Posts for nesrocks

nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Resumed translation: he mentions that he submited this because he likes the game and because it doesn't have a published submission, and then he goes on explaining the story of the game. Ends with thanking the second player "Dantyn Belmont".
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
If you feel like you have something interesting to do with a game that would cost time, make the movie as fast as possible and include that thing. If it's worth it, people will understand. If they don't, then they don't, and you post your video elsewhere. I make my videos for my own amusement first, if it suits this site, great, if it doesn't, whatever.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Well I've tried patapon and it was really boring. God of war makes me feel like I should be playing it on a ps2. I haven't played the other ones.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
There is a major change and I believe that a new logo would be a good idea.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Why would I use frame advance on auto scroller? (Except when playing 2 characters?). I like to sync with music too.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
You're doing great, mz, don't forget about this project please.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Bisqwit wrote:
It is an error to think that cats don't need company. Cats can get very lonely, too. In fact my cat misses me if I'm away from home for 3-5 hours or more -- even if it has everything else it needs, and it very much greets me when I come home. Also, it tends to follow me around, lounging in whatever room I'm in at that moment, and observing whatever I carry, begging to taste it if it's edible, etc.
Exactly like my cat. The difference is that the cat doesn't fisically show affection like a dog does, but that's instinct talking, not "personality". I dislike the fact that cats eat meat though, I think all carnivore animals should be sterilized.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nfq wrote:
I don't think humans can't be compared to a piece of land because we have feelings, which give us special rights. If we create a cyborg which has no feelings, we can do whatever we want with it, but if we give it feelings, we no longer have the right to do whatever we want with it. That would be sadistic and wrong. An individual human can't really own a piece of land because that human didn't create the land. The whole earth belongs to all humans and humans belong to themselves.
Yeah. Unfortunately, we don't live in an utopic world. We live in a world where people don't respect each other's needs so we need simple rules. Capitalism seems to be the best method for the current general spiritual level of humans, and so it should be for a few hundred years.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Bisqwit, do you think God prefers you to spend your time learning to adore him or that He prefers you to spend your time working to help build a better society?
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I liked the run very much. Knowing the game I didn't expect anything to come out from the long straight roads because I know those are just cutscenes passing to the next level. What I liked the most was to see a run taking the fastest possible route (with that car), and destroying some road blocks and hay stacks on the way (which was funny). Yeah vote edit: why do people watch tases without sound? It's like watching a movie without sound... wait, it's exactly that.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Setting "save current slot" or "load current slot" to E or Q doesn't seem to do anything. edit: Also, it seemed to reset all input configs when I hit record movie from power on. edit#2: when using frame advance at 5% speed the emulator just closed after about 40 frames holding the frame advance button (that was set to \) Input doesn't seem to register when in frame advance mode. You gotta hold the button, advance the frame and then unpause. That won't be practical. All in all though good work, I hope it's more polished soon!
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I'd be very interested in taking this project, but honestly (unfortunately) I don't have that much free time :(
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Yes! this was on the top of my wish list, and it was hella funny. Had never seen those glitches.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Indeed it looks polished. But we've seen in the past that this game is unforgiving when it comes to comparing to real records (my point is that it may look polished but that doesn't necessarily mean so). My main interest in this game is the records, so taking damage for real time completion was a let down for me.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Yeah, true at that point he went mad, but earlier he was exposing his thoughts with "tas for me requires nothing" and "computer's help for me is shit", so he was inclined to thinking what he wanted to think. I just quoted the text from the guiness site and then made that comment because they said "it's hard to know which player is better" so I said "the best one is he who can finish the game faster". Did I not say earlier that mixing both would be ridiculous? anyway, I guess that's cleared up, thanks for exposing that possibility.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
What? I never said anything about TAS submissions being qualified or disqualified over normal speedruns. The whole conversation I mentioned aspects of both TASing and speedrunning and why I like or dislike each SEPARATELY. "The best one is he who can finish the game faster": Wasn't it clear that I meant the best TASER is the one who can finish faster? I never implied that TASing and regular speedrunning should be put in the same bucket. So much that that hipothesis didn't cross my mind, my theory was that he was so mad about records done on emulators beating his times that he over reacted to me saying that I do a lot of TASes. Now that you thought I was saying that with TASing I can do what he can't with normal speedrunning maybe he thought that too?
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Is it this? http://www.youtube.com/watch?v=GJmR2APCidM You just went for real time instead of in-game time. I think it is a lot worse than in-game time, but then again the run is finished, something that has never been achieved for this game. I just don't know how perfect it is because honestly I don't have time to compare it all right now. But I know I would prefer an in-game time run with damage only if it saves time.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Cheezwizz wrote:
FODA wrote:
Uh, well you DID kind of say near the end there that TASing or playing by hand was irrelevant. You didn't say it in those words but you weren't careful enough to avoid implying that TASers and true game players could be compared and judged as if they were the same people.
I was just comparing that having free time means having an advantage for both TASers and speedrunners, did I not get my point through? I don't see how I compared both as competing against each other. Anyway, rankings are great. Do you guys know about Ubernes emulator? It has online rankings and it avoids emulator abuse cheating. It can't be perfect avoid cheating because nothing is, but then again it's meant to be for fun, something this dude can't grasp. And it's played on an emulator too, so presenting this emulator to him didn't cross my mind.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
It's funny that you said that. Look at this conversation (translated) I've just had with thiago trujillo, a brazilian super mario 64 speedrunner with a guinness record: http://www.angelfire.com/ex/uobt/convo.txt I had never talked to him and as soon as he knew my opinion towards TASing he got personal and blocked me. So no, I don't think every speedruner is ok with the tasing community. It's just sad for them, because I don't care lol.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Everyone knows I'd like to have re-recording capabilities added to stella or pcae for atari2600 TASing.
Post subject: Re: Glitchless run
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Ok I'll work on a run then!
Zucca wrote:
Can you give some urls to your YouTube videos related to this?
Like I said, I can't make avis from dega (I think it only makes avis in linux)... If anyone can rip them and send back to me would be nice.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I'm sorry to open this discussion here, but am I the only one who thinks this game is so simple it's boring? Can someone explain to me how to have fun with this game?
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I have for the moment given up on making this a full TAS because I can't manipulate the final level glitch to finish the game, so I was expecting to generate some AVIs of the glitches and put them on youtube, but I can't make AVIs of sms games using dega (I'm on windows). Should I make a TAS that finishes the game normally?
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
But you said "to the point that if a movie is well made, game popularity shouldn't be a huge factor. " So I assumed you meant that Yo!Noid is unpopular and the movie was well-made enough to generate audience.