Posts for arflech

arflech
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Joined: 5/3/2008
Posts: 1120
It has already been done with the NES: http://benfirshman.com/projects/jsnes/
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arflech
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Posts: 1120
On a similar note, who else here automatically sets up Google to deliver 100 results per page? less clicking needed
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arflech
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Joined: 5/3/2008
Posts: 1120
p4wn3r wrote:
Evaluate the integral of log(1 + tan x) dx from x=0 to x=pi/4
Let y=tan(x); then x=arctan(y) and dx=dy/(1+y2), the limits are from y=0 to y=1, and the integrand is log(1+y)/(1+y2) dy. (Henceforth I will assume that by "log" is meant "ln" because that's easier to write; the common interpretation of "log(x)" however is ln(x)/ln(10).) Now after setting the original integral to S, set up integration by parts, with u=1/(1+y2) and dv=log(1+y) dy; then du=-2y/(1+y2)2, v=(1+y)(log(1+y)-1), and S=ln(2)-int(2y(1+y)(1-log(1+y))/(1+y2)2,y,0,1). Then moving that huge integral to the other side, int(2y(1+y)/(1+y2)2+(1-y2)log(1+y)/(1+y2)2,y,0,1)=ln(2)...hmmm At this point I went to Wolfram Alpha and found that it didn't have an expression in terms of real-valued functions of a real variable.
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arflech
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Posts: 1120
Greenalink wrote:
If you liked this run and want to see an idea for a 100% run there is a playlist I've made 2 years ago. http://www.youtube.com/my_playlists?p=DCEE82033F8D7585 It is slightly out of date because I was discovering new tricks along the way like hyperclimbing and luck manipulating the coins after defeating the boss.
You deleted the playlist.
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arflech
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Joined: 5/3/2008
Posts: 1120
Kyman wrote:
There is a windows version, but IIRC you have to compile it.
I tried loading the solution file and compiling for x64 with VS2010; the code either may not work yet with Win64 or may really need VS2005. Also there is now a Win32 build of the 1.99.3 beta, and it will work with 64-bit Windows 7 and Vista and x64 XP (but not the old IA64 version, because IA64 has no compatibility with 32-bit x86 apps)
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arflech
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Joined: 5/3/2008
Posts: 1120
I tried to download that MKV
Oops! (509) This account's public links are generating too much traffic and have been temporarily disabled!
Could someone re-upload to MegaUpload?
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arflech
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Joined: 5/3/2008
Posts: 1120
it reminds me of when a certain neko lover used similar terms to describe adelikat and that's partially why he's still not welcome here
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arflech
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Posts: 1120
Rename this file so it ends in .rar and enjoy: http://i52.tinypic.com/2viqyq0.jpg
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arflech
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Posts: 1120
1) The rationals form a set of measure zero, so f(x)=1 on (0,1) almost everywhere, so its Lebesgue integral is 1 (its Riemann integral is undefined; the Lebesgue integral is a proper extension of the concept of "Riemann integral" because if the latter exists, the former also does and is equal to it).
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arflech
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Posts: 1120
Onyx3173 wrote:
This is already being judged despite there being only 4 votes? I'd watch it and vote but I don't feel like figuring out how to run movie playbacks in VBA.
1. Download VBA-rr 2. Download "Shining Soul II (U)" ROM 3. Download the submission 4. Open all the ZIP, RAR, 7z, etc. files; you should have a .exe, a .vba, and a .vbm somewhere. 5. Launch VBA-rr (no installation required), Open the ROM, then go to Tools>Movie>Play Movie and choose the submission file.
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arflech
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Joined: 5/3/2008
Posts: 1120
Has anyone figured out whether it syncs with the English translation?
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arflech
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Posts: 1120
the proper term is "favicon" and it used to have a green version of the main site's favicon (submission pages have a red one btw)
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arflech
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Posts: 1120
technically it's an ISO because it's an image of an ISO 9660 file system; a ROM is an image of the contents of a chip containing ROM (Read-Only Memory)
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arflech
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Posts: 1120
Nach wrote:
baring some polish needed
Rzeczywiście potrzebuje Polski.
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arflech
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Joined: 5/3/2008
Posts: 1120
arflech
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Joined: 5/3/2008
Posts: 1120
the quick fix is to click "Disable HTML in this post"
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arflech
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Posts: 1120
Aktan wrote:
Slowking wrote:
Btw. why a terabyte hardrive? Only takes about 30GB.
My raw for the YT encode is over 40 GB, so I have no idea how did you get it to only 30 GB. If I go even higher in resolution, it be over 100 GB.
it probably also takes a 64-bit OS
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arflech
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Joined: 5/3/2008
Posts: 1120
A better idea: Stop having Kaspersky automatically delete files; just select which ones to delete after a potential threat is found.
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arflech
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Joined: 5/3/2008
Posts: 1120
exileut wrote:
What happened to Bisqwit?
He went on a mission from God and lost interest in maintaining the site, so he offered to let some other people take care of the site, and then adelikat and Nach stepped up to take it off his hands.
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arflech
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Joined: 5/3/2008
Posts: 1120
Mr. Kelly R. Flewin wrote:
Wow, and using a non-existent emulator to do it too! :) Kinda boring, but not enough to kill the entertainment of the glitchiness. Broken indeed. Yes vote. Mr. Kelly R. Flewin
Cardboard used an SVN build: http://sourceforge.net/projects/fceultra/develop
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arflech
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Posts: 1120
I saw some of those back when I used that very site to download Snes9x 1.52 but I don't know enough about the relationship between the changes and the addition of re-recording functionality
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arflech
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Posts: 1120
Csg999 wrote:
arflech wrote:
In the Input menu, choose "Customize Hotkeys"
That does not exist in the Mac version.
That's weird, because it does exist in the original Windows version of Snes9x 1.52; I originally said "the problem is that Snes9x-rr doesn't exist for Mac" but changed it when I remembered that regular Snes9x does exist for Mac, and the regular Windows version does have that menu. Maybe the place to customize hotkeys is different on the Mac, kinda like how "Tools>Options" in most Windows apps becomes "Edit>Preferences" on Linux apps or "(app name)>Preferences" on the Mac
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arflech
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Posts: 1120
In the Display Configuration, uncheck "Display messages before applying filters" there should be something similar available for VBA
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arflech
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Posts: 1120
Is this part of its soundtrack: http://www.youtube.com/watch?v=z5LW07FTJbI#t=00m44s (yes I realize that music originally came from the C64 game Lazy Jones)
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arflech
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Posts: 1120
For new TASes, you should use snes9x-rr 1.51v6: http://code.google.com/p/snes9x-rr/downloads/list
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