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Hmmm that seems to be an unfortunate recurring problem for you. While I can't help out with that, if you would like to PM me your updated submission text I can edit that for you.
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1) Group project, adelikat did all the work from level 2 on.
2) It would surprise me quite a bot if adelikat hadn't asked JXQ if he (adelikat) could finish the movie, however given his responses in this thread, I cannot be positive.
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If this isn't sarcasm, this proves my point quite nicely. Without communication, you don't know what is going on with a movie file. Consent should be acquired beforehand to avoid things like this.
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Maybe no one got my point: If you do not know what the purpose for which something was created, assuming that you best know how to present that creation is both discourteous to the author and could possibly misrepresent the original meaning of the work. And with that, I guess I've said what I wanted to say, and won't argue anymore.
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Quick question for those who disagree with asking an author permission before using their work: If someone were to take your TAS and use it as an example on their website entitled "People cheating at video games", would you not mind as long as they credited you properly for the creation of the movie?
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Say we publish a movie which the author is unaware of. He becomes aware, and asks for it to be removed. We have a strict policy against unpublication. Which policy do we adhere to?
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alden wrote:
The difference to me is that key input for "fastest time" can be generated in a "mathematical/scientific" fashion. If I try to, say, write a sonnet, there is realistically zero probability that I or a thousand monkeys typing will reproduce Shakespeare or any other sonnet. Whereas if I were to try to beat King's Bounty as quickly as possible, there is a high likelihood that I would reproduce the input file we have here.
While I believe you have a valid point for extremely short games, the vast majority of movies here, even "perfect" ones, have stylistic choices that make each TAS an individual work: Jumping repetitively in Donkey Kong, continuous backwards running in SMB, etc. It's these unique touches that distinguish one author from another, one revision of a TAS from another, and create the expression in this artform.
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Xkeeper wrote:
Triple Fail Score for the fact that (iirc) many of this site's starting libraries was publishing other people's TASes (e.g. morimoto's SMB3 run).
Just because it started out this way does not mean it needs to continue in this way.
I personally see TASes as a form of artistic expression. The fact that they are "just keypresses" has as much meaning to me as the fact that poems are "just words". They were still created by someone, usually with a lot of work dedicated to the process of creation. And for that reason, I find it to be courteous to the author to ask their permission. I seem to remember several people getting upset 2-3 years back when WebNations "took" some input files of runs created for the use at this site, encoded them, and published them on speedruns.net. I don't see any difference here, and I tried to avoid a similar situation from happening.
You can feel free to disagree, as I know you already do, but that frankly means very little to me, as disagreeing with the site's administration is your chosen default setting. It was when Bisqwit managed the site, and it has clearly continued. But try to see things from another point of view. Restriction of site content was not my intent with my initial decision. Rather, it was protection of an artist from unauthorized distribution of his work. I would not want something I created (TASes and otherwise) being distributed without my knowledge and consent, and I choose to assume that others do not either.
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alden wrote:
in no way can you really "own" a set of key strokes that could be generated again through someone trying to achieve the same goal... Someone could independently write a program to generate the exact same input to beat the game as fast as possible.
Counterpoint: The same could be said for many of the best works of literature in the English language... they could be theoretically generated by someone else trying to achieve the same goal, or by a program brute-forcing prose, however both would generally be considered plagiarism.
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adelikat wrote:
This screams for some kind of automated site feature.
Yes it does, however the names of all the inpu files from the last 400 movies would have to be converted by hand if you want them to be somewhat usable. If there's serious thought of adding something like this I don't have a problem putting inthe work to update my archive/.7z file to share.
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I'll upload it again sometime today
EDIT: Wow, two years to the day, here it is. This only goes up to movie 992. Anything newer than that (i.e. roughly 400 movies) are not included. Updating this archive is on my TODO list, but I just haven't gotten around to it for a while. I hope this is good enough to get you started. Oh, in case the proper file extension gets lost in the upload, it's .7z
http://www.wikiupload.com/download_page.php?id=192939
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Do you mean encodes or input files? I used to keep up an archive of the input files for all the movies published, but it hasn't been updated for quite a while. It can be found here:
http://tasvideos.org/forum/viewtopic.php?t=5335
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Xkeeper wrote:
These days we're getting to the point where to get a movie published you would have to go about optimizing frame counts or reverse engineering how something works, which is still a huge hurdle to newbies.
This is complete and utter bullshit, and you know it. Of the movies recently published on the front page, 11 of 18 are of games that have not been published yet. Stop trying to create problems and instead try to be productive.
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I understand the need for progress, but this has been dealt with in exactly the wrong way: no member feedback requested, a much too short deadline, and no itemized list of differences that would serve to make the public more aware of why 1.51 may or may not be better to use. If this continues as it appears on the path it currently is (judging on IRC comments), you will lose a lot of potential and current TASers.