Posts for Warepire

Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
Warp wrote:
This is most definitely not crappy, but in fact one of the coolest things I have seen in a long time. It's so cool that I was tempted to make its own thread just to post this video to get more visibility for it. Well, here it is anyways: http://www.youtube.com/watch?v=m1pchpDD5EU
That was totally epic. And made by a Swede... Another of those few not making me ashamed of being Swedish.
Warepire
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This game is an abomination, and a horribly broken one. If Frankenstein would go to a Halloween party, he would go as a Cheetahman. (Crappy joke) Great TAS, this punishes the game even more than Phantom's run. And I loved how you battled the Rhino-dude. Yes vote.
Warepire
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Came around to watch this and I say it is very good and I like the concept of using the sword only where the game forces you to do so. Everything looks well planned and well executed as well. I remember when I played this on my NES and made link screen warp to the over world map area, I got so scared and I thought I had broken the game :P (I was only 9) Yes vote.
Warepire
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This can probably be interesting. Make sure to run this as a 2 player teamwork as that will probably be a lot more fun to watch than 1 player.
Warepire
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Everything about this game should be left in the past! On the other hand, This is a pretty nice run of a horribly broken game with crappy but catchy music. This is as adelikat said an epitome of bad game choices, but I will still vote yes, just because the game is so horribly broken and that you showed it off in the most amusing way possible.
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
Cheetamen II was rejected for poor game choice, I will hold my vote until I've seen an encode... tested over 15 different U roms of Action 52 (4 of those had the tags you mentioned), none syncs.
Warepire
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This looks like a really well made TAS, the music in this game is quite bad though... yet it is very catchy, entertainment wise this was a little dull but I still think it is worthy to be published here. Yes vote.
Warepire
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Voting No. Does not beat a console play through of the game with the same restrictions. Also 54 re-records? That's very low. I recommend that you open / participate in a topic at the NES forum about this so that you can post WIPs there and get feedback on those. Saves you a lot of time from making poor submissions and it does not clog the submission system with unnecessary gruefood.
Warepire
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That was hilarious. This should be nominated Funny TAS of the year! Yes vote. And suggesting it to receive a Star.
Warepire
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sameasusual wrote:
I'm confused about the timing. The publication says 21:43.xx, yet the last hit on Wario in the video is at 22:04.xx or so. What accounts for this discrepancy?
21:43.52 is the timestamp of the last button press required to beat the game.
Warepire
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Critical five wrote:
Since yesterday, even after clearing my browser's cache and cookies, I've been seeing this on the Alden / Popular Games page : It appears to be the case of every "Most popular" movies (called by something like [module:displaymovie|id=1330]) , but not the others (called by sth like [module:displaymovie|name=mario]). Furthermore, Alden/PopularGames is the only page where I can see this strange bug.
I see this too. Using latest Opera build.
Warepire
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Besides what is already mentioned I discovered something interesting when I played this several years ago on my SNES. It is probably widely known but I think it's worth mentioning anyway: Taking damage resets your fall distance, thus taking damage after a long fall will "remove" the knocked out animation. This is specially useful in Aztec and Space. It was also useful in the first Pirate Ship level but Nitrodons route used in the WIP skips that area very nicely. Lost Vikings II does not have a 3-player mode for any console as far as I know. Lost Vikings 1 has a 3-player mode on the Genesis version and is therefor the preferred system for that game.
Warepire
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Let me toss in another "WOW, That was totally awesome".
Warepire
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Quite entertaining and a very nice improvement to the published TAS. Yes vote.
Warepire
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I would recommend that you switch to version 1.51. Otherwise you can probably hex-edit those "trash" frames out.
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Mothrayas wrote:
NTSC (USA, Japan) is OK. PAL (Europe, Australia) isn't.
Actually, PAL is accepted if there is no NTSC version of the game released. Terranigma for SNES has this exception.
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
Derakon wrote:
If I recall correctly, the PSX D-pad is connected underneath the surface of the controller; it only looks like four separate buttons. I could be wrong, though.
The original Sony controllers are connected underneath the surface, when it comes to 3rd party controllers it is not guaranteed... but they have others ways of protecting against U+D/L+R. I have a controller that is separate buttons, but they all go through a tiny chip instead... probably some timing gate.
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
I got the feeling that nothing special was achieved by TASing the game... after all the minigames are on a timer. It was borderline boring to watch as well, it is way more fun to actually play the game. Weak Meh vote, borders to No.
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
I hated this game with a passion when I was a kid... I used to drive me insane. Superb TAS and a nice improvement. Yes vote.
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
Nice new strategy and nice improvement. Yes vote.
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
That was entertaining and quite an improvement. Yes vote.
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
I think the latest versions of bSNES have netplay... unsure how many players though. Check that emulator out.
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Status update?
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
arflech wrote:
Warepire wrote:
So far I have not found one that forces this... but the best one I used is the TeaTimer that comes with Spybot S&D. No matter what browser you are using you should really use Spybot S&D, because the immunization function is one of the greatest innovation I ever encountered.
I ended up disabling TeaTimer because it hogged system resources and kept bothering me even about legitimate Registry changes...even as I was about to reboot because of a software update, giving me almost no time to confirm or deny. However I do make sure to immunize on a regular basis (it's a bit outdated though, like it doesn't work with the new Opera urlfilter.ini location), and also to use SpywareBlaster, which only partially immunizes, and then only works on IE and browsers based on Firefox.
I agree that the TeaTimer is far from perfect but it is the best guardian I have found, if you know a better one I would love to know about it. I have informed the Spybot team about the new location of urlfilter.ini, hopefully the next Spybot version will have fixed that.