It is 2 minutes and 31 seconds faster than my last publish run.

Game objectives

  • Emulator used:snes9x-1.43-rerecording-v17
  • 100 CDs
  • Aims for fastest time
  • Abuses programming errors in the game
  • Takes damage to save time
  • Uses death as shortcut
  • Luck manipulation

Route taken

Intro-->Cold-->Astro-->Dynamo-->Shop-->Burner-->Cold-->Pirate-->Tengu-->Shop-->Intro-->Astro-->Dynamo-->Ground-->Magic
* Bold font means revisit stage

Abuses programming errors

Usage frameTrick
19234Push through sprite doors<found by FractalFusion>
19644Going into moving block
26807Going into belt
35856Remain I.wall to next screen
47855Remain text
49788Going into lower right or left corner
61323Skip record of restart position
69373Instant kill
726708 bullets
77391Weapon appear in strange position
78423Use Two weapons(R.mine & T.blade)
117818Going into upper right or left corner by L.bolt<found by sparky>
128911Air walk<found by sparky>
124186Air slider zip<found by sparky>
143318Instant kill
WilyHeavy abuses graphic glitch in wily stage

Luck Manipulation

Like FractalFusion and sparky mention,The value of RNG(0x7E00FB) can control drop item and the mode of enemy action.

Thanks

FractalFusion and sparky's publish run.sparky takes special care to find those tricks.

Nach: Judging.

GabCM: Added Dailymotion module
GabCM: Added Download link
mmarks: Added YouTube module
mmarks: Adjusted size

Nach: Very nice all around improvement, much better than expected. Accepting.

GabCM grabs his Claimed for publication stamp and hits this submission with it.