1. Is the options faster to use ingame rather than the start screen?
2. The previous Sapphire TAS mentions this:
Does that not apply here?
3. After getting HM Surf, is it faster to do double battles rather than single battle twice? An example would be at the weather institute; wouldn't it make more sense to use surf twice, killing ball 4 pokemon rather than 4 times? Same with the victory road part with bad egg.
4. iirc the pokemon center doesn't have that fadein if you plug in the wireless adapter. I'm not sure how that would be implemented on VBA due to lack of development, but maybe for BizHawk?
5. Wouldn't it be faster to deposit almost all you pokemon before the E4? The best time to do that seems to be during Fortree city.
I thought it was generally disallowed, with exceptions.
Also even if it needs to be a separate movie, these 2movies are both vaulted with the the former relying on a rule I never knew.
Maybe I should look into this game again once I find out how to beat the main game mode...
1. DSTWO? 0_o
2. The worse part is turning, since it appears moving the camera for 1 frame at specific times is faster than simply turning with dpad.
3. Yea, this game is fun to play, but not so much as to watch lol
4. The input file says "firmNickname yopyop" but the emulator actually uses whatever firmname you have set beforehand rather than that of the emulator. I had a feeling most people who would watch it on emulator would probably not change the default firmname, which is 6 letters long, so I used this opportunity to change the firmname to another 6 character word as replacement. This only affects the ending, and only the bad one.
Hey, I'm almost done, and it appears I'm kinda stuck:
http://tasvideos.org/userfiles/info/18412301736800072
The 5th room (the bathroom) has a potential 800 frame timesaver that I wasn't able to accomplish. If you could somehow move fast enough, you could skip waiting for the red lady. I managed to be 2 frames away from accomplishing such but I was ultimately unable to skip waiting. If anyone wants to try, the red lady only spawns once you past a certain trigger point, so turn a bit more before heading to that point to get a slight headstart. Oh, and for this room alone, it seems you can't just exit and reenter the room to get rid of the lady in red. :/
So...what happens if you tried goombella buffering there?
Also, dark bones timesaver? Is this a new trick or you managed to apply the early battle onto it?
Posting here instead since I don't want it to get lost on the submission thread:
That sounds incredibly overpowered. Since it was mentioned it's possible to transfer to D/P/Pt but with somewhat different effects, I think this may warrant further research. :o
Curious how this is one of the few times jumping to the credits directly is slower lol.
iirc walking on water requires diving, and I'm not sure if there's any dive points for slateport. But I could be wrong.
Speaking of badge checks, does that actually exist, or did you corrupt memory to say you "got the badges" despite the contrary?
I played this game on emulator before, and discovered that you can literally walk past the professors (and thus skip several rooms) with the use of savestates and somewhat precise movement lol.
It's faster than Ruby/Sapphire now lol. I just wonder would using ACE to warp directly to the end take longer than this route due to the need for renaming your pokemon into codes.