Posts for jlun2

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CoolKirby wrote:
jlun2 wrote:
There are no cheats in RuneScape
There is no war within the walls.
Reminds me of a certain episode(s) of Avatar the last airbender (or whatever it was called). Edit: Brb, off to dupe items and bot dungeoneering so I can get rollbacked.
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JWinslow23 wrote:
I am simply going to make the spring disappear, and not go on it and get stuck. Edit: Fastest 999,950, anyone?
I think someone mentioned the score loops back to 0 before.
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DrJones wrote:
I think marking the phone numbers of monsters you haven't met in this game should count as "uses passwords"
If this becomes a problem, I'll just redo the movie. :P
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JWinslow23 wrote:
I may just obsolete this run upon completion, as I am working on a similar project.
I'll be waiting...
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JWinslow23 wrote:
HappyLee wrote:
There's a Maximum Coins (without death of course) project going on, with GREAT entertainment and lots of extraordinary ideas. The author TEHH_083 is working on 4-1, and I'll post a WIP here till 4-2's finished.
Warp less or not?
Max coins kinda imply the max amount of coins in every level. >.>
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Experienced Forum User, Published Author, Skilled player (1709)
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zwataketa wrote:
Spikestuff wrote:
zwataketa wrote:
good news i got it im trying it with techno the gamma project demo 3, but it needs altered settings.
All you have to do is mention what the setting are changed and the people would change their settings to view the tas. It won't be hard. (cannot remember which windows tas does that)
I meant i NEED altered settings to play it through hourglass, i dont have them.
Keep changing the settings until a combination works, and record said combinations on notepad.
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I can't find the original quotes, so I'll just post from memory.
There are no cheats in RuneScape
Dungeoneering is a unbottable skill
Account Rollbacks was caused by a bug.
All nonsense claimed by Jagex. Edit: What happened to the font lol
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zwataketa wrote:
Well then lets hope I can figure out how to use hourglass ... AFTER im done with other tas'es, cause my computer is SO low on disc space that i can only truly keep one emulator on my computer ata time. And ive deleted all i can :P
0_o What are the sizes of the majority of the files on your computer?
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zwataketa wrote:
Uh, well ... It wouldnt be easier to just make some exe for gamemaker to load a game through? ...please dont tell me i said something wrong
Or you can use an existing program to do that.
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rog wrote:
adelikat wrote:
There's a few logistics problems, but the most important is the fact that it would take an extensive carving up of the existing emulator
Well, the good news is dolphin's core is completely separate from it's gui. I expect dolphinhawk within a month.
I think waiting until dolphin stabilizes on updates for a while before making dolphin/GCN/Wiihawk would be better than having 2 desync prone emulators for the same console.
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Marx wrote:
Use zsnes! Why? It don't have many tas tool.
But it's a TAS competition, not a RTS comp. :P @HiipFire Oh, that's what you mean.
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jlun2 wrote:
Spikestuff wrote:
jlun2 wrote:
I found a gamemaker game that worked. But it needs Hourglass to have mouse support before I can TAS it.
What are the settings required to use a gamemaker game because I'm clueless
.............. Brb, finding them again. >.>
All the options in dll loading checked. Multithreading Mode - Allow trusted threads only And that should be it. I've only tested a game maker app known as "Click the Twilight Sparkle" (yea, I know), so I'm not sure if other settings are needed for other games.
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Spikestuff wrote:
jlun2 wrote:
I found a gamemaker game that worked. But it needs Hourglass to have mouse support before I can TAS it.
What are the settings required to use a gamemaker game because I'm clueless
.............. Brb, finding them again. >.>
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I found a gamemaker game that worked. But it needs Hourglass to have mouse support before I can TAS it.
Post subject: Re: SMW TAS Competition
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HiipFire wrote:
- snes9x and bizhawk are the emulators you can use. - no cheating blablablabla - Submit your .smv/.bkm to smwtascomp@hotmail.com
Why no love for lsnes? :o Also, how do you cheat with an input file? You mean ingame cheats? I never knew SMW had those.
Post subject: Re: Glitchfest Idea
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JWinslow23 wrote:
How about I make a movie showing every glitch/oddity we all know in this game? (Oh, and by the way, I know nothing of the "passing through blocks" glitches, and I never have done it in TAS because I never knew the technical details! Do you think you could show me a graph or table with combinations of values for my reference, or at least explain the relations between the values involved in a way I can understand? It's the only way!)
You haven't even made a single accepted TAS and you're thinking of another playaround? :/
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jlun2 wrote:
Also:
1UPMidget wrote:
Wow that's his fourth suicide today. Maybe something's wrong.
If that's true, then that video is probably an attempt to gain attention.
and I'm right! I found his FimFiction account. And yes, it's him alright:
Yes, it's cosmeon of both deviantArt (http://cosmeon.deviantart.com/) and Ponychan here.
Look at the date of his last blog post, and his last seen online date as of this post:
Blog wrote:
Posted by cosmeon at 11:54 am, 23rd Mar
Last seen online wrote:
35 weeks, 23 hours ago
Now look at the date of his message "YOU WIN" in that video:
Sun Oct 2, 2011 8:03 PM
Yea... cosmeon must be either the messiah we've been looking for to survive FIVE suicides, or is just a troll trying to get attention and make others look bad.
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pirate_sephiroth wrote:
Link to video
6 Oct 2011
That's kinda old. Also:
1UPMidget wrote:
Wow that's his fourth suicide today. Maybe something's wrong.
If that's true, then that video is probably an attempt to gain attention. Edit: I'll be leaving this site forever. Goodbye. I'm going to quit school, go in a corner and die. Oh, and I'll see you guys tomorrow. Goodnight. :)
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Did you find this movie entertaining?
If not for those incredibly annoying door transitions, I would have voted yes!
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mathgrant wrote:
Text
I'm not sure what to comment about, except what's "DNFTT"? Also, any other game that can also do something like this?
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BTW, can't do a temp encode as my internet limit is almost up. :/
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1. A checkpoint early on that works for several revisions of the run. 2. A checkpoint later on that works for the current revision of the run. 3. The current section of the game I'm TASing 4. Same as 3. 5 - 9. A point of interest/checkpoint later on that works for the current revision of the run.
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bortreb wrote:
jlun2: I'd love to run it on a newer version of vba (and suspect that it would work, since the hack is robust), but their autotools scripts are broken, preventing me from compiling it for GNU/Linux. When I started the project, I downloaded 23.5 and spent a week learning autotools and fixing their script. That's what I used to make the movie. I emailed the vba guys and offered to contribute my fixes, but never heard back from them. Anyway, If someone with a working vba24 would check this, I would greatly appreciate it.
Uh..try PMing "klmz", since he seems to be the only one working on VBA-rr Development atm.
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While people enjoyed it, seems the consensus was it was subpar on entertainment value. However, the movie meets all requirements for the Vault, thus accepting for publication to this tier.
Wait. The frame count displayed, 10324, is different than that displayed on BizHawk, which is 10318. Any reason why?