Posts for this_is_me

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Joined: 4/30/2007
Posts: 150
if nothing else i give props to finding a use for matlab in tas
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Joined: 4/30/2007
Posts: 150
id also like to add the double standard exposing an inherent flaw in the system (once again, i point you to dkr) comparisons to zelda:oot are completely irrelevant because i went no on that like you probably did for different reasons saying power to the oligarchy was just a clever and inoffensive way of getting the point across that being said i hope there is a turok tas published here soon
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Joined: 4/30/2007
Posts: 150
good stuff
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Joined: 4/30/2007
Posts: 150
power to the oligarchy!
Experienced Forum User
Joined: 4/30/2007
Posts: 150
i thought i saw maybe 5 seconds worth of improvement but never this much kudos
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Joined: 4/30/2007
Posts: 150
well here we go again obligatory yes
Experienced Forum User
Joined: 4/30/2007
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and the 64 era continues kudos
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Joined: 4/30/2007
Posts: 150
legendary fps so stoked this was done the age of 64 tas is oncoming i guess
Experienced Forum User
Joined: 4/30/2007
Posts: 150
DK64_MASTER wrote:
Actually, I never thought about that. The DKR tas is very rough around the edges, but since it's the first run of the game, we are more foriving to it. You could also say that the "roughness" was masked because in this game everything flows well. I guess you could say that the DKR run was consistently "rough." The mistakes in OOT are more glaring since they break the continuity of run. I didn't see that happening too much in DKR. I guess you could say that this game was inconsistently rough in some places, and smooth in others.
that was a well-thought out cogent and persuasive analysis i will take the side of the "no voters" now
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Joined: 4/30/2007
Posts: 150
Raiscan wrote:
this is me wrote:
id just like to point out that since a very unoptimized dkr run was just published it probably creates a murky area here... and dont say that isnt a relevant event
That isn't a relevant event. watching the same thing over and over is boring. the unoptimized-ness of dkr was varying the route ever so slightly every lap. In this run theres human error, parts of the run performed incorrectly. I wouldn't call that the same. SORRY NO BONUS
you didnt watch the dkr run then, there were tons of human error which were listed in detail by multiple viewers who knew the game well or perhaps you just didnt know the game well or looked at the thread or any number of other things
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Joined: 4/30/2007
Posts: 150
id just like to point out that since a very unoptimized dkr run was just published it probably creates a murky area here... and dont say that isnt a relevant event regardless, i will be a coward fence-sitter and just "meh" to placate both sides
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Joined: 4/30/2007
Posts: 150
i hope this leads to a turok tas one day that would be really fun to see
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Joined: 4/30/2007
Posts: 150
props
Experienced Forum User
Joined: 4/30/2007
Posts: 150
like everyone else, my first thought was: wow
Experienced Forum User
Joined: 4/30/2007
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i knew this would be accepted you doubters pshhhhh so im curious if the author or someone else will be improving this or is it too much work and what are the estimates for how much time can be saved, say, 6-8 minutes maybe?
Experienced Forum User
Joined: 4/30/2007
Posts: 150
awesome someone did this i hope i see something i didnt know about this game, ive played it way too much
Experienced Forum User
Joined: 4/30/2007
Posts: 150
if he does this again could you filter out submissions by him?
Experienced Forum User
Joined: 4/30/2007
Posts: 150
ok even though i just beat adventure for the 10th time (havent we all) i gave this gba port a try and i really like the upgrades; i just 100%'d it in one sitting the elephant is adorable i also like how backdrop has a "homing" built in and throw projectiles have double the width, makes both useful suddenly also, the damage done by abilities is amped and the damage done by spitting stars nerfed some i dont like how the "hidden" areas from adventure are suddenly MUCH easier to find on the remake seems to be a lot more changes than i was expecting of course, few that affect a tas, but definitely enough to warrant giving it a play if youve smashed through adventure
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Joined: 4/30/2007
Posts: 150
yeah i dont get it does this game have any advantages over adventure?
Experienced Forum User
Joined: 4/30/2007
Posts: 150
xenos wrote:
AKA wrote:
Using TT is also a distinct possibilty as well, it only takes about half an hour to obtain him.
Unless it is a 100% run, no.
i think you forgot to keep your sarcasm detector on
Experienced Forum User
Joined: 4/30/2007
Posts: 150
tossing the obligatory yes your way
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Joined: 4/30/2007
Posts: 150
xenos wrote:
Banjo and Drumstick have equal acceleration but Drumstick wins out in top speed but loses in turning capabilities.
well documented drumstick is better in all three categories see: gamefaqs
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Posts: 150
which if youve played this game before youd know would be a 5 second detour which probably is more than made up for later
Experienced Forum User
Joined: 4/30/2007
Posts: 150
whoa i just thought of another "botchery" since he has to go back to the character selection after beating wizpig the first time anyway, he can select drumstick there, who of course has better speed than krunch even and decent handling to boot
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Joined: 4/30/2007
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xenos wrote:
this is me wrote:
i have one question for the guy who did the movie: any dkr vet knows that pressing "a" early terminates the green boost from a zipper early, what is the amount of time specifically before you can hit "a" after hitting a zipper to maximize the boost?
This is only relevent to the hovercraft. It seems the boosts in this game are often based on luck. The starting boost for instance varies in speed from boosting you to 60 to 90 even though you press A at the same time on a different track.
...no sorry that isnt right, i am 100% certain otherwise because i and a friend were testing it out while doing co-op adventure a few months ago and since that was the "swing" question if you will between whether it is optimized enough to vote yes or not, for all the reasons i and others said i have to vote no despite all the work it seems was put into this however, this will almost definitely be accepted since it is a n64 movie and those are by far the most entertaining to watch and there already seems to be a surge of people voting yes just so they can watch it since they cant on their emulator so, now i should say congrats! and thanks for doing a n64 run; and i look forward to any improvement