Posts for Tompa

Tompa
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Hehe, I guess I can give you a comment here as well :D. Very nice so far Chef. ^^
Tompa
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Yeah, manipulating is a bitch... I can manipulate the boss to show up just as the first life meter goes up. But that never happens in the movie... so I'm a bit annoyed. I improved it a bit to the boss. http://dehacked.2y.net/microstorage.php/info/4101/Super%20Star%20Wars%20%28U%29%20%28%21%29.smv
Tompa
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I won't change to hard mode, it's going to be much less entertaining. And about the other two games; if I can make this one good, I might give the other ones a try (Starting with Return of the Jedi.). I know a few tricks on that game. Back to the run. I haven't played for a few days now. I've improved some parts in the first lvl and am trying to make the boss appear, but it's still the same problem. I'll make it sooner or later I hope.
Tompa
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Have mercy, lol. I suck at the game, and if I choose Jedi mode I'll only take more damage during the run. Which will make it a lot slower, and I don't think it's "worth it"... Have remade a part where it desync, which caused a desync at another spot. Hopefully I'll make the first lvl sooner or later...
Tompa
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Here's a test of the first lvl. http://dehacked.2y.net/microstorage.php/info/4028/Super%20Star%20Wars%20%28U%29%20%28%21%29.smv It will desync at the boss, because it doesn't show up as early as it did while I recorded... Can anyone "see" if I'm doing something wrong. Or if I'm using the wrong settings etc.
Tompa
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Indeed I have. Could it maybe be because I'm holding L+R+B to slide too much? Because I'm not pressing on the very frame when you can... Can't be arsed to do that. I tried a "no slide run", and that worked. And I didn't use any specific settings that time.
Tompa
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Yes... I'm recording with those settings. I'm not totally stupid^^. But I've most of the combinations, nothing works. I just get different kinds of desync all the time, so I guess it affects it somehow... Using Wip timing and Fake Mute made the enemies act different. When I treid the Sync Samples, he never picked up the gun... And etc. Seem hopeless for me.
Tompa
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No, it doesn't work... I said that I've tried all the settings. And I can't understand why changing the sound would have anything to do with the enemy set ups, which is the problem. Suddenly an enemy appears in the ground which wasn't there while recording. WTF?
Tompa
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Super Star Wars, the first one.
Tompa
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Ok... These bitch games shall be done! And I shall play Super Star Wars like insane to get a nice run of it. I did the first lvl very good, but it keep desyncing whatever I do. I need some help with the desync problems and I'm willing to give it a more serious attempt! So if anyone know how to get it to work, please tell me, I'll practice meanwhile.
Tompa
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You use turbo with the sword, so it took you a few frames extra to charge you sword, isn't it?=) I meant after the room with the bombable wall, instead of inside the room with the key.
Tompa
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Looks good, nice job. Have two things to mention however When you bomb the wall to get the second key, was it possible to manipulate the enemies while going the train instead of after the room? I presume you tried this, manipulating enemies sucks in this game. Just before the boss room. If you jump into the big key door, you can open it earlier, saves some time and you don't really need to remake anything=P. Nice job. Am glad to finally see a new Wip from ya! Keep it up. The boss is quite simple really. You only need to time the bomb drops and jump around to make it entertaining :). I think you shall take the heart container actually... You might damage boost a lot, and it'll only cause you to lose ½-1 second. But do you think...?
Tompa
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Beautiful! Looks awesome!
Tompa
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I now realize how big pain it must have been to manipulate perfect setups... My first thoughts: How much faster is it to use S&Q after you've taken the first key? Can't be by many frames... Wouldn't it be faster to S&Q after the third key as well? The one at the many bombable blocks... Haha, loved how you used the pitglitch before pushing the "roller thingy" ^^. Very nice boss fight, perfect! About taking the heart... Hmm. You can manipulate some places with only pressing u/d/l/r buttons. Didn't do any testing or so, but I got a different enemy set up anyway... Or else it might be that I went longer in one screen until I switched to the other one. But I don't think it would be neccesary to get the heart container. That would be if you could save some time with damage boosting. But I don't know, hmm...
Tompa
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If my other route is faster, you could do like this to get the bombs without losing time: http://dehacked.2y.net/microstorage.php/info/3908/Boss.vbm
Tompa
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Hmm, that's interesting actually... I was quite sure that it was faster the other way. Oh well.
Tompa
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I am at least able to manipulate bombs from the jars just before the boss without using the sword or killing enemies. Would that work then?=P I have not been able to get any items from the jar that you have to lift though, but from one of those besides.
Tompa
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Yes, sadly it does. That's why I mentioned that you could manipulate the miniboss to drop some enemies, if it didn't cause you to lose time, to get some bombs from. Is that impossible you think? I belive you could do it...
Tompa
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Here's the route I mentioned in my Dungen Route "guide" http://dehacked.2y.net/microstorage.php/info/3906/D2Route.vbm Of course you shall use the pit glitch. Weren't you able to do like that...?
Tompa
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Yeah! I "knew" it was possible to do the key trick there! I now realized that I didn't try it fully. VERY NICE CHEF, YOU ARE AWESOME!^^ I also think you can do it at the Eagle Tower entrance as well. That would save a little. On to dungeon 3. Haven't got much to say about this one more than what's mentioned in my improvements list. I'm going to play through the dungeon now just to see if more timesavers could be found. You could maybe kill the eye in the beginning to avoid going back there later... L+R glitches could do it, right?:) *Am trying*.
Tompa
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No problem. Was just wondering where you'd gone as you said you would post a new wip after a week:).
Tompa
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So you wanna do one then? :D EDIT: Is it ok to use this kind of warping in a "non warp" run? http://dehacked.2y.net/microstorage.php/info/3829/WaterGlitch.smv
Tompa
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I couldn't find anything to point out. Just a thought... If you didn't S&Q after the last leaf, would you be able to get the PoP then? I don't know the numbers in my head, so I haven't calculated on it. Very nice wip. Loved how you took the first leaf, that was quick :).
Tompa
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So. I've now then everything that can be done in the game. So I'll focus with my FAQ's now, ooooh yes:). Ok, who's willing to do the optimized TAS then? Lol.
Tompa
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L+R, slash sword, release R or L. You don't need to wait for the sword to start charging. Work the same way with U+D. If you walk longer paths in the underground, it might save a frame or two. It's funny to watch too ;D. http://dehacked.2y.net/microstorage.php/info/3800/GlitchingAround.vbm I give up with taking items with Link from distance, it seems impossible everywhere except at the sword, annoying... Yeah, I think you included all combinations there. Glitchy game:)