[Edit] I have uninstalled both JK Lossless 32 and 64 bits dll files and Playclaw, and it seems to work now.
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Bizhawk 2.0.XX versions, 64 bits.
I have a problem with the Avi writter. I have uninstalled and reinstalled JK Lossless Video Codec 64 bits version. But the problem still here.
File -> AVI/WAV -> Config and Record AVI/WAV -> Choose AVI Writter -> Bizhawk crash.
Nom de l’application défaillante EmuHawk.exe, version : 2.0.0.12387, horodatage : 0x59530fa5
Nom du module défaillant : JK-Lossless-Video-Codec.dll, version : 0.0.0.0, horodatage : 0x55b5d8c0
Code d’exception : 0xc000041d
Décalage d’erreur : 0x0000000000002b43
ID du processus défaillant : 0x3490
Heure de début de l’application défaillante : 0x01d2f00f97d9b005
Chemin d’accès de l’application défaillante : C:\Users\Phoenix\Downloads\BizHawk-Developer_3d443b3e\EmuHawk.exe
Chemin d’accès du module défaillant: C:\WINDOWS\SYSTEM32\JK-Lossless-Video-Codec.dll
ID de rapport : 4f65f82e-2b53-49f4-a612-94300a85fa46
Nom complet du package défaillant :
ID de l’application relative au package défaillant :
No problem with FFmpeg writter nor Bizhawk 1.13.X versions.
Bizhawk 2.0.XX versions, 64 bits.
I have a problem with Saturn too, Avi dump are 1fps...
Two files are created on Sega Saturn video dump, one file, 0 second
8192 sha1:1D503E56DF85A62FEE696E7618DC5B4E781DF1BB c64-kernal.bin Kernal Rom
8192 sha1:79015323128650C742A3694C9429AA91F355905E c64-basic.bin Basic Rom
4096 sha1:ADC7C31E18C7C7413D54802EF2F4193DA14711AA c64-chargen.bin Chargen Rom
16384 sha1:AB16F56989B27D89BABE5F89C5A8CB3DA71A82F0 drive-1541.bin 1541 Disk Drive Rom
16384 sha1:D3B78C3DBAC55F5199F33F3FE0036439811F7FB3 drive-1541ii.bin 1541-II Disk Drive Rom
Config -> Firmwares
16384 sha1:B8EA90ABE135A0031065E01697C4A3A20D51198B AppleIIe.rom Apple II e
256 sha1:D4181C9F046AAFC3FB326B381BAAC809D9E38D16 DiskII.rom Disk II
Est-ce que tu as modifié la résolution interne, l'anti-aliasing etc?
Parce que forcément si tu laisse en 320x240 (qui est la résolution de base, si je ne me trompe pas?) ça sera assez moche.
Tu peux monter à, par exemple 800x600 ou plus.
Concernant le codec, je ne peux que te conseiller d'utiliser Lagarith lossless, qui comme son nom l'indique est un codec sans perte, et qui de plus pour la qualité du rendu permet d'avoir des fichiers d'assez petite taille.
1.13.0 (movie recorded and played in this version),
Make movie,
stop movie,
load movie,
record avi/wav,
set video size to 800x720,
mute sound,
play movie,
Version 1.4.2 is out and is available here
The source code is still available here
May 27, 2017: PPSSPP 1.4.2 - more fixes
No major news, but there's been fixes:
Fix bug causing several games to crash on ARM64, including Metal Gear Solid: Peace Walker
Software rendering crashfix
Fixes for homebrew: Timing, MEMSIZE
Version 1.4.1 is out and is available here
The source code is still available here
May 23, 2017: PPSSPP 1.4.1 - bugfix release
No major news, but there's been fixes:
Fixes for some common hangs and crashes
Vertex decoder optimizations
Corrections to mipmap bias and selection function
Major improvements and fixes to software renderer, including mipmap support
UI background image support
Fix crash in framebuffer blits affecting Persona 3
* C64 - fix framecount getting reset to 0 on savestate, not sure why it was broken teh way it was and why this is necessary but meh,
it is fixed and more like how other cores handle Frame anyways
Thanks, I will test!
Edit: Framecount seems to work as expected, but lag counter reset every 2-3 seconds. ( rev master 1222b4d5)
Directly when I unpause BizHawk, when video dumping with Lagarith, as I said earlier,
Edit: Test with BizHawk 1.12.2, with Lagarith without video resizing, video dumping work great.
With video resizing, video dump die, but with a different error:
Edit: Work with JK Lossless, at ~90fps, with video resizing.
No. I have different movie per version, each movie named by version of Dolphin I use.
For the last test, version 5.0-2191 I recorded a brand new movie, because I didn't have one for this version.
I try to update 1-2 times per week when I use Dolphin, so in the 2 last months, I've used 5.0-2191, 5.0-2538, 5.0-3202, 5.0-3305, 5.0-3334, 5.0-3354, 5.0-3463 and some others that I didn't keep.
I've tried 5.0-2191 wich is older than the version you linked, it desync at ~50000 frames, but with DSP LLE, I will try later with DSP HLE. (Although I have never had problems in LLE with this game before.)
Will test eventually with older versions too.
System.FormatException: Le format de la chaîne d'entrée est incorrect.
à System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
à System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)
à BizHawk.Client.Common.Bk2ControllerAdapter.SetControllersAsMnemonic(String mnemonic)
à BizHawk.Client.Common.Bk2Movie.GetInputState(Int32 frame)
à BizHawk.Client.Common.MovieSession.LatchInputFromLog()
à BizHawk.Client.Common.MovieSession.HandleMovieOnFrameLoop()
à BizHawk.Client.EmuHawk.MainForm.StepRunLoop_Core(Boolean force)
à BizHawk.Client.EmuHawk.MainForm.ProgramRunLoop()
à BizHawk.Client.EmuHawk.Program.SubMain(String[] args)
Edit: I think it's because of the change you made between the few last releases.
So I test with a new movie file with the last release.
Bizhawk didn't crash.
With Lagarith, video dump died.
But with raw uncompressed codec it work.
The problem is, I don't know why, it's extremly slow, I think on average ~5-6fps (it's constantly move between 1 and 25 fps).
This is what I had done, but with Powershell, it always gives me a error (for exemple):
mame-rr ssf2t -aviwrite myrom.avi
Mame-rr: The term "mame-rr" is not recognized as a cmdlet name, function, script file, or
Executable program. Check the spelling of the name, or if a path exists, verify that the path
Is correct and try again.
Character Line: 1: 1
+ Mame-rr ssf2t -aviwrite myrom.avi
+ ~~~~~~~
+ CategoryInfo: ObjectNotFound: (mame-rr: String) [], CommandNotFoundException
+ FullyQualifiedErrorId: CommandNotFoundException
Suggestion [3, General]: The mame-rr command can not be found, but it exists at the current location. By default, Windows PowerShell does not load any commands from the current location. If you approve this command, type ". \ Mame-rr" instead. For more information, see "get-help about_Command_Precedence".
but with the classic command promt it work fine.
Thanks Feosedit: -playback myrom.mar don't work for me, I must load manually the movie file.
edit 2: I have made several tests, no big issues, very few desync. Dbz2 crash mame on load savestate, every time. The biggest problem is the old build of mame, like fsvgm777 and Sonia say, a 6 years old build, so many games are not compatible or are broken, sound, visual or both.
Some games have avi dump format problem on diferent avi part (on some 3d fighting games, the image size of the dump is not the same between parts, I can post a video or screenshot, if it is needed).
Is it possible to have an option "stop on movie end" ?
(and in a perfect world. an option to export movies like in bizhawk "save movie as..." (To avoid the loss of any data during a crash for example))
I hope slowdown and/or rewind will come later.
Otherwise, geat job!
edit3 I will list somes games that desync on the fisrt seconds, if I think about it.
Mario Bros. (US, Revison F)
edit4 Hauted Castle (M) desync around frame 28000
Chase H.Q desync at random frame without warning
Hang-on desync ~ frame 9000
Ah in "C:\Users\Documents\Dolphin Emulator\Config", found, thanks!
It was at 2500 kbps.
Does this affect only the non-FFV1 dump or both?
Thanks again Fog!
Thanks for your answer Fog
In the latest release, 5.0-3354, I have just this in GFX.ini
# GFXE5D - Freestyle Metal X
[Core]
# Values set here will override the main Dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
Should we just add a line with the desired BitrateKbps?