This reminds me of Dragon Warrior 3 "no item glitch"'s case.
I don't know why people seem to insist on keeping it from being obsoleted despite the ratings have indicated the old run isn't all that entertaining even back then. :P
I have a request. Can a small icon be placed next to a movie's name when a user is logged on that appears if said user has rated the movie? This'll be convenient so that users won't have to click "Rate this movie" to check if they had done so already.
For the former, it's an annoying bug regarding the lua display which I got through by loading a savestate 2 frames before the value for the frame I want.
For the second bug, are you sure it's a bug with the status or a display bug? If you turned on Read+Write, would it toggle it on in the menu bar as well but not the gui?
Online Java Compiler - Saves me the time from downloading Java on certain computers.
Programmer's Notepad - I use it to hexedit DS input files, write scripts, and as a general replacement of notepad.
Uh.....
For a tetris run, which involves heavy luck manipulation, 26 rerecords seem suspiciously low.
Anyways, voted "No" for pretty much the same reason as another run here minus the slow-mo.
Well, based on the original submission thread, it was popular enough to warrant acceptance at that time, so I guess this is one of those runs that didn't managed to stay popular over time. I think this also applies to another run.
Er...let me reword my question:
"Wouldn't a vault version be something akin to the Pokemon Yellow TAS in that it should also utilize save corruption to skip to the Hall of Fame as soon as it starts?"
Edit: In other words, this would be a "memory corruption" run just like the Pokemon Blue run recently submitted and should be a moon tier rather than vault tier.
Well, imo:
As long as the above isn't the case (which I'm sure isn't) then it should be acceptable. Although you better ask a judge for opinions just to be safe.
There is a trick to steal and not die, even after you enter the shop post theft.
Steal the item
Return to the shop
After the shopkeeper starts the death attack, press A+B+Start+Select at once.
You should get the Continue or Save and Quit Menu.
Select Save and Quit.
The game clears the "kill" flag and you can still have no deaths.
Yeah, but that would be cheating.
The run already abuses glitches already. Might as well go all out and do that.
By the way,how to upload the screenshot here?
Go here:
http://imgur.com/
Upload the image there. Click on it. Now copy the image url and paste it on the submission.
That's a fairly good idea, really. I guess if tasvideos has an equivalent of "no large skips" it is "no memory corruption" because anything less glitchy than that doesn't really seem to warrant a new category. For example, nobody has yet produced a low-glitch Megaman, and that run is incredibly broken.
http://tasvideos.org/1639M.html
Also, why is that a vault run? Wouldn't a vault version be something akin to the Yellow TAS?