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This was in no way optimised, and it was barely entertaining. Voting no. Try redoing it with frame advance (and a higher difficulty!).
How this game was even made without detonating Japan is beyond me.
Experienced Forum User, Published Author, Former player
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Punchin' spiders in the name of justice!
This was surprisingly much more entertaining than ziplock's run. The level routes looked perfect to me, and the general level of play was more than I could expect for this game. Voting Yes.
As for a screen shot, I'd rather see one where you punched the two Frankenstein-esque guys at once while passing through them, or... well, anything with action would be good. The picture you selected is really tame.
Experienced Forum User, Published Author, Former player
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That should teach you to use ebaumsworld, then.
I'm afraid that, if the Linux and Windows versions are too different, I can't supply you with a copy. I'm saving you a lot of hassle, though: I've had the game for 2 years and I haven't been able to beat half of it.
Experienced Forum User, Published Author, Former player
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So you switched to the J version because...? Dialogs that can't be appreciated and extra useless information under the bosses? I thought people only changed ROMs when it was proven that time could be saved. While I can appreciate your reason for switching ROMs, I think you lose more entertainment from this, since not everyone understands the language. Being able to read what is being said was a nice little bonus in the old submission, and that is now lost.
That being said, every non-action part of the run was instantly less inviting, and was therefore less entertaining by proxy. However, I know this game inside and out regardless of what language it's in, and I'm going to vote yes for this. Very entertaining use of tricks and glitches.
Experienced Forum User, Published Author, Former player
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That sounds both slow and boring, in my opinion. If it's about speed, make it fast. If it's about points, rack em up. If it's about "entertainment," you'll always run in to a slew of people saying that your run is not entertaining.
As many have said before, SSB just doesn't seem to be suitable for this site.
Experienced Forum User, Published Author, Former player
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Therefore, the problem is because of people playing the movie at 2x speed (who plays a 10 second run at 2x speed?) or people playing the movie on lame media players.
Maza != Blame
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That was, essentially, what comicalflop's run was. Maybe SSB just isn't a good game to TAS, since it will either be entertaining but terribly slow or fast but terribly boring. Attempting to find a middle ground in there proved to be even worse than the two extremes.
Experienced Forum User, Published Author, Former player
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Since it's happening in very isolated events (<5 people claiming to experience this), I'd say it's more of a problem on your end, as opposed to Maza's.
Thought I also prefer MPC to VLC, MPC will probably never be able to perform as well as VLC can without lots of rewrites and updates. That being said, stick with VLC.
Experienced Forum User, Published Author, Former player
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I think it should be obvious that all rejected runs already have a home to go to...
That is, shoddy backwater tripod sites and YouTube, where they are overshadowed by thing like "LAUGHING BABY" and "BUSH IS THE DEVIL."
If someone wants to get their "entertaining" (read: not entertaining enough) runs to be hosted somewhere, they should get in touch with Arc, since he has that superplay temple and all.
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If people are going to throw a fit over such a small improvement, they can go ahead and NOT download the movie files, since "the improvements doesn't merit showing interest" (or whatever argument they have).
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comicalflop: I think you think I'm talking about Snowhead Ascent. I'm talking about inside the Temple. You don't seriously think you can get spike power in the distance of one planted snowball, do you?
Experienced Forum User, Published Author, Former player
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Well, MK4 is so unlike the rest of the MK games that I feel it isn't representative. I would say that MKTrilogy would be the most representative (and that that should replace teh SNES runs, if that is the will of the masses), but MK4 should be published separately simply for its hilariously campy production values.
I'd like to see a run of every MK game (so long as it's entertaining). Just for the record.
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Oh, ok. No, the heart does bounce twice, and if it hits the fence or a tree, it bounces back. That being said, uprooting against a tree/fence would save you a tad bit of walking. The hear will never leave the bounds of where Link can be, though.