Editor, Experienced Forum User, Published Author, Skilled player
(1508)
Joined: 7/9/2010
Posts: 1317
This game...
The frame-rule can't be beaten. Because there's no memory address for the frame-rule so I can't see the value.
Xipo's 1-3 doesn't sync anymore, because of the shorter loading in my version. And everything I do does not match time...
Editor, Experienced Forum User, Published Author, Skilled player
(1508)
Joined: 7/9/2010
Posts: 1317
Ewwwwww! A formation of vapourised water particles in the atmosphere are arranged to make up the word "SEX", but I'm a littel girl and i hate sex, eww gross.
Editor, Experienced Forum User, Published Author, Skilled player
(1508)
Joined: 7/9/2010
Posts: 1317
You can do Nach's Quiz. :)
To be more excact, you only need to be good at theoretical understanding the game. You should highly abstract the game and focus on it's rules that are mandatory for basic TASing. For high level TASing you look beyond the basic set of rules, in order to create an artwork.
Also watch TASes and read submission comments, even if you don't know the games. You may transfer tricks into your TAS.
That's not realistic, unless you have heavy bot usage. Or your game is only a few frames long, and is "impossible" to beat.
The difficulty for creating a TAS for a game depends on:
-How many ways there are to get to the end. More specific, the number of input sets that go from the beginning state of a segment to the end state of the segmentl within a fixed number of frames. The frame number decreases every time an improvement was made and thus lowering the fixed number. The closer the segment is optimised the less input sets there are.
-It also depends on the ratio between valid input sets (see above) to all input sets in a segment within a fixed number of frames. The lower that ratio is the more unlikey it is to find an improvement or at least an equally fast input set.
Editor, Experienced Forum User, Published Author, Skilled player
(1508)
Joined: 7/9/2010
Posts: 1317
Oh no, people sitting all day in front of their PC and teach themself, thus having no more freedom to do political demonstrations. :(
Just because theirs a product on the free market, doesn't mean the majority of people is going to use this product.
Because we are at CT: Why do chemtrail believers never wear gas masks and protecion suits?
Editor, Experienced Forum User, Published Author, Skilled player
(1508)
Joined: 7/9/2010
Posts: 1317
Here's another WIP up to 1-2: User movie #23991902808928296
It's faster by 4 frames.
The old WIP wasn't enough to break the frame-rule, one frame to slow. So I needed to save that one. The frame-rule stops on lag-frame, which means every reduced lag frame is one saved frame, even if it doesn't save time at first.
Editor, Experienced Forum User, Published Author, Skilled player
(1508)
Joined: 7/9/2010
Posts: 1317
Do you expect people to hack into your Google account and download the files there?
If I click this link, it goes to my Drive. You need to share the EXCACT link to your file.
Editor, Experienced Forum User, Published Author, Skilled player
(1508)
Joined: 7/9/2010
Posts: 1317
Yeah, that trick makes the run look not smooth. My primary interest is going for time without speed/entertainment trade-offs though. I don't know if there's differences between n64 and pc versions...
Also this is a low priority project right now, if people want to co-author, it would be nice.