Posts for skychase

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skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Thinking about the SMW TAS, is it possible to make something else spawn instead of ennemies or Tails ?
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Best fucking plan ever ! Now... ¬_¬
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Thanks, it took 2 or 3 hours, on two separate days because I was running out of ideas for a moment ^^
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
juef wrote:
skychase wrote:
Cover of 2 tracks from Chrono Trigger, really short. ;P http://soundcloud.com/skychase2rebirth/hidden-truth-singing-mountain
Nice! Have you ever thought of entering DoD? Vraiment pas pire ton cover! :)
Thanks, I didn't even know about DoD, sounds interresting ^^ Merci, j'ai encore un peu de progrès à faire sur la qualité d'enregistrement parcontre ;)
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Awesome, I'm glad to see this project get more attention ^^
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
That's sad, I'll keep looking for new trick while waiting for someone to continue. Can you post the CP1&2 WIP ?
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
You found the best way to bypass the thing that set (some type of)walls properties in HTZ1. I managed to do this behind the 10 rings box just now but got hurt by an ennemy hidden in the wall ;P. Can't wait to see the HTZ2 prblem solved. Edit: I tried it I think it may be even faster than the current path. o_o
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
But then, HTZ1 is impossible... and HTZ2 currently. Sadly, I don't think it's possible but I'm gonna look for it.
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Flawless run, pure speed, entertaining, yes vote. ^^
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Oh I see ! That's great, he even pass through all the rings, I thought we couldn't maintain that speed long enough to skip them all. ^^
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Probably because the boss floor is higher than where you zip...
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
I think there's a little zip possibility in AR1 on the first loop... When you run and start rolling, you get ejected by the left... the only problem is that the first little slope of the level make you lose speed. ><'
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
That zip ? Edit: Oh and have you found a faster path in AR1 ? I didn't search a lot in this one...
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
That's...... AWESOME ! ^^ Great job, can't wait for the next WIP.
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Did you know there's a zip in MC2 ? We can skip the whole level.... http://dehacked.2y.net/microstorage.php/info/1691333023/ringless8.gmv Edit: 12sec faster than my youtube WIP. 11sec slower than Sonic & Tails run... Link to video
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Sure, go for it. I want this movie to be as good as possible and if it means that someone else do most of it, I'll be perfectly fine with it. ^^
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
There's a zip in AR2 that i'd like to use but it seems impossible... I get ejected from the wall to the left but when the screen starts scrolling to the right, I die after few seconds.
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Is there anybody who can verify this...? I found this in DIABPSX.bin from my Diablo cd (psx) with an Hex editor
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
Completed, still working on improvements. Here's a crappy encode Link to video Metropolis Zone 2: (31sec) http://dehacked.2y.net/microstorage.php/info/871790830/ringless3.gmv Oil Ocean 2: (42sec) http://dehacked.2y.net/microstorage.php/info/1582135059/ringless4.gmv Chemical plant 1: (33sec) http://dehacked.2y.net/microstorage.php/info/1458911687/ringless5.gmv Emerald Hill 1: (24sec) I just realised Mike89's first WIP did 20sec (I feel stupid ><') Emerald Hill 2: (40sec) http://dehacked.2y.net/microstorage.php/info/1989738652/ringless6.gmv Edit: That's fucking hard to know if you're faster when you can't compare in real time... is there a lua script for this ?
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
I waited for it, loved it, yes vote.
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
I laughed my ass off.... yes vote
skychase
He/Him
Experienced Forum User
Joined: 3/25/2007
Posts: 212
Location: Quebec, Canada
The any% use the lava as a shortcut, with Sonic center maps, I found another way into the wall ;P I'm now searching for MT1. Oil Ocean Zone 2: 42sec (instead of 57sec) http://dehacked.2y.net/microstorage.php/info/1582135059/ringless4.gmv I used a zip, still sloppy, but faster than the last one. Edit: Saved 10 sec (in-game time) in CP1. Hey, already 1min 07sec of in-game time saved with 2 levels, I must find a new shortcut in HTZ2....
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