Posts for Sticky

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It look like his head wrapped around from the top of the screen to the bottom of the screen, thus when the screen stopped scrolling mario already had fallen to the bottom of the screen, and then it triggered the scene with the king... in theory atleast XD
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Lookin' sexy so far, KF... well worth the wait ;) iirc the other movie did not kill almost every hammer bro. in the 2nd hb stage... definitly something I really enjoyed in your WIP
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Bisqwit wrote:
Deep Loner wrote:
For the longest time I used to be able to recognize our beloved site admin by his Mega Man helmet.
Like this? Err.
Bisqwit, you, sir, have just made my day! XD
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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As a previous post stated, there are cheats that let you skip levels... but for some reason my MAME wont let me load from a savestate, evidentally it was corrupted. Whether or not this is the cheat file's fault is unknown, but is there anyone 1337 enough with MAME to figure out wtf happened with the save file/offer a solution?
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Mechuyael wrote:
I think that the problem with the game is that it has a lot of secrets, which aren't really charted. The warps seen in the game are just one that I remembered how to reach because the process to creating it was so weird, and the other was just a fluke. I seem to remember once unlocking a warp at level 2 and 4, though I'm pretty sure that the one in level 2 I've only managed to create once as a kid. Anyway, if it was possible to find all those warps it would be possible to at least avoid the more boring bosses. IIRC there was a warp in the level with the bird boss that would warp you to the later half of the next level, which meant that you couldn't reach the warp there and had to go to the boss, so taking one warp might prohibit you from taking another. Either that or my brain's memory banks are broken. If I have some free time I'll try to experiment and try and find warps in the 2nd and 4th levels at least.
If you could find and abuse all the warps, I think the run would have a relatively good chance at being accepted (if, of course, it is TAS'd well :P) I am rewatching the run again, but could you do me a favor and tell me the frames that you find warps ;) It is hard for me to tell (that, or I dont pay attention very well... a very likely event due to massive ADHD) EDIT: aHA Level 5, i believe, had you shooting a wall for no apparent reason, until suddenly a box appeared. gotcha for that warp ;) I dont know if I would want to run the game, but if you wanted to I would be more than happy to help you find warps (and help you learn to TAS, if you are a beginner [from what I could tell from your post, that is what you where innuendo-ing... sorry if you know how to do it, dont mean to offend ^_^; ] it should also be noted I am no expert at TAS-ing, but I know the basics XD) Just hit me up if you want to chat about doing a run.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Titus Kwok wrote:
Who needs a TAS to get a perfect score? http://en.wikipedia.org/wiki/Billy_Mitchell_(gamer) I have seen the actual machine referenced here.
This topic wasnt started for getting the perfect score, it was started for talk about beating the impossible level, level 256 XD
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Randil wrote:
My avatar shows Squall from Final Fantasy 8. To be honest, I really don't know why, because although I do like FF8, it's really not my favourite game. It just happened that I decided to have Squall as my avatar, and I've had it almost all my time on this site.
It is probably due to his sweet ass scar... I really wish I had one just like it. :P
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Vidar wrote:
stickyman05 wrote:
Aladdin rules. Not as hardcore as batman (see sig)..
I BEG TO DIFFER ABOUT WHO RULES[/size][/url] Disclaimer: Massive profanity. Enjoy. ^^
Have to admit, I laughed my ass off XD Too bad it would be hard to run at llightspeed if the flash were, oh i dont know, held by telekenisis above the ground. do to unfamiliarity with DC, the best example I can give is Jean Grey as pheonix... regular ass jean gray is too weak for mr. lightning ;)
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Believe it or not, mine is Aladdin. Shocking as it may be, it's the truth. Why Aladding, some may ask, well it is plain and simple: Aladdin rules. Not as hardcore as batman (see sig) but he still does dominate my face.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Deep Loner wrote:
This might be a good place to ask. Be sure to download their cheats.dat file first, though.
Good news, that cheat.dat has two options for the Pacman (midway) version rom that I am using. First, by pressing tab and selecting dip switches you can select the cheat option, which does load up the level and then you instantly win it. The next cheat, under driver configuration, lets you use 2x speed... thus you can get through levels relatively quickly. Sadly, there is nothing that tells the player what level they are on/viewing so it is basically a waiting game. Once I get to level 256 i will post a save file for any interested. EDIT: For some reason mame lets me save a state, but not load it ;_;
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Sorry for the double post. The writer of the FAQ, Marcus, had this to say: "Officially, there are no cheat codes or anything to skip levels, but using emulation there are ways to do things such as making a stage clear as soon as it appears by not allowing the dots to appear. I don't know a lot about emulation, though, or hacking the game's programming, so this was just something I've happened to have read before and remembered. [^^Would that be a debug feature or something else within the MAME program that could make the dots not appear, or would someone have to make an actual hacked rom that does not allow levels 1-255 to load the dots, and then level 256 to show the dots and make the player clear the board, thus completing the level ?] Supposedly, people have used this to reach and actually complete round 256, and after completing it, the game just resets to round 1, though the ghosts stay at the top speed, and I'm not sure if you keep your score. But there have been no videos of it like you guys are thinking of making, so maybe you could try it out if you can figure out how to do the ROM stuff." I plan to do some google searching for any ROMs or hacks that dont allow the circles to load up, and will post whatever I happen to find (of course, I won't post a ROM, if it exists ;) ) EDIT: http://www.atariage.com/forums/index.php?showtopic=69005 has some nice info, of particular note are the post that seems to be a book (5+ paragraphs) and on page 2 there is some code about "where the error occurs", however not being a programmer it is all gibberish XD
adelikat wrote:
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Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Well I just contacted Marcus http://www.gamefaqs.com/coinop/arcade/file/589548/43959 who wrote this faq, and am awaiting a reply. I asked him if there is ANY way to skip levels, or if a runner would have to play all if the levels in order... here is hoping that you CAN skip levels. Also, I looked for faqs for the NES Pac-Man and the one I looked into said there was only 8 levels in the game ;_; No rerecording with nes, i suppose.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Rridgway wrote:
That would be CrazY!! Edit: Are the levels after that glitched up too? How far does the game go up to anyway?
No one knows, no one has ever beaten 256 ;) It WOULD be freakin' awesome if there was a 257... although I am sure it would look pretty f'd up :P
adelikat wrote:
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Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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I found that level 2 and level 4's bosses dragged on for quite a bit of time. unless there is some way to hit them more/quicker i dont know if this would be the greatest of games to run
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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bkDJ wrote:
upthorn wrote:
arkiandruski wrote:
The bosses have the same amount of HP, but the weapons are less effective.
I think this is actually due to the fact that you're playing on expert, which the previous movie did not.
Does a movie playing in a higher difficulty obsolete an easier run? I'd vote for this run to obsolete the current run if it continues to be played so well.
I think it would obsolete the older run, if it wasnt being played as 2-player... IMHO one player and two player runs should be kept as seperate categories.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Twelvepack wrote:
Not sure that would work all that well as a TAS, seeing as how well this game can be played by hand... The tas wouldnt add much to the non-assisted speedruns.
A TAS would be made, imo, for the whole "It IS possible to beat 256, and this video will show you" deal... due to not being humanly possible to beat the level (proven by no one getting the $100,000 reward offered).
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Post subject: Pac-Man level 256
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Did a quick search and didnt see a topic, so here we go. I wonder if it would be possible to complete level 256 as a TAS, or even at all. Also, do any of the other Pac-Man games (say NES or SNES) have the 256 glitch? I think it would be an interesting run to watch, but doubt it would even be considered here (if even possible) due to 255 levels needing to be played to get to 256. Thoughts?
adelikat wrote:
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Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Sorry for the slightly off topic post, but I think this topic should be sticky'd (get it? HA!) due to how many (from my count, 2 :P) runs actually use this plug-in. Mario64 120 stars synched fine with N-RAGE's plug-in, but IDK if all the other games would synch. Anyways, just a thought ;) EDIT: Goodness, I suppose I should probably RUN the plugin BEFORE commenting :3 Suddenly I see the light of a controller editor (of sorts) as opposed to a straight-up controller plugin... wow... sorry to have done a bit of spamming :3 EDITII: Goddamnit, I think I lose at life. After some brief testing, Diddy Kong Racing will not synch with ANY input plugins aside from the TAS plugin listed in this topic, so I go back to saying that this should be a sticky'd topic *pulls trigger to stop his failing at life/mupen plugins*
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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I think I would be more entertained by leaving the bonus stages as they are, as opposed to losing all but 1 life or something like that. Aside from grabbing stars more quickly your TAS blew my mind... you should definately submit it after you perfect your already great run.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Well then, haha! Thanks for the heads up, dude!
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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I would LOVE to see a longer TAS of this game, later on of course ;) This TAS being the popper of my cherry to wetris, I was thoroughly entertained... especially when comicalflop went from 20,000 points to 60,000+ points in a matter of 8 seconds! Definate yes from me.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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I would definately love to see more of this. Playing this sucker on my genesis way back when led to much frustration and agony... so actually seeing more than the first screen of, for example, baby bart was like looking at porn... or something... ^_^; Anyways, keep up the great work, and here is hoping for a non-emo Harddrive in your near future ;)
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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My sister owns this game for gbc i believe, and IIRC, I dont see it as a good TAS game... sure you could luck manipulate, but due to being aimed at younger children the game is quite slow, and, well, dull.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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Oh, very nice 'mad! I definately have to do some testing for that teleport skipping of juggs!
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
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This synchs well for me, both when I open the rom then run the movie, or after the movie is finished playing if I reload the movie. No problems thus far. Having no familiarity with the game, it was not difficult to figure out that the guards were not attacking because they where in shadows... I would be curious to see a completed run, but I may bore quickly due to no previous attachment to the game. Looked good so far, and kill the crap out of those prisoners >:)
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.