Posts for nesrocks

nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
what do you mean? super nes has some vector-based graphics features, so it may improve from 60 fps. but not on nes. and it's no reason to double the file size.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
but real nes plays at 30 fps! the 60 fps patch is just for movie making purposes.. nothing flashes faster than 15 times per second, EVER.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i mean, it's CRAZY to put 60 fps videos here's why: - it's gonna double the file size, or will be close to that. - it will have more kb/s, making it more likely to drop frames, especially when played on an older (or busy) computer, or from a cd-rom. many people put their videos on cd after watching, it should be able to be played from a cd without dropping frames. - the difference is hardly noticeable on 2d games. it's not worthy to waste double amount of frames for such little diference.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
you can't read frames from hd at 60 fps... it's really insane... real time graphics are at 60 fps no problem... but not pre-rendered frames. 30 fps is already fast enough.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
lol.... avi at 60fps??? that is insane. it's 30. :p thanx for the progs tips though :)
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i need a lecture! why do i need to make the movie twice? first make "multipass, 1th" then make multipass nth? what does that do? doesn't it have an option to do both at once? does it add compression? or you told me to do that just to mix with the audio? i have the project ready on camtasia (video + sound, the sound is in mp3, the video is in techsmith codec). do i still have to export twice? doesn't saving a movie again ignore all codecs compression done earlier????
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
what codec should i use for making the movie then? i have a mpeg movie already it's slightely above 100 mb, but bisqwit didn't answer my offering the file. it's quality is far from perfect though...
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i have done some separate zsnes movies on this one till that scene where the alien gives you a hand to pull you up a hole (when u are escaping from guards). it's about 10 movies, one for each scene or so.if u want, i can send you
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i'm working hard on making a good battletoads video using techsmitch codec or anything as close to lossless as possible, if i get a good result i'll send to bisqwit. i already have a movie with perfect quality + well synced sound, but it's almost 300 mb. running at 30 fps.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
father? lol he's a robot creation of doctor light
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
ouch that was crazy, it's one of those really humanly impossible recs. congrats!
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
new version has made it 200 frames faster. i decided to get hit on this run. it would be a nightmare to try to avoid getting hit, and it would be slower, as always, so i'm going for speed. finished level 3 ----- 2:00 mins finished level 4 ----- 3:30 mins
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
ok i'm gonna start all over, this time i know how his movement works.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i heard that epsxe has movie recording features, i don't know if it has re-recording though.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
there is already another topic about this game on the "other games" forum. here is the link: http://tasvideos.org/forum/viewtopic.php?t=413
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i played footbag and i managed to make 105.000 points and still have MORE time left than what i started with, just by getting all clocks... :P i think if there was a competition on this, there should be set rules: - footbag: not allowed to hit clocks for extra time. not allowed to hit the ball after the time is out.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
ok, here it is! http://paginas.terra.com.br/lazer/parasempredaniel/ecco-foda-v1.zip i don't like it so far, on the first level i used "hit rock with face" to do tight turns, i thought it was ugly, so i did "slow down way before turn" on level 2 to make the turns and i think it looks uglier. i guess i can't slow down at all...
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
hmmm i was asking about the patch... :P what does the "from now" fix fixes??? u were all thinking i was asking aobut the vending machine? sorry :P
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
hardware is usually expensive in brazil, and the software i download aka i have no money. so, no, i don't have a gamepad (actually i have a 2 buttons one that is over 10 years old)
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i personally like the first one, because it was the first of the 2 i played. it's like watching a movie and then watching the sequence, u lost the originality feature. ecco 2 has some nice features, but the first one has more of the underwater feel to me. i have tried playing the second one, but i got tired in the middle of the game.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
you guys are in such a hurry lol, i'd rather wait. too much trouble to do something that will be easy to do very soon
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nice... while recording it doesn't seem fast, but while playing, wow! the fast charge move can be done without waiting, press C, and the press B so he will charge forward right away! perfect for after u beat an enemy.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
you can get out of the taunt position by doing the "run" move, or avoid move, whatever it's called. i know kato has a jumping rolling move, doesn't he? and buzz has a ground rolling move. ty gets stuck too, and the only way to get out is to do that move