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Frame advance is your friend.
Learn to use that, and you'll make much better movies.
Also, don't shoot unless you're going to hit something, or to affect something in memory. It just looks sloppy.
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nfq wrote:
Warp wrote:
Yeah. It's a well-known fact that sound, like all electromagnetic radiation, can travel in vacuum. Also, like all electromagnetic radiation, sound travels at the speed of light in vacuum.
Just because they can't do the same things doesn't mean they are not parts of the same thing. Light can't go through opaque walls but it can go through vacuum. Sound can go through walls but not vacuum.
You just proved to me that you don't have the slightest idea what the hell you're talking about. Light can't travel through walls, but what about X-rays or radio waves? Do you even know how the electromagnetic spectrum is organized?
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stickyman05 wrote:
i can imagine people might find this an unintelligent question, but it popped into my head today. Why do people prefer wireless mice and keyboards? I realize that it cuts down on cord space, and i also realize that you could take them across the room and STILL type on your computer... but who actually does that? i just bought a wired keyboard for 20 bucks and couldnt be happier... always plugged in, will never die, and no batteries required for use. i cant tell you how many times i had used i wireless mouse and the fucking thing died in the middle of browsing the internet/playing a game or a mixture of the two. anyways, that is my question and side of the argument...
I know a guy who does nothing with his computer but download TV shows and movies, and watch them on his plasma TV. He got a wireless keyboard and mouse so he can control the computer from across the room, on the couch.
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Brain cells communicate using tiny amounts of chemicals like dopamine and serotonin.
Where, precisely, does the energy to get those molecules going at c come from?
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Relativity comes into play every single day. Those GPS devices we all love so much? The whole network depends on incredibly precise time measurements. The satellites are whizzing around 12,600 miles up at ludicrous speed. If the engineers hadn't taken relativity into account, the whole network would have fallen on its face.
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Stephen Hawking, A Brief History of Time wrote:
The fundamental postulate of the theory of relativity, as it was called, was that the laws of science should be the same for all freely moving observers, no matter what their speed. This was true for Newton's laws of motion, but now the idea was extended to include Maxwell's theory and the speed of light: all observers should measure the same speed of light, no matter how fast they are moving. This simple idea has some remarkable consequences. Perhaps the best known are the equivalence of mass and energy, summed up in Einstein's famous equation E=mc2 (where E is energy, M is mass and C is the speed of light), and the law that nothing may travel faster than the speed of light. Because of the equivalence of energy and mass, the energy which an object has due to its motion will add to its mass. In other words, it will make it harder to increase its speed. This effect is only really significant for objects moving at speeds close to the speed of light. For example, at 10% of the speed of light an objects mass is only 0.5% more than normal, while at 90% of the speed of light it would be more than twice its normal mass. As an object approaches the speed of light, its mass rises ever more quickly, so it takes more and more energy to speed it up further. It can in fact never reach the speed of light, because by then its mass would have become infinite, and by the equivalance of mass and energy, it would have taken an infinite amount of energy to get it there. For this reason any normal object is forever confined by relativity to move at speeds slower than the speed of light. Only light, or other waves that have no intrinsic mass, can move at the speed of light.
An equally remarkable consequence of relativity is the way it has revolutionized our ideas of space and time. The Newtons theory, if a pulse of light is sent from one place to another, different observers would agree on the time that the journey took (since time is absolute), but will not always agree on how far the light traveled (since space is not absolute). Since the speed of the light is just the distance it has traveled divided by the time it has taken, different observers would measure different speeds for the light. In relativity, on the other hand, all observers must agree on how fast light travels. They still, however, do not agree on the distance the light has traveled, so they must therefore now also disagree over the time it has taken. (The time taken is the distance the light has traveled- which the observers do not agree on- divided by the light's speed- which they do agree on.) In other words, the theory of relativity put an end to the idea of absolute time! It appeared that each observer must have his own measure of time, as recorded by the clock carried with him, and that identical clocks carried by different observers would not necessarily agree.
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I've been thinking about that, and it seems to me that the only way to make a TAS on a CD-based game would be to have some kind of flag where the emulator pauses the movie when it's loading from the disk, and restarts when the loading is done, so the emulator would have to be designed with that in mind.
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No, the speed of light is the absolute constant in the universe. Even black holes don't affect the speed of photons, they can only affect their trajectory.
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superjupi wrote:
Amusingly, my noticing that you were listening to Bloody Tears got a bigger 'AUGH!' response than your wallpaper. :p
If Castlevania never remixed/arranged/otherwise used that song again, you wouldn't hear me complain. Need to show some love for the town theme in CV2 for a change.
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I seem to remember that the 1-player run of Sonic 3 & Knuckles was obsoleted by a run that used Tails on occasion, so as long as you make use of P2 whenever it seems appropriate it should be a non-issue.
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Honestly, I'm not liking this as much as I thought I would. There just aren't enough maps, and I think they pared down the gameplay a little too much. I played Q3F for years (never played TF or TFC), and I'm finding it hard to adjust to such simplified gameplay. Supposedly, they took out grenades to make the classes more distinct, but without the demo's cluster bombs, or the scout's flash, they're just not the same.
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Question: on the last level, around frame 21500, you hesitated at an electric barrier, then immediately afterward picked up health. Would it have been faster to get hit?
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Bisqwit wrote:
nfq wrote:
suicide = reset button. death warp.
<Ob. Off-topic> No, it's power-off. Reset button would imply a new fresh start. I say procreation is the reset button. It allows the offspring to start from scratch without the burden of accumulated illnesses, learned misconceptions, traumas etc. gained by the parents (with certain exceptions though). It is the renewal. Suicide is an erase without backup.
Depends what religion you are. Reincarnation would let you start over. :P
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I was just playing the Crysis demo with the settings jacked up to High, and it was pretty choppy, but when I whipped the mouse around and the motion blur kicked in, it looked noticeably smoother, even though the framerate was probably lower.