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Kung Knut wrote:
I find RBO more entertaining, because I prefer TASes that look possible for an insanely devoted speedrunner to execute. For me, all the zipping of this TAS takes away that aspect of the entertainment, since it looks like something said speedrunner could never master.
I mean, they mastered RBO in the first place I think they can master spike sparking or whatever. It's important to keep in mind that a TAS is not RTA done fast, it's a TAS.
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Overfiendvip wrote:
I feel it's worth mentioning that there was intention, and presumably still is intention, to eventually have a "true RBO" TAS, meaning a RBO TAS that defeats Mother Brain first and then works its way through the rest of the bosses accordingly (applying X-Ray in many (much more extreme) ways to do so, of course), but who knows if that will ever leave the development stages.
I think if it the category should be revisited in the future it should be like Project Base RAMBO (Reverse Boss + Mini-Boss Order), since that creates the largest degree of variety compared to this.
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All right, going to address all the points he made.
Saturn wrote:
The glitches used here are acceptable I guess, except the X-Ray ones, which are clearly major, as the screwed up graphics also indicate.
Screwed up graphics =/= major glitch. That's at most a stereotype. The biggest glitch in Ocarina of Time, Wrong Warp, doesn't mess up the graphics at all.
Saturn wrote:
Although cool to see as a demonstration, zipping to pretty much any destination with grey doors and solid blocks no longer being a factor, seems just too much to be called a „no major glitches“ run.
The word you're looking for is clipping, not zipping. A zip would be like a warp from Brinstar to Tourian. In any other game, skipping a room or backtrack via a glitch wouldn't be considered very major. Moderate at best.
Saturn wrote:
Eventually it might become possible (if it isn't already) to skip all bosses and enter Tourian right away instead of just Norfair backwards, and we would have another „notable improvement“ of the so called NMG category if this trend continues.
Also I don't think it should obsolete the RBO TAS solely based on the alleged similarity suggested by a few here. There is no suitless heat-run through entire Norfair, or Crystal Flash required to survive, which are one of its main exclusive features not present in any other run. The only similarity is Maridia without GravitySuit, and even there it's vastly different due to the glitchy mess involved, while throwing some of the more tricky strategies out the window (e.g. Draygon).
That's assuming a new RBO TAS would be exactly the same to the old TAS, when in reality it would use the exact same glitches in Maridia and Norfair. It would end up being derivative, it's easier to just combine the categories if like 3/4 of the bosses are fought in the same order anyway.
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Saturn wrote:
Eventually it might become possible (if it isn't already) to skip all bosses and enter Tourian right away instead of just Norfair backwards, and we would have another „notable improvement“ of the so called NMG category if this trend continues.
That...already exists. It's the old X-ray scope run. Nice slippery slope fallacy tho.
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So I'm gonna go ahead and dispel one major gripe before it balloons. Sniq linked this on the discord: https://puu.sh/zsQYU/d846c4d687.mp4
No out of bounds, as you can see.
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Yeah no we're not making 'any% with medium glitches' a category. Please remember that the other any% also uses medium glitches, so arbitrarily splitting them like that to preserve a 'pure' movie is flawed from the start.
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c-square wrote:
Very fun to watch, absolute yes vote!
Now if you would permit a couple SM noob questions:
1) Before Mother Brain used its fancy drain-beam you had over three tanks left to drain. Wouldn't it have been faster to have lower health so it would take less time to drain it down?
2) It seemed you were purposefully hurting yourself to keep the huge metroid on you longer and delay its death sequence. But then you let yourself fill up and had it happen anyway. Is it possible to kill mother brain and still have the huge metroid alive?
1) To survive Mother Brain's rainbow beam, bare minimum you need 3 e-tanks and Varia to halve damage.
2) That's the standup glitch. Mother Brain won't actually fall to 0 HP until you shoot her with the beam you get from the baby metroid.
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Orange Claw Hammer wrote:
I think it is very much not in the spirit of this category. I voted no.
Wait so RTA doing moonfalls is ok but a TAS using it in a better way isn't? Blue suit with a new method isn't ok here but it's ok in prior TASes with an older method? X-Raying to deal constant damage in RTA is ok but not here?
You can see the problems in your argument when everything you complain about is present in prior RTA runs and other TASes. It's very much in the spirit in a TAS to push limits, not restrict glitches because you don't like them.
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Tharronis wrote:
I once saw an encode of a Super Metroid TAS that automatically removed all door transitions, item collection sounds, and so on. I would love to see more Super Metroid TAS's encoded like that.
Maybe just the cutscenes and item collection. Door transitions are important to maintain flow.
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So obvious question, why are you constantly jumping instead of just holding right and B?
Also if you have access to an emulator do you know what savestating and rewinding is.
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Yeah no picking Pearl for long categories at this point is nothing but a detriment. Platinum has wayyy faster battles, I'm not sure why it wasn't chosen instead.
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This gets a No from me. I appreciate the enthusiasm, and for a first TAS it isn't terrible, but at the same time it needs to match or beat prior TAS runs, which this doesn't at multiple points.
effort on the first draft means less effort on any draft thereafter
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