Well, I had a paper due Wednesday and I've got another due Monday, and after that Finals start, so it looks like I'm not going to be making any progress on this for another two weeks or so. I was hoping to have time between papers, but sadly that was not to be, so I still haven't made any more progress. I've done some of the planning for the next two dungeons, but none of the actual run, so....
The good news is that I've figured out hex-editing, so I've eliminated the two stupid mistakes I made in the run. (The Alunze basement block that I push too far and the extra two steps in Tanbel.) There's two judgement errors I made which I think I can hex out, but I don't want to try just yet, because I don't know what kind of de-synchs it'll cause.
Also, watching through the run, I think I've got a couple of one- or two-frame mistakes in a couple of the early battles, but you can't tell unless you're paying close attention and watching at a slower speed, so I'm not gonna bother with them, just yet.
At some point I'm going to have to figure out whether it's possible to hex what I buy in shops without doing much re-recording. That would prevent me buying one-too-many boomerangs in the future. (Assuming I continue buying them. I'm not sure exactly how useful Ex-Boomers are against the top-notch enemies.)
Anyway, the fixed run's
here. There's no real difference between that and the last thing I posted, though, so don't feel compelled to watch it, or anything. :p