwing and jumping events, I'll double check this factor, as it could be different in this game. Ok, for this game 47° is where you want to hit. Case in point with Shot Put. Your Distance: 29.84m My Distance: There's also the other fact where your input is slow off the gate. You can skip that Konami Screen.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.