Posts for arflech

arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
Another good idea may be to run the Master System/SG-1000 version, or possibly even the original arcade version.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
IIRC this game has terrible collision detection; keep testing to see just how close you can go before a hit is registered.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
I enjoyed some of the old DOS games...but I believe by "home computer" was meant a console that was not meant to be a general-purpose PC while still allowing people to create programs on it rather than relying on pre-manufactured games for all entertainment. The Commodore 64, ZX Spectrum, and Sega SC-3000/SF-7000 (the branch-off from the SG-1000 that did not become the Master System) were home computers; they were primarily intended for gaming but it was possible to program also, commonly in a dialect of BASIC. This article summarizes them well: http://en.wikipedia.org/wiki/Home_computer BTW my household was primarily a "Nintendo household" (as opposed to "Sega" and later "Sony") although we did end up getting a Genesis, Sega CD, 32X, and GameGear in 1994 shortly before the Saturn came out (and never got a Saturn).
i imgur com/QiCaaH8 png
Post subject: This video gave me inspiration re: the emulators
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
http://www.youtube.com/watch?v=YX3iRjKj7C0 The video claims to be a comparison of the Smalltalk and Ruby communities, but it mostly expounds on the virtues of test-driven development; I wonder whether our emulators have unit tests or how clean the code is...
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
I remember hearing that the Master System was much more popular in Europe (and even moreso in Brazil) than in the US (I've lived in the US for my whole life, and I entered kindergarten in 1990, so I was around for the 8-bit era, and I didn't even know that Sega had made a console before the Genesis until 2000) and I was appalled when I learned that Super Mario RPG was never released outside of the US and Japan (until 1 1/2 years ago with the advent of the Virtual Console).
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
That plugin does allow you to TAS with just a keyboard and mouse; it helps if you use frame-advance the whole time. bobmario511 made some tutorials about this... intro: http://www.youtube.com/watch?v=atZ0DTNJMas several tricks in SM64: http://www.youtube.com/watch?v=fdDA6dnhUiQ side BLJ in SM64: http://www.youtube.com/watch?v=y-9cU7rigbA skipping Dire, Dire Docks in SM64: http://www.youtube.com/watch?v=MKaELawWWhg
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
Have you tried using the TAS Input Plugin?
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
I learned about PNGOUT and also DeflOpt from this page: http://tasvideos.org/HowToMakePNG.html Now I obsessively compress large batches of PNGs using PNGOUT and then run DeflOpt on them. and I have a new obsession: doing the same with JPGs (using the lossless method of rejiggering the Huffman tables in jpegoptim)
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
next up: PrBoom-rr
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
and as for PNGGauntlet (excellent for batch optimizations), the main difference I've seen is in the user-interface bells and whistles made available by moving from .NET 2.0 to .NET 3.5
i imgur com/QiCaaH8 png
Post subject: PNGOUT recently got updated
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
http://advsys.net/ken/utils.htm along with that most excellent frontend PNGGauntlet: http://benhollis.net/software/pnggauntlet/
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
PreddY wrote:
can anyone provide an encode? i wanna watch this, too to see if the comments are correct! thanks!
Wait for NitroGenesis to finish it.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
As you may know, the Chinese policy that penalizes families with more than one child has led to a horrible gender-ratio imbalance as many families make damn sure their one child is a boy; consider the effect of a revised policy that would allow families to try for a boy as much as possible but then mandate no more children after that boy (it may be easier to look first at a variant of the policy that also sets a limit on the total number of children). Another one to consider comes from ARIS 2008, the American Religious Identification Survey: 41% of the 9% of respondents who had no religion at age 12 joined a religion by the time of the survey, while only 12% of the 81% of respondents who had a religion at age 12 had lost it by the time of the survey; the result is that the non-religious portion of the population has grown, as about 4% of respondents got religion between age 12 and the time of the survey, while 11% of respondents lost it, for a net gain of 7 percentage points for the non-religious crowd (this specific figure has questionable validity, however, because the respondents were of varying ages at the time of the survey, rather than being segregated into narrow age cohorts; the non-religious portion at survey time was 15%, which is within rounding error of what may be derived above as 9%+7%=16%). Despite the lack of segregation into age cohorts, imagine that the above figures are valid for modeling the lack of religion among Americans from pre-adolescence to pre-middle-age; that is, 41% of people raised non-religious become religious, and 12% of people raised religious become non-religious. Absent some grander societal shift (like the one that made lack of religion tolerable beyond the educated elites in the first place), what would the stable religious and non-religious portions of the population be? It surely isn't the case that the non-religious portion increases by 7 percentage points every 30 years or so under this model; rather, as the non-religious portion increases, its rate of increase as a percentage of the population will decline until a stable proportion is reached. This could be treated as a Markov process, but this can be greatly simplified, so that no matrix operations are needed.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
FODA wrote:
WTFFFFFFFFFFFF that was insane!!! hard to tell how to improve it other than trying a lot. Also, 255 pages? Don't bug the thread! edit: ops, there it goes.
more like WTFF lol
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
I said "yes" for basically the same reason, although IMO it would be a good idea to TAS your way through all three sub-games and then go on through Wily Towers; you might be able to get it done in less than 90 minutes.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
Flygon wrote:
Reminds me immensely about the Panel De Pon submission. Except this game looks pretty bad visually and the sound makes me thankful I have a mute button.
the only way they could be more similar is if theenglishman cancelled it, set his e-mail address to something invalid to lock himself out, and called Nach a bad word in his YouTube channel
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
Dromiceius wrote:
Not sure where you'd get diff for windows, if that's your platform, but I know it exists and shouldn't be hard to find.
GnuWin32 is made of win: http://gnuwin32.sourceforge.net/packages/diffutils.htm
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
D&D ITT
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
It looks like you sometimes just shoot the cue ball straight into a pocket without touching the other balls...why?
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
That page is horribly outdated; here's the source code to version 5 of the official BitTorrent client: http://www.bittorrent.com/opensource BTW the latest and greatest client actually is µTorrent; BitTorrent, Inc. owns it now, and version 6 of the official BitTorrent client is based on it...but it's still closed-source.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
Patashu wrote:
I actually thought the issue brought up a reverse problem for me: Should TASers be allowed to start with whatever uninitialized memory, entrophy, etc they want?
I believe this is allowed only in special cases, like a run using a mode only available after finishing the game at least once; an example of that is the Chrono Trigger New Game+ run.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
He's talking about the .torrent file itself, not the video that you download once you load that .torrent file into your torrent client.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
Encoding is serious business, especially the 1080p variants you enjoy making; I remember trying my hand once and it took a long-ass time, and I just stuck with the native resolution on an NES run (which I believe has still not been obsoleted). I happened to get my ego-boost elsewhere, as an admin on a forum that isn't quite safe for work and should not be viewed by minors, and a mod on another similar forum, so no biggie here IMO.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
Kimimaru wrote:
EDIT: Darn, you guys got me good. Happy April Fools Day!
I don't see where anybody in a position of power around here said it was an April Fool's joke: This thread has been going since 24 March and the warning was put up around 10AM EDT on 31 March.
i imgur com/QiCaaH8 png
arflech
He/Him
Experienced Forum User
Joined: 5/3/2008
Posts: 1120
Velitha wrote:
Oh whoop-de-do, emulators aren't perfect. Neither are the Roms. Nothing can be truly 'perfect'.
The difference is that it is possible to make an exact copy of the game data by just dumping the ROM; there is a slight complication for those cartridges with extra processors and the like, but in the sense of exactly copying the data, ROMs can indeed be perfect.
i imgur com/QiCaaH8 png