Posts for solarplex

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The commentary almost couldn't keep up with everything that was happening for a while!
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I Love You.
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There's always something fun about watching Diddy Kong Racing
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I dont think he meant playing a tas from an older versions. that usually never works moving forward. By the way, this new polling seems to fix my TASing issue when hitting the cutscenes. One thing I am wondering about is When I am watching my rerecording input and then I want to start TASing again. Pause at End of Movie stops 1 frame early (which is good I think..) But I un-check read-only mode, save state, load state. I should be ready to tas again? but it doesn't.
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Interesting to think we have no "one logo" for TASVideos.
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Does this PR make inputs more responsive? or just more accurate when replaying? Just as clarification, you just want us to record movies with gamecube controller input? Either way, I will record some movies when I get home with crazy taxi, haunted mansion, 007, and whatever else I have.
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Might only be me (so if anyone else is TASing lemme know if it happens to you guys). Have Frame Counter Set to ON. Make a input recording, play it back with pause at the end of movie and read-only off, start frame advance from there. It seems the frame counter OSD resets from the end of movie. if you continue TASing it seems to all play through but even after replaying the video, the frame counter will only start from the point where you previously started TASing. Another issue is there is a cutscene in the game I am trying to tas and as soon as the it triggers, you can no longer frame advance through it. it just continues on playing (making you miss several frames to input), as well as the frame counter not including those frames from the cutscene in its counter edit: Here's a video from OBS to capture the OSD, DTM file states 2570 frames, dolphin shows 1202. Doesn't start frame counter until about 550ish. Lots of skipped frames on the counter from the cutscene you hear but don't see. Link to video
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Get a full-time job. Do Another TAS. Attempt to play the banjo I purchased three years ago.
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xy2_ definitely!
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franpa wrote:
solarplex wrote:
An unhandled exception of type 'SlimDX.Direct3D9.Direct3DX9NotFoundException' occurred in SlimDX.dll Additional information: Direct3DX 9 was not found. Please install the latest DirectX end-user redistributable package from Microsoft.
This is the error I got when running BizHawk past 1.11.0 on Windows 10. Some people say Win10 Bizhawk works. When not running it through VS2015, you dont receive any errors or warnings.
Did you follow the instructructions displayed? Or just assume that Windows 10 comes with DirectX and you shouldn't need to update it? Afaik Microsoft has never included a full copy of DirectX with a copy of Windows, there's always a lot of optional stuff and backwards compatibility stuff that they leave out. DirectX is also periodically updated and I don't think I've ever seen the updates be offered via Windows Update except that one time when Vista was updated to support DirectX 11.
I did try Directx SDK with redistributed packages and all other options selected. I tried looking for directx9 and kept getting redirected to the upgrade to windows 10 page, didnt think to look for d3dx9_43.dll, I will check out Dependency Walker when I get home. Not a big issue for me though so don't mind me.
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An unhandled exception of type 'SlimDX.Direct3D9.Direct3DX9NotFoundException' occurred in SlimDX.dll Additional information: Direct3DX 9 was not found. Please install the latest DirectX end-user redistributable package from Microsoft.
This is the error I got when running BizHawk past 1.11.0 on Windows 10. Some people say Win10 Bizhawk works. When not running it through VS2015, you dont receive any errors or warnings.
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You seemed to have started a game before configuring your controllers. Stop the game and you should be able to add more controllers. For the TAS Input, when you enable a secondary and more controllers, more Controller boxes will appear for each controller for the TAS.
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Hey everyone! It's been a while but I am finally starting testing for Crazy Taxi Crazy Box :) So far in testing I have just been trying to find the sweet spots of where to crazy dash and have gotten a top record of 371yards so far! It only takes three four crazy dashes, starting at the back of the ramp, and a little magic bump at the end of the ramp Once I know I can get higher than like 390, I will start TASing Crazy Box. Link to video
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for sure, you can either upload on userfiles or I can attempt to figure out my skype lol
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Ohh man, this is juicy... At 1:27, was there a reason to wait while the door opens? Also, have we checked for desyncs? (I've been preoccupied to try any dtm files yet)
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prereqs from either installers didnt help me with any bizhawk above 1.11.0. No clue what the issue was with the newer versions
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arandomgameTASer wrote:
http://tasvideos.org/userfiles/info/27846408992875599
Link to video I'll get a logo soon.. sheesh..
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JMC47 wrote:
afaik, LUA support is being worked on in master as well. It's stalled by not working on OSX
Very cool JMC47, I didn't do too much checking on the Network Graph but I do try to keep up with it daily. Have you seen anything about getting Ram Watch / Memory View features being added by anyone yet? edit: maybe answered my own question? (Still reading it) https://github.com/dolphin-emu/dolphin/commit/4d3f05ddf85ff82398b47cdca40189c3f0ef0453 https://github.com/spxtr/dolphin/blob/b89b34e9f85f3abdfdbe435dc3e37a80251db395/Source/Core/Core/MemoryWatcher.cpp edit 2: Okay so looking at the history, we've had some type of memoryView for a little over a year. I'll have to load up Dolphin and check that out when I get home
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Try older versions, for some reason, Now that I am on Win10 only 1.11.0 works for me. You may be in the same boat.
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Experienced Forum User, Published Author, Active player (472)
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Added General Lua Support and a GUI https://github.com/dragonbane0/dolphin/commit/6e3854b0afb042ef16aa5548e704c642d5651810 Early Addition of DTM Splicing Feature https://github.com/dragonbane0/dolphin/commit/919cb5993bb699d6e0c298b91da8b6fb4854c77a Some good things happening (hopefully when ready to PR they will be streamline through quickly into Master)
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Save States?! For Xbox 360?! - Very Early Work in Progress Pull Request https://github.com/benvanik/xenia/pull/476
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Absolutely amazing.
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That was amazing! Did you do this all by yourself?