Posts for nesrocks

nesrocks
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thanx for those shortcuts, i didnt know about them. as for the roms, i tried playing your movie with nearly 10 types or roms i could find and none of them played the title screen. about the menus, thats exactly how i did it, i held start and released it frame by frame untill it worked. that was the fastest possible.
nesrocks
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fuwafuwa wrote:
some notes: level 20: is it faster to go to the right and through the door than it is to shoot the wall on the left (saving a key)? level 24: you could've pressed/released start faster to save yourself a frame or two while your power counted up from 819-820. level 28: why do you go through that route? in my run, it seemed to be faster to take the first 'up' path and just run through to the exit. IIRC you don't need to hit the tile to reach the exit. level 30: i'd've used a bomb to pass the slime if it wasn't in the proper position -- you'll get more bombs later. level 37: it seemed to me that it was faster to open the door and hit the tile right away, rather than walking up and around (up towards the speed potion). properly done, it should also save you a bomb. level 38: you *CAN* go diagonally between those two chests at the end. you just have to start pressing D+R at the right frame. level 78: see level 24. ;p
First of all, i couldnt watch your WIP. it didnt even press start on the title screen, i dont know why. about your comments: level 20: ? shoot wall? which wall? level 24: no i couldnt, its the same as in all screens of the game, i did it using frame advance. level 28: you're right, i just blindly followed the faq and my memory of the game. level 30: no i couldnt because i only lost 1 second there, and in no other place i can get a bomb at the price of a second (they are way more out of the way). level 37: i guess you're right about the route, but the bomb was used to kill lag and avoid the invisible wizards. level 38: if you say so, then its possible, but i havent tested one thing: if its faster to move diagonally or ortogonally (down then right). the speed differences are very high, maybe its the same. level 78: again, i used frame advance, so it couldnt have been even 1 frame faster. thanks for your comments, i'm already thinking of a second version.
nesrocks
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Ferret Warlord wrote:
Bisqwit keeps talking about trying to keep a good quality/size ratio. However, if people wanted high quality, couldn't they just download ROMs?
i couldnt agree more, in fact i think the video quality is a little higher than it could be (so we could have smaller avis). want full quality? download the emulator file want easy watching? download the lossy avi
nesrocks
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why not play better AND use the glitch? if someone finds a new glitch but play worse, then the former record holder can just barge in and get the record again.
nesrocks
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hmmmm that savestate tree could be interesting, but it has to have some limitations, like you need to especifically create another branch with some hotkey, or else it can go branch crazy
nesrocks
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nesrocks
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Bit comet is the most user friendly program, it does everything automatically, i can open it with windows automatically, it will open all torrents automatically (like 30) and will start seeding / downloading them automatically. How can i do that with another client? I'd rather force everyone to use bitcomet than forcing everyone to stop using it.
nesrocks
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What i understand the problem was, is that bitcomet was giveing advantage in queues and kbytes sent to other bitcomet users, and neglecting other clients.
nesrocks
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i use bit tornado to download and then i close it and leave bit comet online for upload (its uploading, for now)
nesrocks
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The thing is, i dont think it can be used as a safe link because as its experimental, they may change the link.
nesrocks
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nesrocks
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http://www.aziendeassociate.it/cd.asp?dir=/ffdshow try getting the ffdshow latest version here (this is temporary location though, i'm not sure if i should be posting it like this here)
nesrocks
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nesrocks
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Damn.. you're right... i just tested it and i used a bad dump... Takahashi Meijin no Boukenjima (J) [b2].nes matches it. It desyncs on 6-4 indeed when watching on the good rom.. :(
nesrocks
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nesrocks
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thats because those 2 exits were similar in length, and the time required to wait in map room to get the optimized exit would result in slower final exit
nesrocks
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nesrocks
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Joined: 5/1/2004
Posts: 4096
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The invulnerability i got on level (91 i guess?) lasts really long, at start of level 100 i think i still have some invulnerability left.
nesrocks
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Rick wrote:
and the fact that I have to save every little eency-weency frame I can
that's how i do it
nesrocks
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MattyXB wrote:
Escape Those Pesky Stun Squares Right when you get caught on a stun square, pause the game by pressing start, and then unpause it and you will no longer be stuck. It doesn't look like, that you have done it. You sometimes stuck long in these Stun Squares. Or is this a fake Secret? Or have you done it and I have not notice this?
It takes longer to pause and unpause then just wait. Thanks for watching and pointing that out, i forgot to mention it.
nesrocks
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Yea i agree that it doesnt look impressive to ppl who havent played it. But if you play it on normal mode you wont go through the third level or so, and when you see that this was played on hard mode so quick, thats impressive.
nesrocks
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Cool i was thinking of something like this for battletoads, like, boss chalenges etc. let's see, downloading
nesrocks
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You're right, mega drive has the .bin and .smd rom formats, i dont know if its just naming (probably not, there must be more to it). Anyway, its a typo.
Post subject: This forum is for tool assisted runs, right?
nesrocks
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Shouldnt some of the threads be on the speedrun competition forum?
nesrocks
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Joined: 5/1/2004
Posts: 4096
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