Posts for solarplex

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Tempory Encode: Until I can figure out youtube's problem.. https://www.dropbox.com/s/9x9orifaul114ac/Joust%20%281982%29%20%28Atari%29_0000.mp4
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keymakr wrote:
Huh, interesting. So the issue with the game not launching when I start recording is windows 7/64 bit, and it might work on xp? Also, what language is it written in? I know a bit of coding, but not very much since I don't do it very often/haven't in awhile. Edit: just reread your post and realized I'm dumb. I'd still like to help out if possible tho :3
https://code.google.com/p/hourglass-resurrection/source/list
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feos wrote:
ALAKTORN wrote:
feos wrote:
it'd need to be well received, and I see little to no enthusiasm about this goal.
Really? Where do you see posts against this goal?
Where did I say I saw posts against it?
You didn't. I think what were getting at right now is that the majority of posts aren't against the submission; everyone just hoped for a retreat glitch Golden Sun submission.
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hegyak wrote:
Dur! If the Hex Value is read as a string, then I got the MD5 hash. The SFV for IROM and COEF is also written in Hex. The DSP Files (IROM, COEF) will be noted as "Offical" or "Dolphin" Based on the Hex Value I get. On the positive, I have some Gamecube Controller data being read correctly. I still need to handle just about everything. But at least you can see the Analog Stick, L and R Trigger, and C Stick values (0-255)
Very cool! Excited to see how much farther you can take the editor!
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Reaver wrote:
Really nice work so far. That fight with the Prince's dad was great. So many double knockdowns. Good to see all the tricks put together so fluently. Looks like you found a few new ones yourself or I haven't come across those yet. At 30:26 where you land on that ledge is normally where we stop so Farah can catch up. You can change the camera angle and see when she runs underneath you on toward the next section. I think if you proceed onward past that ledge at that point it will end in a game over if she didn't catch up. Might be able to move a little further on from that ledge but not too far if I recall correctly. Depends on how she responds.
Thanks reaver! Almost all new tricks were found by Asco! I accidently found the bookcase push trick. And now we wait for Farah! Ill try to get a better position for jumping farther to the end of the pole swing!
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Link to video If you've seen the previous video, start at 26 minutes and 52 seconds on this video :)
Experienced Forum User, Published Author, Active player (472)
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Kurabupengin wrote:
TASVideoAgent wrote:
The submission message follows: encode coming don't you dare solarplex
solarplex wrote:
https://www.youtube.com/watch?v=xm-RXE8309A Temporary encode, low quality, tell me if there's any problems with the video on IRC.
solar, you meanie... thanks anyways.
haha he let me do it via IRC :P
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Link to video Temporary encode, low quality, tell me if there's any problems with the video on IRC.
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Link to video I probably did this wrong, but I made a WIP of your game file with fatratknight's script going.
Post subject: Re: Let's give a few fucks Mothrayas :D
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itsPersonnal wrote:
...
I agree with you itsPersonnal as well. It sparked everyone about the load times because everyone wants this TAS to get made, you are definitely the best candidate for this game (I've seen all your YouTube videos). But that being said, everyone has to have some standards which is completely acceptable. When the time comes, I have already talked with AngerFist about myself TASing Metroid Prime after I have finished Prince of Persia: Sands of Time. If and when that time comes around, I would love for you to help look over my work as well. I fully understand I am not even a good candidate for this game, but I always love a challenge!
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Cheers ANGERfist! I say as long as glitches that happen in console can occur in the emulator, let it be and we can have another controversial war when it comes time.
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With LUA scripting shown on display Link to video With just normal display Link to video
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Link to video Overall im estimated at about 4 minutes faster than single segment probably just a little less for segmented speedruns timing. Still have about an hour of the RTA speedrun left..
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Temp Encode -> this was a long movie! 21GB sized down into 2GB.. Link to video
Experienced Forum User, Published Author, Active player (472)
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Experienced Forum User, Published Author, Active player (472)
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Thats what i forgot to do this morning. I had a HD encode of Tompa's run to post. Ill do it when im home in a few hours, i think it would be awesome to see an optimized run between all the tas competitors submissions Here's Tompa's Run in 2048x1920, i just did 8x size lol.. https://www.dropbox.com/s/djlquxfu0db4fqv/Bible%20Adventures%20-%20Tompa%20-%20TAS.mp4?dl=0
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
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Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Experienced Forum User, Published Author, Active player (472)
Joined: 2/1/2014
Posts: 928
Temp Encode https://www.youtube.com/watch?v=Yuv-9Tek-KE Interesting run!
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Kurabupengin wrote:
http://tasvideos.org/userfiles/info/17098866972630551 I beated W5-3. Up to the castle.
Link to video
Experienced Forum User, Published Author, Active player (472)
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Spikestuff wrote:
jlun2 wrote:
solarplex wrote:
-video-
Er...can you please change the colors to black/white? This looks rather odd. :P Thanks anyways.
My eyes vomited.
My bad, someone should have told me in IRC, those were default on bizhawk so ya. be up with a new encode soon
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Exxonym wrote:
So, finished the second level.. I think. There's probably a frame or two to be saved, but I went through it several times.
Link to video