Posts for agwawaf

Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Warp wrote:
Are you really saying that it's just pure coincidence that you just happened to give the exact same low rating to someone's run, when they first had rated your run low? Twice?
True. If I rate with spite, I will never do a method came to light easily. If I do, I'll rate almost same, but not same. By the way, Mr. Warp. How about rating which graduately become lower and lower? I felt like shit and disgusting. Didn't they rate with spite? Did they harasse me? Even if not, at least I felt like shit and disgusting. I think that fair rate is first impression. Because a man lose interest in a thing a man do same many time.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Warp wrote:
Rating someone's run low because they rated your run low is not being honest.
Hmm? I never said that. Anyway, I'm sorry for my attitude. I'm not good at English, so I don't express my feelings well and I didn't intend to be bad attitude.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
DarkKobold wrote:
Your rates just happen to match perfectly what others rated you? Additionally, your first comment suggested that you had rated out of vengeance. I'd strongly suggest you consider removing those ratings, seeing as you admitted it was out of revenge; otherwise, they'll be removed for you.
In honest, NitroGenesis and Sonikkustar should be mentioned first. How did they need to change lower and lower? If both of them didn't have intent to change lower and lower, would they think that author felt something bad? Additionally, I think that rates frequently changed are out of spite. I hope you to remove all unequal rates to me or from me for me, please.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
moozooh wrote:
agwawaf, I believe you're taking the idea of rating very seriously—more seriously than it deserves and more seriously than it makes sense. Everybody has a different idea how and why to rate movies, how to appraise technical quality, and so on. For instance, I use it as a personal catalog of movies I have watched, to be able to tell at a brief glance which movies are my favorite, which ones I believe to be improvable, and which ones I find boring. And yes, I also change ratings over time (retroactively) to a lower value when an improvement, if I believe it made the older movie look worse in some way—this is often the case with optimization-heavy games like Super Metroid. I don't think anybody has got a personal grudge against you so as to purposefully downvote your movies. Again, don't take this too seriously. And, what's most important, always be above petty vengeance.
True. I didn't say I have rated unequal. I rated seriously. I rated game I am not familiar with seriously and then my rates went that.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
You and Sonikkustar definitely had intent to make my run under-rated. The reason why I felt that is that you and sonikkustar's rates changed lower rate than they rate first. However, other players's rate never change, higher or lower. Also, I saw you and sonikkustar's all rates. Both of theirs are just unequal and stupid. P.S, I saw guys who rated my runs's all rates. But I couldn't find unequal and stupid things. P.S2 I am not angry about rate I don't like. I got angry that you and Sonikkustar's rates changed lower and lower.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Nice work! YES!
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
The 5th screenshot from the top of your 1st post here, only MegamanX and charged shot picture.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Nahoc wrote:
Archive.org download. Archive.org streaming.
Thanks for your encoding!
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Mothrayas, thanks for your explanation instead of me.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
All, Thanks for positive comments :^D
AngerFist wrote:
What is your next project? Would you consider working on X5 100% run?
I have never played MMX5. So I can't work on X5 because of no knowledge of the game. Maybe my next is MMX any% or 3rd multiple playing. But I don't start to do next right away. I'm tired now :P
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Thanks for comments, all!
Derakon wrote:
It'd be nice if there were some description of the new techniques displayed in this run. For example, apparently firing charged shots lets you jump again? But anyway, clear yes vote.
In honest, I don't have confidence to explain techniques in ENGLISH and I have never used description of Youtube. But I will try description later.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
I'm at starting position of the last stage. I saved more than 2200 frames now. My submission will come really soon!
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
I'm currently working on this. I finished the intro, 8 bosses, 2 revisits and I saved 1400frames so far! I don't release my WIP because my submission will come soon!
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Wow! I watched your run, Tiancaiwhr. And I found many excellent things! Great job!
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
I hope to watch new run of the game :0
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Nahoc wrote:
Any screenshot suggestions?
I didn't think that. I'll leave that to you or another guy :p
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Great job, nitsuja. The most important thing is a making Hourglass. Also, this is nice TAS. It was easy for me to vote YES to your work!
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
ais523 wrote:
Text differences are normally ignored when calculating obsoletions; if you use a version with text 1000 frames shorter, you're going to have to save at least 1001 frames to get an improvement. Also, non-English versions are often rejected for entertainment reasons; unless the text makes up a really obnoxiously huge amount of the game (and sometimes even then), the English version's typically considered more entertaining on an English-speaking website, unless there's some trick that only works in the Japanese version. (Typically, the US version is the only accepted version because European English versions tend to have the PAL/NTSC timing difference.)
OK,thx. I'll use U version
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
mklip2001 wrote:
If the only difference between the J ROM and the U ROM is the amount of text in the game, then that is not considered a good enough reason to use the J ROM. There have even been several runs that were cancelled or rejected due to language choice: for instance, the current Link's Awakening any% run's first submission was on the J ROM and cancelled for language reasons.
Oh, really? Thanks for telling me that.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
I found a possibility to save many frames. It is easy. Just use J version rom. In intro stage of J version rom, 2 comments fewer than U version rom (I didn't see comments of later stages). J rom is used in some TASes. Because of fewer comments. But I don't know that I can use J version rom for the game. Also, I think my next is "100% good ending" of the game. So I need your opinions about rom version. Thanks.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Thanks for some good comments!
mklip2001 wrote:
Out of curiosity, how do Bit and Byte determine which stages to fight in? You play the same stage order as the previous run, but Byte appears one stage later in your run.
Because If I made Byte fight in former stage, I had to lost frames to manipulate luck.
Jungon wrote:
shouldn't it be a perfect movie? o.o
If I reached 37ms....I would do. However, not. If I find improvements for sub 38m, I'll try again.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
NitroGenesis wrote:
GlitchMan made a WIP of this game a while ago. I think it might be faster, because he said that he was 165 frames ahead after beating Blizzard Buffalo and you were 118. I am sorry if I am wrong :p http://tasvideos.org/forum/viewtopic.php?p=272794#272794
I know that. However his latest wip never syncs for me. So I couldn't watch his SNES1.51 (or 1.52 or 1.53) movie.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
FractalFusion wrote:
Great job, agwawaf! Thanks for improving one of the movies I made a long time ago.
Thanks sir:D
FractalFusion wrote:
I was hoping though that sword jump would have been used though (use Beam Saber in the first few frames after jumping from a wall). But it looks really good, so I'll give this one a yes.
Woa! I didn't know that it can do Saber-Jump from a wall. (I already experienced Saber-Jump from a wall.) Thanks for your explanation!
FractalFusion wrote:
TASVideoAgent wrote:
#3333: agwawaf's SNES Mega Man X3 in 38:07.12
That's a lot of 3s.
I wasn't aware of that, lol.
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
nice yes :)
Experienced Forum User, Published Author, Experienced player (761)
Joined: 12/20/2009
Posts: 120
Nice, especially improvement of 1-1. Yes