Posts for jlun2

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Post subject: Re: HLE audio state of all the games I could find
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CoolKirby wrote:
* Kirby Air Ride is mostly fixed
I'll try making a small movie and see if it syncs back in LLE. Edit: This is really annoying to do since the memory card must still be cleared manually everytime I play back.
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adelikat wrote:
The idea of VM rerecording is very intruiging. How much potential does this have?
If this ever happens, will it obsolete movies made from Hourglass?
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MUGG wrote:
Kurikinton_Sya has made a TAS in 2010ish that went through the whole game glitchless, and then skips Bowser's castle. So something later on or possibly earlier on may affect the glitch again... I will ask him for a savestate.
Uh....I'm not familiar with the Mario & Luigi Speedrunning community, but what's the point of doing the entire game glitchless until the end? Entertainment/Speed tradeoff?
Post subject: Re: #3911: henke37's DS Theme Park "0%" in 00:09.41
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Warp wrote:
TASVideoAgent wrote:
Mothrayas: Rejecting because it fails to beat the game. No matter what Warp might think.
I fully expect the same argument to be used for the pokemon yellow submission.
You mean this submission? Nah, it was cancelled. ;)
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FractalFusion wrote:
- The Youtube video at the top is not an encode of this TAS. It was placed there to mislead. The actual encode is in jlun2's second post of this thread. - This TAS does not complete the game. There are seven days, not four. - The "credits" shown in the encode on day 4 are neither the ending nor credits of this game. They are the "credits" of the in-game "cursed RPG" which is central to the story.
1. The misleading encode was an intentional joke similar to this run's submission text's encode. 2. That's the main joke of this submission, where it reaches the "credits" without really beating the game. Like this submission. 3. .....Happy March 31st? :P
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How do you turn off autofire in 1.4.1 in gbc mode? I disabled autofire but every button keeps autofiring. Edit: I'm an idiot. I made "n" frame advance without knowing it triggers autofire. I got another bug for the GBx modes. The game telefang has a real-time clock i t depends on for stuff. However, unlike in VBA and Desmume where the clock will stop advancing when paused during movie recording mode, the clock runs anyway, making the time inconsistent to the previous frame, expecially after you afk for like 5 minutes as a break, and come back and fine the next frame's ingame timer is 5 minutes ahead.
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This run is great and all, but I think it's not boring enough. Let me see what I can do.
Post subject: Re: I want to play more portal...
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Spikestuff wrote:
Ponies take priority. http://www.youtube.com/user/ChristiansCartoons/videos
I know "Christian" is probably a name instead of referring to a major religion in this context, but who cares? This is the best "Christian" fimfic I've ever read: ;D
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Experienced Forum User, Published Author, Skilled player (1710)
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Spikestuff wrote:
Everything is fine
Click on the image.
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Cheezwizz wrote:
that's not the credits.
Actually, if you translate the message before the "credits", it says: "Do you want to do an ending check? (Yes/No)". But of course, I've obviously submitted this run with malicious intent on April 1st because I'm the devil. edit: Did you even watched the TAS of day 1 - 4 or did you just watched the non-misleading encode on the submission? If you did the later, congratulations, you've totally missed the point of the submission. then I must thank you for giving me an absolutely wonderful idea for my next submission.
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subanark wrote:
I wonder how many iterations it would take for score/lives/position to sync up such that the exact memory state of the game was identical to a previous one. Once you can show this, you know it will go on forever.
Be sure to console verify this. Don't worry, we still have like 10150years left.
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Invariel wrote:
Ah, it must be that most magical of special days again.
February 33 2001?
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SmashManiac wrote:
1.43 exits? Does that mean those are Snes9x-exclusive glitches? I'd like an actual explanation otherwise.
Masterjun wrote:
jlun2 wrote:
What does 1.43 exits mean?
It doesn't mean 1 exit. It doesn't mean 2 exits.
In other words, it means
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grassini wrote:
but my TAS is faster than the one presented,some of the stages are slower,but not all. Is there another TAS which i'm not aware of?
No, but doesn't existing records imply individual stages in an existing run? Unless you have a reason like "RNG, Frame Rule, Speed/Entertainment tradeoff, etc.
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grassini wrote:
1my overall time is faster,isn't it? i'm not saying mine is always faster at all stages...
But it has to beat all existing records, not just overall.
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Experienced Forum User, Published Author, Skilled player (1710)
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Experienced Forum User, Published Author, Skilled player (1710)
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NitroGenesis wrote:
ShinyDoofy wrote:
NitroGenesis wrote:
psst ShinyDoofy you arent supposed to be here.
I am not? :(
aprils fools!!!!!!!!!!!!!!!
Squidward, is that you?
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ShinyDoofy wrote:
Define "pretty soon". As in "soon-ish" or as in "Duke Nukem Forever-soon"?
Around the same time a "permanent" ban expires in RuinScape
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SmashManiac wrote:
I'd be more interested in a full warpless/glitchless category, even if it means waiting one hour on a blank screen.
But that's 60 seconds of fastforwarding at 6400% speed! I'll be dead from boredom long before the run ends!
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I was reading this when that song suddenly played in the stream. Clearly adelikat is a god among men.
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goofydylan8 wrote:
Looking good so far. Frame 580,000. Will it go to infinite? I guess we will have to see.
Nice! Keep this up and maybe we can solve the halting problem for this run!