Last boss improved only. See the last submission for explaination.
With the second boss was died faster. Its more entertaining than my last movie.
I improved. Glitching wall, and so on.
All boss improved.
Make frame by frame.
Nothing new strategy .
See game resource page for various trick use

turska: Judging.

turska: You made this bizarre unlicensed game dance in circles. Accepting for publication.

Guga: Processing...

Experienced player (509)
Joined: 11/2/2010
Posts: 359
turska wrote:
The numbers might look grim at a glance, but consider the following: 1. Many viewers thought that the game was a romhack. 2. I took feedback on the previous three submissons into consideration. Curiously, audience response got worse with each subsequent submission. Due to these concerns, I found the support% to be skewed and gave it less weight than normally.
Isn't this essentially a romhack? I mean it was made by a company that makes Chinese pirates of Famicom games and electronics. And it used the Contra engine. And they use graphics ripped from other NES games. And it was released in 1996 which was when the N64, not even SNES, was coming out. Just because there was a cartridge of it doesn't meant that isn't the equivalent of a romhack.
Skilled player (1707)
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Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
Whatever, I'll just post this:
jlun2 wrote:
Inb4improvement
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
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Posts: 14897
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [2046] NES Super Contra 7 "1 player" by Marx in 04:39.87
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11274
Location: RU
It's funny how the lowest rate was given by the Author. Marx, do you really think your movie sucks so hard technically?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Joined: 3/9/2004
Posts: 4588
Location: In his lab studying psychology to find new ways to torture TASers and forumers
feos wrote:
It's funny how the lowest rate was given by the Author. Marx, do you really think your movie sucks so hard technically?
I actually rated it lower than the author.
Warning: Opinions expressed by Nach or others in this post do not necessarily reflect the views, opinions, or position of Nach himself on the matter(s) being discussed therein.
Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11274
Location: RU
No you didn't.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Player (125)
Joined: 3/23/2012
Posts: 296
Location: In X position=50 y position=20
feos wrote:
It's funny how the lowest rate was given by the Author. Marx, do you really think your movie sucks so hard technically?
i really hate when the movie was under 60% votes.
Jungon wrote:
if I was to have a Tool-Assisted real life ... I'd.. I could abuse death, just to see if it saves time ..