Posts for jlun2

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Well, my thoughts is that given how the existing movie has over 27 votes with an average of 5.9, chances are, an improvement won't exactly propel this game to a higher tier, so might as well go all out speed based. :P
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Some explanation regarding what I'm looking at would be nice. Meh vote.
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endrift wrote:
It's [1665] GBA Sonic Advance by Mukki in 10:46.52. I tried with the Amy run, but it uses the reset already so I can't fiddle with the RNG.
Would delaying that reset work? Or adding another reset
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Zowayix wrote:
jlun2 wrote:
Thread states that Brock skip was patched though: http://www.reddit.com/r/twitchplayspokemon/comments/31udel/pokered472ips/cq5m6x8
Below that comment, Pigu replies that it wasn't fixed after all, and Revo replies back that he's not going to further update and that a fix would "just annoy speed runners". Looks like a miscommunication that was corrected and then confirmed; Brock skip is not patched.
jlun2 wrote:
Also did they fix the battle tent bugs?
Yes. TPP did (finally) successfully use it several times toward the end of the run.
Annoy speedrunners? That's a rather odd reason considering they fixed things like the pokedoll glitch/oversight. lol
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Zowayix wrote:
Somewhat of an update: http://www.reddit.com/r/twitchplayspokemon/comments/31udel/pokered472ips/ Looks like the final version of the Anniversary Red patch has been released. I asked the ROM hackers about which glitches were fixed and it looks like the only ones are the Old Man glitch and the Poke Doll skip glitch (i.e. the only ones Twitch Plays Pokemon could readily abuse). Brock Skip/Brock Through Walls and Trainer-Fly seem to be intact.
Thread states that Brock skip was patched though: http://www.reddit.com/r/twitchplayspokemon/comments/31udel/pokered472ips/cq5m6x8
Appears to have been fixed by Pigu by forcing the NPC to talk to you before you can get behind him.
Also did they fix the battle tent bugs?
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Now that I think about it, despite this complaint about ratings and votes being hard to gauge, along with requests for allowing ratings to be done on the submission bench, what's stopping it from being implemented? I have no experience on web programming, so some insight would be nice.
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Huh. A frame war. Can someone please explain what this game is about though?
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Try posting that on the Bizhawk section for more attention. :o
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Now I'm just thinking about some playaround with the SMW + All Stars rom that gets cloud, goes to bowser, and then abruptly skips to the ending of a completely different mario game. lol
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hegyak wrote:
Do not Convert this and play it back in the QuickNES core on BizHawk. It will desync in stage 4. Use the NESHawk core to play this in BizHawk Edit: NESHawk desyncs in Stage 6.
I wonder would this console verify, or Bizhawk's now. :P
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That was quite disorienting at times. I had no idea what was going on, but it was short enough. The 3D environment composed of 2D sprites made me feel old. :P
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That's an impressive amount of research done for a game that I honestly thought was straightforward. Enocde please.
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feos wrote:
Which was not my question. It was: "How many people think we should not tweak the system to include board games?", and optionally, "Why?". All I really remember is people saying board games would cause certain problems, but those were more or less resolved during discussion.
I've yet to see any answers regarding different versions of non-chess board games such as these two:
Tangent wrote:
If tomorrow, some submitted some 10 odd chess TASes, I doubt it'd go over well. And to illustrate how much redundancy is possible, there are nearly 50 different mahjong games (and almost 30 pachinko!) on the SNES alone. How much variation do you expect is between all of them?
The only thing that was somewhat resolved was chess, and that arguement was for difference in each chess engine makes it unique. How about games like monopoly or the 2 above? Is it better to accept them all, or have them obsolete each other due to similar content?
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Warp wrote:
Does the current Vault/Moon tier division really reflect popularity that well?
No, since ratings aren't streamlined, nor can it be done in submission time (where it usually gets the most attention) hence lack of people rating.
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Experienced Forum User, Published Author, Skilled player (1709)
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Was there any consensus on what to do with the multiple variations of the same board game? Currently, whenever that was asked, the only game that was pointed to was Chess. What about Mahjong? Or even Jenga for that matter? How many seemingly duplicate submissions of similar games are allowed? tl;dr - Stop talking about chess and take account onto other board games with a million ports please.
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Kinda curious the longer run ends up having less lives. :P I wonder what the other 2 runs would be? Warpless and the warped route?
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I tried playing back my Over the Hedge TAS. It synced to the first stage, then it gives this: Edit: Loading a new movie doesn't clear save file, the savestate trick is still needed to pass the above screen, and it still crashes when I play back http://tasvideos.org/userfiles/info/19133695754579065
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Hey, is it only me, or does the level transitions sometimes don't fade correctly in the youtube encode? The levels occasionally seem to just immediately cut to the next screen at times.
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Nice! Is it Movie #this TAS? Is the 16 seconds due to the extra 700+ frames along with the GBA start up? Either way imo it should still count as "console verified" due to the game timer being same for every stage but the last (by .12). Would you by any chance also try the other categories for Sonic Advance?
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I just realized that you can splice in the input and select each and every single different character to have them unlock the exact same set of levels once 19 more times. I guess if anyone wants to do a "100%"-ish TAS they can do that.
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Experienced Forum User, Published Author, Skilled player (1709)
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feos wrote:
Is the movie time intended?
Can you please elaborate?
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Welcome back. Be sure to play through the game normally on Dolphin just in case this time lol.