Posts for Warepire

Warepire
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CoolKirby wrote:
One minor problem I would have with using no memory card is that if I work very hard on this TAS and it gets published, then someone might use a formatted card, save 1 frame, and obsolete my movie. But I suppose that's pretty unlikely.
I am assuming this TAS will be over 20 minutes of game play, if that is the case a 1-frame improvent is not considered enough of an improvement to get accepted on it's own.
Warepire
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Your graphics card may not support the shader versions that Dolphin uses as Toad King said, however, try to update your graphic card drivers before we say for certain that it is the problem. Updating the drivers on my laptop enabled shaders for me, maybe something similar can happen on your card (support for later shaders added through software or "unlocked" in hardware) Otherwise you will just have to use the OpenGL backend until you can get a new graphics card.
Warepire
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That looked pretty interesting, if the game has less glyph collecting and more fighting further on it would be nice to see a full TAS of it. Please do continue with it.
Warepire
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skater43 wrote:
I have no idea what I just watched, but you can't argue with the results. Yes vote.
Couldn't have said it better myself. (And I watched this 5 times)
Warepire
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Make sure to note the IL speedruns of this game on YouTube, specially the risky strategy ones, they have some insane block-pushing. I think though that the original DOS version is better to be TASed (better music, nicer graphics). Not sure though if JPC can run that game, I should try that someday.
Warepire
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Nice improvement, yes vote.
Warepire
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The new trick/glitch made this a tad bit more interesting than Aqfaq's run. It still feels like an eventless version of SMB. I'll vote meh on this.
Warepire
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Looking forward to the progress!
Warepire
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I got nothing on this one, good work, keep it up!
Warepire
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This had all the running to the right of SMB... But without any of the insane jumps, wall glitching and entertaning enemy kills. Going to have to vote no on this.
Warepire
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What just happened here? Yes vote.
Warepire
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I agree with moozooh. I vote for the symbol being a lit lightbulb too.
Warepire
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Sadly I wont have 8 hours to spare watching this TAS in the next weeks so I wont be able to vote in time... Though this screenshot from the submission made me more interested in seeing the run than the suggested ones: http://img135.imageshack.us/img135/3536/snap003gu.png
Warepire
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Save-state stability improved by this commit: http://code.google.com/p/dolphin-emu/source/detail?r=7564
Warepire
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I remember reading a review about this game and it looked quite interesting even though I never got around to play it. I believe a TAS would be quite entertaining. Go for it!
Warepire
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Cardboard wrote:
Som gymnasielärare i engelska måste jag få påstå motsatsen, det är en väldigt stor del som inte alls är duktiga på engelska, tvärtom är de rätt upp och ned värdelösa på det. Däremot har denna massa ofta det goda (?) omdömet att offentligt ej demonstrera sina kunskaper inom engelska, så vi hamnar under intrycket att nästan alla är bra på det. Personligen tror jag att de flesta är ganska bra på att göra sig förstådda, men deras stavning, grammatik och så vidare påminner om walesiska.
[off topic] Jag glömde nog bort dagens ungdommar när jag postade min kommentar, jag gick ut gymnasiet för 4 år sedan och de flesta av oss som läste programmet hade VG eller bättre i betyg, och detta var EL-Datateknik (de flesta valde detta program för att man kunde spela datorspel på rasterna). Något som jag märkt är att ungdommarna idag har en helt annan inställning till skolan, en ganska skrämmande inställning, en polares syster som läser 2a året på gymnasiet idag shoppar heldre kläder än går på lektionerna, sen så förväntar hon sig att min polare skall lära henne allt hon behöver kunna i ett ämne dagen innan proven. Och vad man ser på sidan tjuvlyssnat.se när det är gymnasieungdommar som konverserar blir man ju vettskrämd... Jag tror dock inte vi i Sverige är unika i detta fenomen, det verkar finnas överallt. [/off topic]
Warepire
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Awesome WIP, I cannot see anything that would lead to an improvement. There is however one error: You have saved 21 dragons in the WIP, not 20 :P
Warepire
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kuja killer wrote:
nahh i seriously doubt it. megaman 1 and 2 were programmed in 1987-1988, and it was quite poorly done considering the endless number of bugs and glitches. it's NOT the games that were bad, just the coding in my personal opinion. It was greatly improved very much starting from mm3 and up. megaman 10 programmed in 2009/2010, and i'd think they'd test everything much more thoroughly, and programming things more accurately compared to 20 years ago for NES. sure there's just a couple little tiny things like the tripple blade bypassing invisibility, commando man's totally screwed up routine where you can fire every frame only if he's in the jumping phase, but there wont going to be any serious game-breaking glitches and stuff like the NES games. Not trying to sound negative or anything like that, just only saying if you know what i mean.
[off topic] Today it varies greatly from game to game, look at God of War 3 (NG+) or Tomb Raider Underworld where massive shortcuts exist due to both bad programming and poor design. [/off topic] Sorry, I just felt this had to be added.
Warepire
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Now I am not entire sure how FBA works as I never used this emulator but if the emulator is anything like the command prompt regarding directory parsing your problem then lies with the dots. The dots are actually directories, one dot means "this" and two dots means "previous", those are the only 2 directories based on only dots, try the following for a dir and see if this helps: ../../Arcade/Roms
Warepire
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I started drowsing off due to boredom at the 4 minute mark... Voting no for game choice as I cannot see this game getting any more entertaining.
Warepire
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Seen the encode now, superb run and very entertaining. Voted yes.
Warepire
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I followed you in the discussion topic even though I never had anything to add. I will wait for the final encode before I vote (running Dolphin on my PC would make it sue me).
Warepire
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I hated this game so much after playing it at a friends house, watching Brandon just blazing through it like it's nothing is an amazing feeling. Well done, you have my yes vote.
Warepire
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I wanna shower appreciation on the PSXjin development team for adding cue support to the emulator!
Post subject: New N64 emulator in the works
Warepire
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I am usually very slow at seeing these things so I am sorry if this is really old news: http://www.emutalk.net/threads/52511-On-the-road-of-accuracy/ There is an accuracy oriented Nintendo64 emulator in the works and I for one am eagerly looking forward to betas of it. PS: Sorry if this topic should be in the "Other emulators" section