Posts for nanogyth

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Experienced Forum User, Published Author, Player (65)
Joined: 4/21/2011
Posts: 232
Here are some screencaps done PS3->dazzle. The last 4 are sampled at 720x480 to better represent the overscan. (thumbnails link to real image) How are you feeling? Battle Reward Worldmap Menu
Experienced Forum User, Published Author, Player (65)
Joined: 4/21/2011
Posts: 232
Dada wrote:
You said you turned off overscan cropping. Wouldn't that compress the image horizontally?
Experienced Forum User, Published Author, Player (65)
Joined: 4/21/2011
Posts: 232
Battle reward screen is 368x224.
Experienced Forum User, Published Author, Player (65)
Joined: 4/21/2011
Posts: 232
640x480 is it just the Sony logo at power up?
Experienced Forum User, Published Author, Player (65)
Joined: 4/21/2011
Posts: 232
Why not some edge directed interpolation, instead of point upscale? And why end at something over 1080?
Experienced Forum User, Published Author, Player (65)
Joined: 4/21/2011
Posts: 232
Tub wrote:
/edit: ok, let me ask a slightly less stupid question: are you just using it to manipulate the earliest frame where your rare card is available, or do you think you can speed up the battle by forcing a different pattern? Minimizing the amount of card-flip-animations, minimizing CPU's thinking time, minimizing cursor movements for your own move? Is any of that going to help?
I think he posted it for the SDA crowd that were looking for card play statistics.
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