Posts for Tompa

Tompa
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Omnipoint: I tried to test different route in that room, and it wasn't faster to use PP between the pillars. Unless I didn't do something wrong while testing it.
Tompa
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I was going to ask if I should avoid a damage boost for the sake of not hearing the beeping sound. Shall I? Also, the boss fight came from Erokky's run. I tried to change it and managed to save 8 frame in the fight itself, but the problem there was that the heart was way too high in the room so I couldn't grab it at once, so all those frames were lost. So all the credit for the boss fight goes to Erokky. Thanks for the feedback! And thanks for the avi, was0x. Edit: I uploaded the movie to Youtube as wel. http://www.youtube.com/watch?v=lVAqgiZ9K-c
Tompa
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Boss done, boots taken. http://dehacked.2y.net/microstorage.php/info/1075561802/ALttPAny%25Improvement%20-%20Kopia.smv 750 frames ahead of Erokky 1688 frames ahead of Published run. If someone could make an avi of it, I would be happy :).
Tompa
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In the first light room in the sewers, the room with the bomb able walls. Before the entrance to the dungeon and in the room with the first key. I'm back at two rooms before the boss now, sucky manipulation as usual... sigh...
Tompa
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I redid from the end of the sewers. I just got the big key and am 19 frames ahead.
Tompa
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Couldn't you make him land on a bomb after he has been blown away by another?
Tompa
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When I tried that room I forgot to walk down before I could grab the key... So I didn't think it would be faster, but it saved 3 frames apparently. I'm going to redo from there and in case I end up losing everything, I have backups ready. Edit: Hmm, but because of the 4 frames damage rule, I'm not sure that I'll actually save something here... Stupid game
Tompa
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So I only need to save one frame then... *SIGH* Let's see what I can do :/.
Tompa
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Took me 13 shitty frames until it was nice for me... Only solution, as I see it, is to improve the previous room with another frame and I might, but most likely not, get better manipulation. I've tried that room a lot and I haven't managed to do it... Even though the manipulation there isn't perfect either, stupid skeletons. I guess I'll continue with the boss anyway.
Tompa
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"The few frames" I don't even know how many I have to sacrifice... Has to be at least 10, which is way too much.
Tompa
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When I made him go down I was just upset because of the room so I held fast forward for a long time and when I tried, he went down. But I've delayed them to open their eyes for 9 frames, but he is still walking down at the same frame, no matter what. I haven't tried to delay the entrance to the room by more than 2 frames however.
Tompa
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I won't stop doing this run, not if I have a good reason for it. I'm just taking a break for a few days. I'm trying to get Arne's motivation back as well. I've tried to delay, and it works at least but loses way too much time... I just can't come up with any other solutions. Will watch the WIP later. Edit: Can't access the smv anyway...
Tompa
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Thanks for some feeback, Dez. I believe I know which snake you mean, and I tried to get them all to not be in the way, but I wasn't able to do it. And I presume I've never seen that WIP before.. Is it somewhere in the topic? Is the guard boosted further to the door if you charge to the left? I guess I should have tried that as well :/. I could possibly redo the castle - Sewers part and hex it in later if I manage to save time in there. Right now I'm in the room before the first boss, but I'm having some problems... http://dehacked.2y.net/microstorage.php/info/956512620/ALttPAny%25Improvement%20-%20Kopia.smv The second cyclop, the one to the left, is supposed to walk down after I shot it. So the arrow will hit it earlier and I'll be able to pick up the 5 arrows it will drop. It did this in Erokky's version, but for some reason I can't get him to move the same for me. I've tried to enter the room later, used a lot of different positions, slashes the sword before shooting the arrows etc. Nothing works... If you are able to help me with this, I would be a happy man. Meanwhile I'll just continue with my DKC TAS instead, I just can't stand that room anymore.
Tompa
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I have been able to use "Save as" thousands of times without any problems... Only problem I have with it is that you can't hex when there's a reset in the movie, as far as I've been able to at least.
Tompa
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Last time we discussed that, we decided to not include the bomb and arrow upgrades in a 100% run. Just because it will take a very long time to collect, they aren't needed at all and are very boring to collect. I calculated before that you would need a totalt of 2120 rupees for everything in the game, and I might have done some wrong calculations as well.
Tompa
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If you watch the WIP I posted, you will see that I'm using damage boosting. A boost doesn't save much time and after it's dungeon boss you refill your heart which takes more time than what a boost can give you, IIRC. I will try to damage boost in the run when it's possible but I also have to keep in mind that I would need a heart refill for it to save time...
Tompa
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Answered this in IRC, but I guess it's good to post it here too. <Tompala> Atma: Yeah, there are some stairs where pixelporting (Name of the trick...) isn't possible to do <Tompala> Well, the thing is... it is possible, but you will go into "EG mode" if you do <Tompala> I noticed that if the stairs and the upper floor are using different background layers, pixelporting won't work Hope you understand my bad explanation.
Tompa
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It is WIP time! For those who don't know, I'm working on an improvement to Flag's run and just made it to the Sanctuary. I am 699 frames ahead of the published run and 352 frames ahead of Erokky's run. http://dehacked.2y.net/microstorage.php/info/130768540/ALttPAny%25Improvement%20-%20Kopia.smv
Tompa
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Well...
Tompa
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Neat improvements there! And too bad I couldn't find a missed corner boost (Except those you explained for me;)) so you didn't have to redo, oh well :D. Good run, yes vote indeed.
Tompa
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Who voted no, and why...?
Tompa
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Marcokarty wrote:
105% run coming?
Read through the topic ;).
Tompa
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Haha, yeah :D. Going to be so fun to climb the trees again :).
Tompa
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We have been working on the 105% for awhile. But we took a break once we reached Low G Labyrint. Specter wanted to take a TAS-break he said, but we'll get back to it eventually. Watched your new version as well, nice to see that you improved that much:). My yes vote, is yours!
Tompa
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BotW and IC are no main dungeons, so there is no point in doing them And there's no real boss in either BotW or IC, it is finished once you grab the unneccesary item in there... Increasing the length of the dungeons, like the Water Temple, would only start even more discussion about tricks that weren't used etc. It's not it should be neccesary to run into a room to do useless stuff just to increase the length of it, even though it might be more entertaining to do. I'm giving this another yes btw,