Experienced Forum User, Published Author, Former player
Joined: 1/19/2011
Posts: 260
Location: France
Appuyer sur start en turbo au début est une mauvaise habitude, car vous allez probablement perdre 1 frame la moitié du temps. Je pense également que certaines opportunités pour tirer sur les boss ont été manquées, mais je ne connais pas le jeu assez bien pour en être sûr.
Il y a juste un peu plus de 5000 rerecords pour 107k frames de jeu. La moyenne de rerecords pour les films publiés sur le site sont de 20 par seconde de gameplay. Vous avez enregistrés en moyenne 3 fois par seconde de gameplay, ce qui signifie que la plupart des TASers ont enregistrés 7 fois plus souvent que vous. Le comptage des rerecords en tant que tel n'est pas si important, mais il suggère que vous n'avez probablement pas fait assez d'essais pour produire la plus grande qualité dans la précision du run.
Un run pacifiste est à mon sens un mauvais but car plusieurs ennemis doivent être tués assez souvent. Ca retire de l'intérêt à l'amusement potentiel.
Changer de direction tout le temps est amusant pendant un moment, mais ça passe vite. Il faut être plus créatif pour un run comme celui-ci. Ce run ne met pas assez non plus en avant le fait de jouer avec la mort. Il faut être à un pixel de la mort plutôt que juste slalomer entre les tirs.
Il est possible pour ce jeu d'être publié, mais l'amusement proposé doit être meilleur. Se déplacer avec la musique, se coller le plus près possible des ennemis et tuer un tas d'ennemis pourraient rendre ce run plus amusant. Je pense que de nombreux TASers experts auront du mal à garder ce run amusant pendant 30 minutes, néanmoins je crois que cela est possible. Regardez le run de Gradius sur Nes pour d'eventuelles suggestions sur ce que vous pouvez faire.
Comme l'a dit MESHUGGAH, le jeu doit être joué à la plus haute difficulté. Les règles spécifient que les runs doivent être joué à la plus haute difficulté. Il y a des cas où un mot de passe rend le jeu plus dur et donc plus amusant.
Appuyer sur haut sur les deux manettes à l'écran-titre, et rentrer le mot de passe S4FHFB.
Vous tenez le bon bout, mais je ne crois pas que ce soit à la portée de nouveaux TASers de présenter un run dépendant tellement de l'amusement. Je vous encourage à travailler sur un autre jeu, et à l'avenir à poster votre progession sur les topics des jeux associés afin d'obtenir un feedback. Je suis désolé mais je vais voter non.
I'm going to claim a specific title for translating so much french->english->french these past weeks.
Experienced Forum User, Published Author, Former player
Joined: 1/19/2011
Posts: 260
Location: France
Good strategy for the second boss, can't wait to read what this fullscreen map trick was about on the second boss to avoid him using his attacks.
I used the very same weapon, the one hitting more if you have few HP (so it was Patience claw all along?) when I played it eh (but well, mine had a +84 bonus haha).
Experienced Forum User, Published Author, Former player
Joined: 1/19/2011
Posts: 260
Location: France
As I must be one of the very few european (or occidental even) players to have played this game A LOT (yes, I've beaten the boss on the 99th floor of the third dungeon, the infamous metal spider), I'm very interested into seeing this game TASed.
I suppose you will only do the two first dungeons, as the third is supposed to have no end. Can't wait to see this one.
Experienced Forum User, Published Author, Former player
Joined: 1/19/2011
Posts: 260
Location: France
Thanks a lot for the feedback, it has been corrected online.
EDIT:
Added Castlevania SotN episode in the OP.
Feel free to tell us if you see typos (yes I'm aware for "gmae" and "are in SNK game").
Experienced Forum User, Published Author, Former player
Joined: 1/19/2011
Posts: 260
Location: France
Hey everyone,
You might be aware of the existence of 88 MPH, a french webcast about TAS made by RealMyop and CoeurDeVandale.
As the show is french, many of you have stated their desire to have english subs in order to at least follow the comments made during the show. In the past days, RealMyop and I have been working hard to provide some episodes subs in order to give you a preview of what you can now expect to see on every 88 MPH episode: full english subs!
Right now, only 3 episodes are subbed, but every other will be subbed in the next weeks (unless we both die of a sudden heart attack).
As all episodes have been re-uploaded on YouTube, subs were incorporated on the online videos:
Episode 11 - Donkey Kong CountryEpisode 12 - Zelda A Link to the PastEpisode 23 - MonopolyEpisode 27 - Alex Kidd in Miracle WorldEpisode 31 - Castlevania: Symphony of the NightEpisode 32 - Brain AgeEpisode 37 - Mario 64 + Zelda Ocarina of Time part 3/4
More to come very soon !
Feel free to comment if you had any problem with the subs, or if you want more of them, or even if you want right here right now a specific episode.
Experienced Forum User, Published Author, Former player
Joined: 1/19/2011
Posts: 260
Location: France
Voted Meh. I liked the movie, found it enjoyable and quite entertaining, but still, I'm not sure it's the kind of game that should be TASed, or maybe by doing it in another way (which I can't think of, which is why it's a Meh and not a No).
Experienced Forum User, Published Author, Former player
Joined: 1/19/2011
Posts: 260
Location: France
I remember when your nickname was in the url we typed to get to this website (if I'm not mistaken, now sounds like eons ago).
There's a quote from you which I really love, when commenting Chrono Trigger's amazing glitched TAS: "Who needs strategy when you can just blast yourself through the wafers of the universe?"
That sums up TASing: Go beyond. Technology provides us ways to go beyond what and why the video game was conceived, all is needed is someone to take this step beyond, to break these barriers.
The most important point to me is the finality of all this: pure beauty and entertainment. That's not about getting a better society or solving world's problems, but still, it creates, in its way, a better world, where someone, in his own way, in his own defined entertainment universe, has gone beyond. And offered 1° an entertainment to anyone who can watch a run 2° ways, tricks, and research on how to go beyond.
Yes, these games are closed universes with their own physics, deliberately, but still, the idea is there, the will to go beyond, to not only get better and better each time, but also to break the improbable barriers.
All this may sound rubbish or onanism (saying it politely eh!), but still, that's really how I feel about the concept of TAS. But I suppose these topics have already been subject to many discussions, eh.
Experienced Forum User, Published Author, Former player
Joined: 1/19/2011
Posts: 260
Location: France
... I haven't even properly introduced myself.
So here I am, 26 yo french old school player, been watching tasvideos for ages, but never really had enough will to make one nor register here and lurk on the forums. Still, I managed to make (at lest, damn it) a TAS last month, and I'm counting on making more and more.
I think I've watched around 90% of the published TAS on the site. I'm that crazy. Especially for watching TAS of games I've never played. TAS really fascinates me, and I can spend, and actually spend in fact, countless hours watching feats beyond suspicion.
Thanks to the community (especially #tasvideos) which provided me a lot of help, I'm not feared anymore. Yet I initially wanted to TAS a lot of SMS games (childhood memory, incredible experience with these games, etc), I'm already planning some things.
Anyway, thanks everyone for the help you provided and still provides, for helping the noob I am anytime I ask stupid questions.