Posts for TASeditor

Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
Posts: 1317
Happy Birthday to you, tasvideos. ♫♪♬ I tas a cake for you.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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Anyway this run looks solid. yes vote.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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Why didn't you start from a savefile, which already has Tails unlocked? In this case, starting from a savefile is allowed.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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Nice run. Yes vote. I prefer screenshots 6 and 9.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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Will there be a recording of the presentation somewhere?
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
Posts: 1317
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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I like it. Yes vote.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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The B button is constsantly held.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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xcd wrote:
I was just told about this submission lol. I had no idea it was being developed. Very cool, and some of the notes may help me improve the record further. Good stuff :) I seriously did not think sub 4 would be possible.
Sub 4 for this run, do you mean sub 6? Or do you mean the RTA record? Indeed this run would be 3:53 with SDA timing.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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Super Smash Bros 3DS Pilotwings Resort Metal Gear Solid: Snake Eater 3D Fire Emblem Awakening
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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That's a bit to much.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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Warepire wrote:
I had to abort the routing calculator, an estimate (not considering the variables) told me that it would take me 5 years with my computing power to calculate the best route. Feels like that would take too long.
Maybe cloud-computing can be a thing, if you get enough process power. I'm sure there are people who'd like to help.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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Spikestuff wrote:
TASeditor wrote:
Nice improvement. This is vault stuff, voted no for not being entertaining.
Yet again. MEH EXISTS! I cannot stress this enough
No = soft penis (Nothing in the run is entertaining) Meh = somewhere between hard and soft (It was a decent watch) Yes = hard penis (I instantly come w/o masturbating, run is very entertaining)
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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Nice improvement. This is vault stuff, voted no for not being entertaining.
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Post subject: sum tesswideos r nod pr0pper
Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
Posts: 1317
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
Posts: 1317
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch
Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
Posts: 1317
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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Yes, but it could take a shitload of time, depending how well the bot is programmed.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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MrGrunz wrote:
But the main problem is, that the lag of the cutscene can be manipulated by random inputs right before the cutscene starts.
Depending how inconsistent the lag is, losing time could save time in the long run, like it was done in Kirby's Adventure. Else you would need to either brute-force (guess not) the segment or ignore the time loss.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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TheKDX7 wrote:
It is a pity the games Lucky Luke are not appreciated in their just value but well it is a big yes of me obviously!
For normal playing this game is decent, but for a TAS it's to boring, cause of the autoscrollers.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
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Looks great. I'm leaving a yes vote here.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
Joined: 7/9/2010
Posts: 1317
Hello. Enjoy your stay. Can we see some TASes from you soon?
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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Just to point out again, a all levels run would be nice.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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hegyak wrote:
What would be the downside (aside from being difficult to verify on an actual console) of the TASer setting the initial RAM values to whatever they wanted?
That isn't allowed, because it needs to be a valid RAM stat, which needs come from a list with those valid RAM stats from real hardware.
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Editor, Experienced Forum User, Published Author, Skilled player (1508)
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How do we even make sure that the emulators have every valid RAM stat? Since the it is physical based, there could be more RAM stats than known.
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