Posts for Zurreco

Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
when hit, you go into a jumping state. when you jump on to stairs, you can mount them if youre holding up when contact is made. however, unlike jumping, you lose all control until you hit the ground if youve been hit.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
i asked bisqwit if he wanted me to resubmit it, and he said yes. the end.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
would you be doing this for pure speed? i think it would be incredible (if not impossible) if you could keep a good alignment the whole game through.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
alright, im giving this movie a shot. ill be headed for the phalanx demon ending (second best), which unfortunately requires a lot of retracing. due to the infinite lives part of the game, ill have to kill myself a few times in order to save a few minutes on the run. as of right now, the only things that will be difficult to control are the underwater portion of the temple and getting money for the imp and death spells in the beginning (ovnunu's children are fodder for the imp, and death kills fliers and phalanx like no other). estimated time for run: 25 minutes. edit: make that between 35 and 40. im at 29:40 and ive just gotten arma's time crest. one more run through the ice level, one through the forest, and two through the temple, and i should be set to fight phalanx. pray that the fight is quick and painless...
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
about the playback deely: once i restarted my computer, everything goes off without a hitch. sorry about the mix up. i do believe the tinkering i was doing with my ZSNES somehow affected my SNES9x settings. also, i never said i couldnt play the movie. i just said that when the movie comes to an end, sometimes the program will close. either way, that was then and its been fixed. and the double post is apparently due to the fact that i clicked 'save' in the submit field, but then quickly executed a stop command so i could double check something (mainly leaving the comment about the playback). i guess the movie still went through.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
there arent really enough combos per character to make the run very interesting. sure, an assortment of medium to high skill combos and victories, along with flawless victories and quick times, WOULD be interesting. go ahead and try the run. i dont think youll dig the outcome too much, but theres only one way to find out.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
i believe if you watch your movie, and then make a save state right before the movie end, you can continue from there. cant help you on the recording part, though.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
MetaKnight's game alone would suffice for a run. Dynablade might also be interesting. However, games like the Great Cave Offensive (which would take too long anyways) and Milky Way Wishes require too much hunting for skills or items. Like Bisqwit once said, its more entertaining to see things done quickly and professionally, rather than focusing on item/skill finding. And yes, wheel, , jet, and yoyo would be heavily overused in speed sequences, whereas plasma and hammer would be overused in fight sequences. lets see people use suplex for loophole effects (and there are a few).
hi nitrodon streamline: cyn-chine
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Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
getting back to the main topic: are we shooting for best ending or just fastest end (without the shortcut end, which doesnt include 3 levels and the real* final boss? i would be fine with the latter. also, if you were wondering about where/what youre supposed to be doing in the game: many people get confused about why the air stage ends their game so quickly. what the game alludes to, but doesnt directly represent, is that you are supposed to jump into the wind vortex at the end of the chasm portion of the level. follow through, defeat arma, and you will unlock a few extra levels. *real refers to Phalanx himself within his own tower. if you replay the game with the infinity crest and all items, you can fight a third and final boss. however, this adds a lot of tedious level recaps and item hunting. edit: i will be trying this attack. i just need to ask; do you need all of the life capsules to unlock phalanx's demon form? if so, thats a lot of extra bosses and a lot of returning to places (sewers, colloseum, temple, etc). edit 2: apparently you DO need all of the life points in order to get phalanx's demon form. im not so sure if i want to do this anymore :/
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
ive got a friend who did draw three in 42 seconds. too bad i have no proof of it.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
you do realise that (for EVO) you dont have to upgrade to the highest jaws all of the time. a few small upgrades for speed can be much more effective than a few upgrades for offense/defense.
hi nitrodon streamline: cyn-chine
Experienced Forum User, Published Author, Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
actually, i was just thinking of doing a time attack for this game. ive beaten it inside and out so many times that it only seems logical. of course, this is if i give up on an inspector gadget rush. and an EVO rush.
hi nitrodon streamline: cyn-chine