Posts for jlun2

Post subject: Re: Published movies that rely on emulator errors
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Zeupar wrote:
What should we do about them? As far as I know, there is only one affected run, but I wouldn't be surprised if there were more. - [1838] Genesis Gods by Aqfaq in 07:29.73 Does anyone here have this game?
Mind elaborating on the error? I can't find anything on the chain of submission texts. :/
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
BioSpark wrote:
Zeupar wrote:
I'm curious about one thing, though: Why did you delete the following sentences from the submission text when they still apply?
i believe he got rid of them in his updated version
The updated encode has bellsprout with the name "B" rather than "A".
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
So.....I got motivated to do some NES TASing so I decided to improve upon the current Street Fighter TAS: http://tasvideos.org/userfiles/info/13187642320614957 Currently 121 frames ahead of the published movie. Edit: Seems like I messed up at the end; Attacking in midair at the end is faster than down B. http://tasvideos.org/userfiles/info/13195247401590845 Edit 2: I managed to get the last hit of the boss down to 2487, but then it caused me to stand too far back from obtaining the crystal ASAP. I later managed to get the boss killed at frame 2488 and obtain the crystal 4 frames later. I'll keep trying since I don't want the rng later to mess up.
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
HHS wrote:
Total control is definitely possible with this bug. After it writes $80 to $9c70, it starts executing completely wrong things and then it returns to $0081. A BRK is then needed to get the PRG layout back to normal. So, by manipulating some bytes between $0088 and $00ff to read 20 e3 8f, you can get to the ending scene. Note that the stack pointer is overflowing, so a JSR is needed to get it back where it should be (or the ending will be bugged and get stuck when the carpet goes up).
:o Who would've guessed that a potential improvement to the current any% run would be completing a completely different level than the previous runs? :s
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
mamuuuut wrote:
nop, this is some show off fest completion
Playaround?
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Is it possible to simultaneously suck in both King Boo and execute the crown glitch on the same frame? Maybe that can save some time.
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Patashu wrote:
Could I get an encode? (Don't have a way to play it back on emulator atm)
Here you go: Link to video
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
ALAKTORN wrote:
I still wonder whether a stream left to itself in complete anarchy mode could’ve beaten the game
Well.... http://www.twitch.tv/rngplayspokemon This managed to beat Jhoto E4, so I'm sure complete anarchy would eventually be able to beat the game as well, just that it might take a while...
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Uh.....I haven't watched it yet but what does the "Tricky" branch even mean? :o
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Fishaman P wrote:
This is where we differ. Console runners require Red, so the TAS should too.
I agree, but only because it'll make the commenters on Youtube stop saying "now make a run that beats Red" or something. :P
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
So it's the fastest? Well, why does it need a max score branch then if based on the comments, it doesn't seem like a non-max score would be faster (nor more entertaining)?
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Spikestuff wrote:
jlun2 wrote:
Wait, so does max score make is slower or faster?
Slower. But in-game time, faster. max score + time trial: end it as fast as possible time trial: force everyone to wait for about 1 minute for it to end.
Wait, then this isn't legible for vault then. A TAS that doesn't get max score would acheive a faster real time, so why is this accepted to vault?
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Spikestuff wrote:
jlun2 wrote:
But is maximum score a vaultable category? :o
It's less levels... so yes. Also if it was just Time Trial the TAS it would become less than 5minutes. It would ignore the 2 longest levels "Mega Speed Race" and "Race or Fall" and fail the both of them.
Wait, so does max score make is slower or faster?
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
This was a very strange TAS. I mean, outside the asinine premise of a pepsi-based superhero and his bizarre antics, they actually placed a commercial right before the credits. It was somewhat fun though and managed to get me entertained at least.
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
mklip2001 wrote:
jlun2: Well, going for maximum score will make the run slower. I'm pretty sure we don't need another submission to know that. By including maximum score in the branch, we're (a) being more clear about the goals of the branch (since changing those goals can make the run faster), and (b) setting expectations about what we hope to see in an attempt at obsoletion. A new submission which only goes faster because it gets a worse score would not be viewed favorably.
But is maximum score a vaultable category? :o
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Spikestuff wrote:
GASTLY “Rick Gastly” LEVEL 50 Dream Eater Confuse Ray Night Shade Hypnosis http://i.imgur.com/0B2EzhN.png Oh and the save file
"File was deleted from server." :o
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Nach wrote:
Or one could just backport the patch. IIRC, it was just a simple mathematical operation.
That should work, since it seems the crash bug I mentioned has been in Dolphin for quite a while even before the Wind Waker bug was patched. :o
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
natt wrote:
On playback, I get graphical glitching on some of the animation frames for these grey dudes, as you can see here.
Well, according to this post, it was supposed to be fixed along with the Wind Waker graphic bug, but Dolphin now seems to crash after a certain revision post-update. I'll try and track down which revision started to crash it. Edit: https://code.google.com/p/dolphin-emu/issues/detail?id=6525 It seems whatever graphics fix seem to crash dolphin. :o
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Just curious, is "Maximum score" really needed in the branch name? I thought the fact that it's a vault run already means it's the fastest branch, so unless a non-max score run was submitted that ended up being faster does that mean the branch should be removed?
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Having also watched the previous one, this was a fun run. Yes vote.
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
PikachuMan wrote:
http://img4.wikia.nocookie.net/__cb20140227011526/mlp/images/8/8b/Facebook_promotional_It_Ain%27t_Easy_Being_Breezies.png Do they look adorable or what?
They sure look a lot better than G3 ones, but then again, the G3 version looked like this: :o
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
solarplex wrote:
Here we go. Starting Hidden Mansion mode, a frame ahead of Wakssbm before Parlor, and another frame before portrait cutscene.
Wait, is the reason why you're ahead of him because of hidden mode, or optimization? Because if it's the former, it'll mean you're slower if done on a new game.
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
You could do something like FractalFusion talked about on the Wheel of Fortune submission.
Post subject: Re: In which Alden presses A periodically.
Experienced Forum User, Published Author, Skilled player (1710)
Joined: 9/17/2009
Posts: 4953
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"