Posts for nfq

nfq
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Joined: 5/10/2005
Posts: 1204
frigate, depot and cradle still look kinda bad with the rice plugin. but i think the sky bug is cool, just look at these pics: mad gun | bullets | maniac | highway | golden silver | mines
nfq
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Joined: 5/10/2005
Posts: 1204
comicalflop wrote:
Also, to those that want the 16 star back... from a site standpoint, it really can't come back ever. There's just no way to have it as a legit category. It's goal was "fastest time using glitches" and 1 star is "fastest time using the same glitches".
why can't we have 120 different categories for each star? wouldn't it be fun to see a 53 star run? we could also have a fun category where you are only allowed to crawl... coinless and capless etc
nfq
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this must be pretty !#@%$& optimized since it's only improved a couple of !#@%$& frames. impressive because it's a 3d game. i wont bother to vote on these mario runs because they get a billion votes anyway
nfq
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Joined: 5/10/2005
Posts: 1204
DK64_MASTER wrote:
sorry if not understanding the game is the reason why I wasn't entertained.
it's almost always the reason. i never vote no on anything because i never watch movies of games that i haven't played because they are boring. so, you're trying to say you're sorry huh=?? i don't forgive you ahahahahahaa
rising temepst wrote:
Still looking/waiting for an ideal plugin, I did try a few others today and was not impressed.
the rice plugin is the only thing that emulates the sky a little, the other one i think is ok is jabo's1.5 or whatever, the sky is uniform color so it's less annoying that the cool effect you get on jabo's1.6 oh by the way the ingame timer code is this.::: 009654A0 you prolly knew that but who cares lollhahhahahahahhahahahah
nfq
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Joined: 5/10/2005
Posts: 1204
samurai goroh wrote:
F-zero GX beats 'em all.
this thread is about the fastest character, f-zero doesn't count because cars are not characters.
nfq
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Joined: 5/10/2005
Posts: 1204
einstein said that the max speed is 300000 km/s*, but in gran turismo 3 if you tweak some settings you can reach a speed of 2147483647 mph. when you reach that speed the car starts spinning around and gets sucked into a black hole which freezes the game. *some people try to say that einstein was talking about nonglitched speed (vacuum)
nfq
Experienced Forum User, Published Author, Player (93)
Joined: 5/10/2005
Posts: 1204
it produzes zound for me. comon now DeSyncEd, ur a badass hax0r so u shud hav no prob getting sum sound but maybe ur skillz are nut wat they used to b?
nfq
Experienced Forum User, Published Author, Player (93)
Joined: 5/10/2005
Posts: 1204
omigod you finally did it. yes vote of course, though i wish you had done aztec and egyptian and beat my sucky 137, but then i guess you couldn't have the ending screen so bisqwit might get mad. i'll check control, cav, etc later.
laughing_gas wrote:
I also recently found an address for in-level frame counter so if you work on an improvement you only have to get 1 frame below every second (47.9833333, 129.9833333, etc),
awesome, so what's the address?
nfq
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in a RPG, is it possible to predict where an enemy encounter will be, what enemy it will be, and how much damage i and the enemy will do in each frame? that would be very useful because i have to level up so much. i've found things like enemy HP, but this battle manipulation seems much harder. this is kind of offtopic though, so maybe i should have PMed.
nfq
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Joined: 5/10/2005
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2 bad. i wanted to see them. but i'm sure Jack will at least tie your egyptian. i wonder if it's only me who has trouble playing those files.
nfq
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Joined: 5/10/2005
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comicalflop wrote:
JXQ, if you don't like N64 TASes, that's fine,
why wouldn't someone like n64 TASes? is it because they never owned the system and never played the games? i only like TASes of games that i have played.
nfq
Experienced Forum User, Published Author, Player (93)
Joined: 5/10/2005
Posts: 1204
i tested with the "antidesync" version but they still don't work. could you upload to youtube or something?
nfq
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Joined: 5/10/2005
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that's awesome. how long did it take you to find the value? i'm trying to find something in phantasy star but i only found some weird adresses so far when i searched for 512. i don't even know if i know what i'm doing.
nfq
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hm... that facility doesn't seem to work. mupen just shuts down when i try to play it. it doesn't happen with any other movie file.
nfq
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Joined: 5/10/2005
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Mahrla wrote:
Don't know if this is possible, because not all tracks are unlocked at the beginning. So he had to use a save with all tracks unlocked and that isn't allowed as far as I know...
I'm pretty sure it would be allowed, I can't do anything right now though.
nfq
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Joined: 5/10/2005
Posts: 1204
comicalflop wrote:
Here's L-Spiro's Memory Watching Tool: http://tasvideos.org/forum/viewtopic.php?t=5612
thanks. it's impossible to use though. how am i supposed to know what number to search for? and the ram watch? it just shows a couple of numbers which never change.
nfq
Experienced Forum User, Published Author, Player (93)
Joined: 5/10/2005
Posts: 1204
Rridgway wrote:
Gee, I wonder why?
me too. i wish someone could confirm what i said earlier, that it's because n64 has 64 bites. by the way "gee" is an abbrevation of geez which is an abbrevation of jesus or possibly cheese.
nfq
Experienced Forum User, Published Author, Player (93)
Joined: 5/10/2005
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yeah, nothing is over 64. i checked the oot debub rom and it was only 64 too.
nfq
Experienced Forum User, Published Author, Player (93)
Joined: 5/10/2005
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laughing_gas wrote:
L1 is better because it's higher than L2, so it's more like Z.
did you modify your n64 controller so that you had Z where you normally have L? because i can't really see how L1 could be more like Z.
bkDJ wrote:
Mapping Z to both L1 and L2 is better because you can't fuck up pressing Z in a game, so it's more like an N64.
impossible. i need L1 for the emulator pause key.
nfq
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Fredrik wrote:
I don't see the point of "speedrunning" a game by chopping it into 20 tiny pieces. If you ask me, that's no different from making a TAS, except that an actual TAS is much more entertaining to watch.
well, it's pretty hard to make a single segment of such a long run with so many hard glitches.
nfq
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laughing_gas wrote:
I put mine on the shoulder L1 button.
error. you put it on the wrong button. i have it on L2. L2 is better because it's lower than L1, so it's more like Z.
nfq
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Chamale wrote:
What NES game has the largest ROM file? I ask because I noticed that AD&D dragon strike has 512 KB, which is the same size as Super Mario World for SNES.
the smallest game for n64 is automobili lamborghini and Charlie Blast's Territory. they are only 4MB. the biggest is conker's bad fur day or resident evil 2 which are 64MB. i'm a haxor so i know that 64 is the biggest size possible on n64 for because n64 has 64 bits. i don't know what a bit is though. edit#8: i once had some oot debug ROM and it was 128MB
nfq
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glitcher, it's probably best to download the avi, it's only haxors like bisqwit who can get the m64 to play without desyncs.
nfq
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i would like to see james pond 2 because i owned it as a kid and therefore it was a good game. all games that you owned as a kid were good even if they were bad. and now, all old games are bad even if they are good (metroid, zelda, final fantasy) because i didn't own them as a kid. only the n64 zelda's and ps1+2 ff's were good because i sort of owned them.
nfq
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moozooh wrote:
Not everything unknown is automatically magical.
That's funny because it's exactly what magic is: something unknown, something we don't understand. For example, people used to think that lightning was magic, that it was created by some angry God. But when science explained it, it was no longer magic. The funny thing is that lightning/electricity is still magic, like everything else, because science only thought they explained it. Science only explained a small part. To explain something fully so that it becomes real instead of magic is impossible because every explanation needs an explanation. Einstein said that "either everything is magic or nothing is". But Socrates was smarter because he knew that he knew nothing, so he knew that it was all magic (unexplainable).